Base Stats

Kingambit#0983

#0983Window Apr 08 – May 13M-1M-2M-3M-4M-5M-6M-72026-05-13DoublesSinglesM-1#4#16
Past season
Type
  • Dark
  • Steel
Abilities
  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.
  • Supreme OverlordWhen the Pokémon enters a battle, the power of its moves is boosted by 10% for each Pokémon in its party that has been defeated in the battle already. The maximum boost is 50%.
  • HiddenPressureCauses opponents to expend 1 more PP when using moves against the Pokémon.
@50
HP100175
Atk135155
Def120140
SpA6080
SpD85105
Spe5070
Σ550
Speed Range
63min700 EV10232 EV112max
#4

Doubles

Moves

Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010098.3
Kowtow CleaveThis move never misses.85—89.8
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——80.9
Iron HeadHas a 20% chance of making the target flinch.8010069.1
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).110043.3
Swords DanceBoosts the user’s Attack stat by 2 stages.self——12.5
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751002
Low SweepLowers the target’s Speed stat by 1 stage.651000.7
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.601000.6
GuillotineKnocks out the target. The accuracy of this move is fixed at 30%.1300.4

Abilities

  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.91.9
  • Supreme OverlordWhen the Pokémon enters a battle, the power of its moves is boosted by 10% for each Pokémon in its party that has been defeated in the battle already. The maximum boost is 50%.8
  • PressureCauses opponents to expend 1 more PP when using moves against the Pokémon.0.1

Items

  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.50.7
  • Black GlassesBoosts the power of the holder’s Dark-type moves by 20%.36.5
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.5.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.1.4
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.1.2
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.7
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.0.6
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.0.3
  • Black BeltBoosts the power of the holder’s Fighting-type moves by 20%.0.2

Natures

  • AdamantAtkSpA81
  • BraveAtkSpe16.1
  • ImpishDefSpA0.7
  • JollySpeSpA0.6
  • CarefulSpDSpA0.6
  • SassySpDSpe0.2
  • RelaxedDefSpe0.2
  • NaughtyAtkSpD0.2
  • LonelyAtkDef0.1
  • Serious~0

EV Spreads

HPAtkDefSpASpDSpe%
3232002017.4
3232200010.1
323200027.1
322620152.3
323130002.3
232000322.2
323210102
321970081.9
302520091.6
2622180001.3
323020021.3
832100251.3
232320001.3
032002321.1
323200101.1
243220531
322530061
303200040.9
1832000160.9
232003200.8
313100040.8
323200110.8
322590000.8
323200000.7
132001320.7
032320200.7
1732000170.7
322520070.7
032203200.6
322500090.6

Most common spreads (15, 54%)Most common spreads (30, 66%)

Teammates

Beats
Won with
Kowtow CleaveThis move never misses.85—38.6
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010037.3
Iron HeadHas a 20% chance of making the target flinch.8010015.2
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).11007.9
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751000.3
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.601000.2
GuillotineKnocks out the target. The accuracy of this move is fixed at 30%.1300.1
Throat ChopGives the target the Throat Chopped status.801000.1
Low SweepLowers the target’s Speed stat by 1 stage.651000.1
Strugglerandom50—~0
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010013.1
Heat WaveHas a 10% chance of burning targets.foes95907.6
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).11006.9
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201005.7
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001005.6
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501005.6
Aura SphereThis move never misses.80—4.8
Hyper Voicefoes901003.7
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801003.7
Dazzling Gleamfoes801003
#16

Singles

Moves

Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010099.3
Kowtow CleaveThis move never misses.85—95.4
Iron HeadHas a 20% chance of making the target flinch.8010083.7
Swords DanceBoosts the user’s Attack stat by 2 stages.self——82.9
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).110020.9
GuillotineKnocks out the target. The accuracy of this move is fixed at 30%.1304.4
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751003.9
Metal BurstThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies11001.5
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——1.5
TauntGives the target the Taunted status.—1001.1

Abilities

  • Supreme OverlordWhen the Pokémon enters a battle, the power of its moves is boosted by 10% for each Pokémon in its party that has been defeated in the battle already. The maximum boost is 50%.91.8
  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.7.9
  • PressureCauses opponents to expend 1 more PP when using moves against the Pokémon.0.3

Items

  • Black GlassesBoosts the power of the holder’s Dark-type moves by 20%.74
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.6.6
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.4.6
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.4.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.3.5
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.2
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.5
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.0.6
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.4
  • Black BeltBoosts the power of the holder’s Fighting-type moves by 20%.0.4

Natures

  • AdamantAtkSpA92.4
  • BraveAtkSpe2.5
  • JollySpeSpA2.5
  • ImpishDefSpA0.8
  • CarefulSpDSpA0.8
  • NaughtyAtkSpD0.3
  • RelaxedDefSpe0.1
  • LonelyAtkDef0.1
  • SassySpDSpe0.1
  • Serious0.1

EV Spreads

HPAtkDefSpASpDSpe%
3232000230.5
323200208.7
323220008.4
232000325.8
032101323
1032201212.5
032200322.3
1232000222.3
2027100181.7
323210101.5
032002321.2
303200041.2
313200031.1
232320001
1632000181
323200000.9
323210010.9
323200010.9
323200100.8
1432000200.8
323200110.7
232003200.7
323210000.6
032320200.6
243210180.6
2025102180.5
323100030.5
032203200.5
032100320.4
283200060.4

Most common spreads (14, 71%)Most common spreads (30, 82%)

Teammates

Beats
Won with
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010045.9
Kowtow CleaveThis move never misses.85—33.8
Iron HeadHas a 20% chance of making the target flinch.8010014.9
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).11003.1
GuillotineKnocks out the target. The accuracy of this move is fixed at 30%.1301
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751000.5
Metal BurstThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies11000.5
Poison JabHas a 30% chance of poisoning the target.801000.1
Low SweepLowers the target’s Speed stat by 1 stage.651000.1
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080~0
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010014.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010012
FlamethrowerHas a 10% chance of burning the target.901006.9
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801006
Aura SphereThis move never misses.80—4.6
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951004
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501002.8
Sacred SwordThis move ignores the target’s stat changes when dealing damage.901002.5
Aqua Jet+1401002.5
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).11002.3

Move Pool

Physical27

Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
Kowtow CleaveThis move never misses.85—
Throat ChopGives the target the Throat Chopped status.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.70100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Iron HeadHas a 20% chance of making the target flinch.80100
Metal BurstThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
SlashThis move has a 1-stage Critical-Hit Ratio Boost.80100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
GuillotineKnocks out the target. The accuracy of this move is fixed at 30%.130
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Rock TombLowers the target’s Speed stat by 1 stage.6095
Poison JabHas a 30% chance of poisoning the target.80100
X-Scissor80100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Low SweepLowers the target’s Speed stat by 1 stage.65100
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Zen HeadbuttHas a 20% chance of making the target flinch.8090
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Aerial AceThis move never misses.60—

Special8

Steel BeamAfter attacking, the user takes damage equal to 1/2 of its max HP.14095
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Dark PulseHas a 20% chance of making the target flinch.80100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Air SlashHas a 30% chance of making the target flinch.7595
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100

Status18

EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
Mean LookGives the target the Can’t Escape status.——
Metal SoundLowers the target’s Sp. Def stat by 2 stages.—85
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Quick GuardThe user protects itself and its allies from priority moves for the turn.+3side——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SandstormSummons a sandstorm for 5 turns.field——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
Stealth RockGives the opponent’s side the Stealth Rock status.hazard——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
TauntGives the target the Taunted status.—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
TormentGives the target the Unable to Repeat status.—100