Base Stats

Tauros — Paldean Form (Aqua Breed)#0128

#0128Window Jul 08 – Aug 05M-1M-2M-3M-4M-5M-6M-72026-08-05DoublesSinglesM-1#65#161M-2#93#160M-3#138#186M-4#141#185
Past season
Type
  • Fighting
  • Water
Abilities
  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.
  • Anger PointBoosts the Pokémon’s Attack stat to its sixth stage when the Pokémon takes a critical hit.
  • HiddenCud ChewIf the Pokémon eats a Berry, it will eat that same Berry once more at the end of the next turn.
Weight242.5 lbs · 110.0kg
@50
HP75150
Atk110130
Def105125
SpA3050
SpD7090
Spe100120
Σ490
Speed Range
108min1200 EV15232 EV167max
#141

Doubles

Moves

ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——72.5
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010067.6
Aqua Jet+14010066.7
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010058.6
Rock SlideHas a 30% chance of making targets flinch.foes759037
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010029.3
Wave CrashThe user takes 1/3 of the damage dealt by this move.12010021.8
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901009.2
High Horsepower95955.8
Iron HeadHas a 20% chance of making the target flinch.801005.6

Abilities

  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.60.8
  • Anger PointBoosts the Pokémon’s Attack stat to its sixth stage when the Pokémon takes a critical hit.35.8
  • Cud ChewIf the Pokémon eats a Berry, it will eat that same Berry once more at the end of the next turn.3.4

Items

  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.19.9
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.15.7
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.13
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.10
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.7.6
  • Soft SandBoosts the power of the holder’s Ground-type moves by 20%.5.8
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.4.5
  • Hard StoneBoosts the power of the holder’s Rock-type moves by 20%.4
  • Shell BellWhen the holder deals damage with its moves, its HP is restored by 1/8 of the damage dealt.3
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.3

Natures

  • AdamantAtkSpA59.3
  • JollySpeSpA31.3
  • CarefulSpDSpA2.6
  • ImpishDefSpA1.8
  • BraveAtkSpe1.1
  • LonelyAtkDef1
  • NaughtyAtkSpD0.9
  • NaiveSpeSpD0.5
  • SassySpDSpe0.3
  • HastySpeDef0.3

EV Spreads

HPAtkDefSpASpDSpe%
2320003231.6
032200328.9
032002328
132900245.5
532000295.1
323200022.2
323200202.1
323220001.5
032000321.4
132001321.2
132100321.1
1032000241
1332000210.9
232003200.8
032003220.8
032320200.6
232320000.6
032203200.6
032320020.5
132400290.5
253210440.5
132300300.4
1432000200.4
732402210.4
832000260.3
322000320.3
2132000130.3
322320000.3
320002320.3

Most common spreads (13, 70%)Most common spreads (29, 78%)

Teammates

Beats
Won with
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010035.7
Rock SlideHas a 30% chance of making targets flinch.foes759016.7
Aqua Jet+14010014.6
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010012.7
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010011.5
Wave CrashThe user takes 1/3 of the damage dealt by this move.1201004.9
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901001.2
High Horsepower95950.6
Iron HeadHas a 20% chance of making the target flinch.801000.3
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801000.2
Loses To
Beaten by
Hyper Voicefoes901006.1
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951006.1
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901005.7
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201004.7
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110704.1
Matcha GotchaHas a 20% chance of burning targets. The user’s HP is restored by 1/2 of the damage dealt by this move.foes80904.1
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301003.8
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201003.8
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.3
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.3
#185

Singles

Moves

Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010085
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010081.6
Aqua Jet+14010058.6
Wild ChargeThe user takes 1/4 of the damage dealt by this move.9010033.6
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010031.9
Wave CrashThe user takes 1/3 of the damage dealt by this move.12010018.5
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——13
TrailblazeBoosts the user’s Speed stat by 1 stage.5010010.5
Iron HeadHas a 20% chance of making the target flinch.801009.3
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801007

Abilities

  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.78.6
  • Anger PointBoosts the Pokémon’s Attack stat to its sixth stage when the Pokémon takes a critical hit.12.2
  • Cud ChewIf the Pokémon eats a Berry, it will eat that same Berry once more at the end of the next turn.9.2

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.19.8
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.17.2
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.15.8
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.12.2
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.7.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.4.7
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.4.6
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.3.5
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.3.2
  • Rindo BerryHalves the damage taken when the holder is hit with a supereffective Grass-type move. Disappears for the duration of the battle after a single use.2.4

Natures

  • AdamantAtkSpA53.1
  • JollySpeSpA30.3
  • ImpishDefSpA9.4
  • NaughtyAtkSpD1.7
  • CarefulSpDSpA1.3
  • NaiveSpeSpD1.2
  • LonelyAtkDef0.7
  • HastySpeDef0.6
  • BraveAtkSpe0.5
  • LaxDefSpD0.4

EV Spreads

HPAtkDefSpASpDSpe%
2320003232.2
032200329.3
032002326.1
132100325.2
323220004.1
323200023
323200202.8
132001322.4
032000321.9
322320001.8
032320021.8
232320001.8
320320021.3
313230001.3
232003201.1
032003221
032320200.6
320320200.6
932250000.5
330100320.4
1932000150.4
032203200.4
432000300.4
313220010.4
323200000.3
203200320.3
1632000180.3
1132000230.3
2003201400.3
332000310.3

Most common spreads (13, 74%)Most common spreads (30, 83%)

Teammates

Beats
Won with
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010026.6
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010024.4
Aqua Jet+14010019.9
Wave CrashThe user takes 1/3 of the damage dealt by this move.1201007.3
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901006.7
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001006
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801001.9
TrailblazeBoosts the user’s Speed stat by 1 stage.501001.3
Iron HeadHas a 20% chance of making the target flinch.801001
OutrageThe user gains the Rampaging status.random1201000.7
Loses To
Beaten by
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951005.5
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001005.3
ThunderboltHas a 10% chance of paralyzing the target.901004.9
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90904.5
Flower TrickThis move never misses and is always a critical hit.70—4.5
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.851003.8
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.7
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901003
Air SlashHas a 30% chance of making the target flinch.75952.7
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201002.6

Move Pool

Physical32

Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.80100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Wave CrashThe user takes 1/3 of the damage dealt by this move.120100
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.85100
Aqua Jet+140100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
ThrashThe user gains the Rampaging status.random120100
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.90100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
OutrageThe user gains the Rampaging status.random120100
Megahorn12085
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
High Horsepower9595
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Drill RunThis move has a 1-stage Critical-Hit Ratio Boost.8095
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Wild ChargeThe user takes 1/4 of the damage dealt by this move.90100
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Iron HeadHas a 20% chance of making the target flinch.80100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Smart StrikeThis move never misses.70—
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Zen HeadbuttHas a 20% chance of making the target flinch.8090
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special9

SurfThis move’s power is doubled against targets that have the Submerged status.all90100
Hydro Pump11080
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
WhirlpoolGives the target the Bound status. This move’s power is doubled if the target has the Submerged status.3585
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100

Status11

Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
Cursevaries——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SandstormSummons a sandstorm for 5 turns.field——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85