Base Stats

Kingambit#0983

#0983Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#4#16M-2#3#24M-3#6#27M-4#2#27M-5#1#21M-6#7#35M-7#6#43
Type
  • Dark
  • Steel
Abilities
  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.
  • Supreme OverlordWhen the Pokémon enters a battle, the power of its moves is boosted by 10% for each Pokémon in its party that has been defeated in the battle already. The maximum boost is 50%.
  • HiddenPressureCauses opponents to expend 1 more PP when using moves against the Pokémon.
@50
HP100175
Atk135155
Def120140
SpA6080
SpD85105
Spe5070
Σ550
Speed Range
63min700 EV10232 EV112max
#6

Doubles

Moves

Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010099.1
Kowtow CleaveThis move never misses.85—98.8
Iron HeadHas a 20% chance of making the target flinch.8010075.4
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——62.4
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).110041.1
Swords DanceBoosts the user’s Attack stat by 2 stages.self——19.7
GuillotineKnocks out the target. The accuracy of this move is fixed at 30%.1301.3
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751000.8
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.601000.6
Low SweepLowers the target’s Speed stat by 1 stage.651000.3

Abilities

  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.98.1
  • Supreme OverlordWhen the Pokémon enters a battle, the power of its moves is boosted by 10% for each Pokémon in its party that has been defeated in the battle already. The maximum boost is 50%.1.7
  • PressureCauses opponents to expend 1 more PP when using moves against the Pokémon.0.2

Items

  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.39.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.21.3
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.19.4
  • Black GlassesBoosts the power of the holder’s Dark-type moves by 20%.14.3
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.5.3
  • Grassy SeedBoosts the holder’s Defense stat by 1 stage on Grassy Terrain. Disappears for the duration of the battle after a single use.0.2
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.2
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.~0
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.~0
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.~0

Natures

  • AdamantAtkSpA91.2
  • BraveAtkSpe7.8
  • JollySpeSpA0.6
  • ImpishDefSpA0.2
  • LonelyAtkDef~0
  • NaughtyAtkSpD~0
  • CarefulSpDSpA~0

EV Spreads

HPAtkDefSpASpDSpe%
3232002011.4
2320003210.6
323220005.4
323200023.5
323200113.5
3251601303.2
303200132.5
323210102.4
3215001902.3
322500092.2
032002321.9
1632000181.9
3291401101.9
322530601.4
132001321.3
323210011.3
322590001.1
3215140051
313200031
2025600150.9
322520610.9
3215170020.8
3015002010.8
032200320.7
3215101710.7
322500900.7
3215100090.7
3215501400.7
313100040.6
1625000250.6

Most common spreads (16, 57%)Most common spreads (30, 68%)

Teammates

Beats
Won with
Kowtow CleaveThis move never misses.85—50.8
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010028
Iron HeadHas a 20% chance of making the target flinch.8010015.1
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).11005.4
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.601000.4
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751000.1
Metal BurstThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies1100~0
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.70100~0
Throat ChopGives the target the Throat Chopped status.80100~0
Strugglerandom50—~0
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010012.8
Heat WaveHas a 10% chance of burning targets.foes959010.7
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201005.5
Hyper Voicefoes901005.2
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501004.6
Aura SphereThis move never misses.80—4.3
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301004.1
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).11003.8
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901003.7
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001002.9
#43

Singles

Moves

Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010099.7
Kowtow CleaveThis move never misses.85—98.8
Iron HeadHas a 20% chance of making the target flinch.8010085.8
Swords DanceBoosts the user’s Attack stat by 2 stages.self——60.4
GuillotineKnocks out the target. The accuracy of this move is fixed at 30%.13020.6
Metal BurstThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies110016.8
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751008.1
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).11005
Stealth RockGives the opponent’s side the Stealth Rock status.hazard——2.2
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—900.7

Abilities

  • Supreme OverlordWhen the Pokémon enters a battle, the power of its moves is boosted by 10% for each Pokémon in its party that has been defeated in the battle already. The maximum boost is 50%.77.5
  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.22.3
  • PressureCauses opponents to expend 1 more PP when using moves against the Pokémon.0.2

Items

  • Black GlassesBoosts the power of the holder’s Dark-type moves by 20%.57.7
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.11
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.6.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.5.2
  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.5.1
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.3.9
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.3.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.2.4
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.1.8
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.0.8

Natures

  • AdamantAtkSpA92.7
  • BraveAtkSpe4.7
  • CarefulSpDSpA1.1
  • JollySpeSpA0.9
  • ImpishDefSpA0.4
  • NaughtyAtkSpD0.1
  • GentleSpDDef~0
  • SassySpDSpe~0

EV Spreads

HPAtkDefSpASpDSpe%
3232000221.2
3232200018.1
323200208
232000325.4
1027000293.5
323210103.3
632000282.5
1032000241.9
832000261.9
832200241.7
323200111.5
032200321.3
1632000181.2
1232000221.2
322003201.2
032101321.1
1432000201
1232100210.9
313200030.9
303200040.9
1632100170.9
325002900.9
132320010.8
323210010.8
323200010.7
032002320.6
3215160030.6
1825000230.6
2025000210.6
323010030.6

Most common spreads (14, 73%)Most common spreads (30, 86%)

Teammates

Beats
Won with
Kowtow CleaveThis move never misses.85—39.8
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010033.5
Iron HeadHas a 20% chance of making the target flinch.8010017.9
GuillotineKnocks out the target. The accuracy of this move is fixed at 30%.1304
Metal BurstThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies11003.9
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).11000.4
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751000.4
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.951000.2
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010014
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201009.5
Aura SphereThis move never misses.80—8.6
FlamethrowerHas a 10% chance of burning the target.901006.4
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951003.8
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.120703.5
Vacuum Wave+1401002.8
Aqua Jet+1401002.5
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801002.5
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.1

Move Pool

Physical27

Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
Kowtow CleaveThis move never misses.85—
Throat ChopGives the target the Throat Chopped status.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.70100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Iron HeadHas a 20% chance of making the target flinch.80100
Metal BurstThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
SlashThis move has a 1-stage Critical-Hit Ratio Boost.80100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
GuillotineKnocks out the target. The accuracy of this move is fixed at 30%.130
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Rock TombLowers the target’s Speed stat by 1 stage.6095
Poison JabHas a 30% chance of poisoning the target.80100
X-Scissor80100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Low SweepLowers the target’s Speed stat by 1 stage.65100
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Zen HeadbuttHas a 20% chance of making the target flinch.8090
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Aerial AceThis move never misses.60—

Special8

Steel BeamAfter attacking, the user takes damage equal to 1/2 of its max HP.14095
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Dark PulseHas a 20% chance of making the target flinch.80100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Air SlashHas a 30% chance of making the target flinch.7595
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100

Status18

EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
Mean LookGives the target the Can’t Escape status.——
Metal SoundLowers the target’s Sp. Def stat by 2 stages.—85
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Quick GuardThe user protects itself and its allies from priority moves for the turn.+3side——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SandstormSummons a sandstorm for 5 turns.field——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
Stealth RockGives the opponent’s side the Stealth Rock status.hazard——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
TauntGives the target the Taunted status.—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
TormentGives the target the Unable to Repeat status.—100