Base Stats

Passimian#0766

#0766Window Apr 08 – May 13M-1M-2M-3M-4M-5M-6M-72026-05-13DoublesSinglesM-1#174#204
Past season
Type
  • Fighting
Abilities
  • ReceiverThe Pokémon changes its Ability to match that of a defeated ally.
  • HiddenDefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.
Weight182.5 lbs · 82.8kg
@50
HP100175
Atk120140
Def90110
SpA4060
SpD6080
Spe80100
Σ490
Speed Range
90min1000 EV13232 EV145max
#174

Doubles

Moves

Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010063.6
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——59.8
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510047.3
Rock SlideHas a 30% chance of making targets flinch.foes759044
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.7510034.7
Upper HandMakes the target flinch. This move fails if the target isn’t about to use a priority attack.+36510029.1
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010015
Iron HeadHas a 20% chance of making the target flinch.8010014.4
Gunk ShotHas a 30% chance of poisoning the target.1208014.2
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+23010012.8

Abilities

  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.74.6
  • ReceiverThe Pokémon changes its Ability to match that of a defeated ally.25.4

Items

  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.16.3
  • Black BeltBoosts the power of the holder’s Fighting-type moves by 20%.14.8
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.12.4
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.11.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.9.8
  • Hard StoneBoosts the power of the holder’s Rock-type moves by 20%.8.2
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.5.8
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.4.9
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.3.2
  • Roseli BerryHalves the damage taken when the holder is hit with a supereffective Fairy-type move. Disappears for the duration of the battle after a single use.2.4

Natures

  • AdamantAtkSpA54.9
  • JollySpeSpA28.8
  • BraveAtkSpe6.7
  • CarefulSpDSpA4.5
  • ImpishDefSpA2.2
  • SassySpDSpe0.7
  • NaughtyAtkSpD0.5
  • LonelyAtkDef0.4
  • LaxDefSpD0.3
  • HastySpeDef0.2

EV Spreads

HPAtkDefSpASpDSpe%
2320003223.3
0320023211.1
032200325.4
323200203.7
3220001403.5
323200023.1
323220002.6
132000322.3
032000322.2
232320001.7
032320021.2
232003201.2
032003221.1
032203201.1
032101321
323200000.8
1032000240.8
322000320.7
332000310.7
320003220.6
320203200.5
2032001400.5
2715002040.5
032001320.4
183200880.4
032320200.4
322320000.4
0320010240.4
12322010100.4
1432000200.4

Most common spreads (14, 64%)Most common spreads (30, 72%)

Teammates

Beats
Won with
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010033.2
Rock SlideHas a 30% chance of making targets flinch.foes759018
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.7510017.3
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510011.9
Upper HandMakes the target flinch. This move fails if the target isn’t about to use a priority attack.+3651002.7
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001002.6
Gunk ShotHas a 30% chance of poisoning the target.120802.4
Iron HeadHas a 20% chance of making the target flinch.801002.1
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.551002
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+2301001.8
Loses To
Beaten by
Dazzling Gleamfoes801006.7
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901006.3
Hyper Voicefoes901005.6
Heat WaveHas a 10% chance of burning targets.foes95905.5
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110705.2
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951004.2
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110703.4
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001003.4
Dual WingbeatThe user attacks twice in a row.40902.8
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.8
#204

Singles

Moves

Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010056.4
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.7510044.2
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510041.5
Gunk ShotHas a 30% chance of poisoning the target.1208036
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010028.9
Rock SlideHas a 30% chance of making targets flinch.foes759025.9
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010025.8
Iron HeadHas a 20% chance of making the target flinch.8010021.3
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——16
Rock TombLowers the target’s Speed stat by 1 stage.609510.1

Abilities

  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.89.9
  • ReceiverThe Pokémon changes its Ability to match that of a defeated ally.10.1

Items

  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.32.5
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.10.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.9.8
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.9.2
  • Light BallWhen held by a Pikachu, doubles the holder’s Attack and Sp. Atk.7
  • Black BeltBoosts the power of the holder’s Fighting-type moves by 20%.6.4
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.4.9
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.3.8
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.3.1
  • Hard StoneBoosts the power of the holder’s Rock-type moves by 20%.1.9

Natures

  • AdamantAtkSpA46.7
  • JollySpeSpA35.4
  • ImpishDefSpA6.4
  • CarefulSpDSpA4
  • BraveAtkSpe1.7
  • LonelyAtkDef1.4
  • NaiveSpeSpD1
  • NaughtyAtkSpD1
  • RelaxedDefSpe0.9
  • LaxDefSpD0.6

EV Spreads

HPAtkDefSpASpDSpe%
2320003232.6
032200329.2
032002327.4
030320224
032000323
323200022.8
232003202.5
320320202.3
323220002
132000321.8
323200201.4
322320001.3
032004301.2
232320001.1
032320201
323200010.9
2032002120.9
032320020.9
1232100210.8
032003220.8
17101300260.8
1032000240.7
032203200.6
253290000.5
032101320.5
322003200.5
002032320.5
320310030.4
320320020.4
0242202000.4

Most common spreads (13, 72%)Most common spreads (30, 83%)

Teammates

Beats
Won with
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010029.9
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.7510022.3
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651009.1
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001008.5
Rock SlideHas a 30% chance of making targets flinch.foes75906.3
Gunk ShotHas a 30% chance of poisoning the target.120805.7
Iron HeadHas a 20% chance of making the target flinch.801003.4
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701002.5
TrailblazeBoosts the user’s Speed stat by 1 stage.501002.1
Rock TombLowers the target’s Speed stat by 1 stage.60951.9
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001005.8
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951005.4
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.5
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901003.4
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.1
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90902.9
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.9
Sludge WaveHas a 10% chance of poisoning targets.all951002.7
OutrageThe user gains the Rampaging status.random1201002.6
Air SlashHas a 30% chance of making the target flinch.75952.4

Move Pool

Physical39

Focus PunchThis move fails if the user has already taken damage from a move in the same turn.−3150100
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Low SweepLowers the target’s Speed stat by 1 stage.65100
Upper HandMakes the target flinch. This move fails if the target isn’t about to use a priority attack.+365100
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
CounterThe user retaliates to deal double the damage it took from an opponent’s physical move during the turn this move is used.−5varies1100
Seismic TossDeals 50 HP of damage.1100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
ThrashThe user gains the Rampaging status.random120100
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Mega Kick12075
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Quick Attack+140100
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+230100
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Gunk ShotHas a 30% chance of poisoning the target.12080
Iron HeadHas a 20% chance of making the target flinch.80100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Gyro BallThe lower the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 1 and 150).1100
Seed Bomb80100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Smack DownIf the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.50100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
Brutal Swingall60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Beat UpThe target is attacked as many times as the number of Pokémon in the user’s party. Pokémon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokémon.1100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100

Special11

Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Vacuum Wave+140100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
ElectrowebLowers targets’ Speed stats by 1 stage.foes5595
Chilling WaterLowers the target’s Attack stat by 1 stage.50100

Status16

Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
CoachingBoosts allies’ Attack and Defense stats by 1 stage.allies——
Cursevaries——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Quick GuardThe user protects itself and its allies from priority moves for the turn.+3side——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
TauntGives the target the Taunted status.—100