Base Stats

Cinderace#0815

#0815Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-6#87#17M-7#87#21
Type
  • Fire
Abilities
  • BlazeBoosts the power of the Pokémon’s Fire-type moves by 50% when its HP drops to 1/3 or less of its max.
  • HiddenLiberoChanges the Pokémon’s type to the type of the move it’s about to use. This works only once per time the Pokémon enters battle.
Weight72.8 lbs · 33.0kg
@50
HP80155
Atk116136
Def7595
SpA6585
SpD7595
Spe119139
Σ530
Speed Range
125min1390 EV17132 EV188max
#87

Doubles

Moves

Pyro BallHas a 10% chance of burning the target. Cures the user of being frozen.1209087.4
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010055.2
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——53.8
High Jump KickIf this move misses or fails, the user takes damage equal to 1/2 of its max HP.1309043.7
CoachingBoosts allies’ Attack and Defense stats by 1 stage.allies——37.1
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+23010028.3
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010024.5
Smack DownIf the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.5010018.5
Gunk ShotHas a 30% chance of poisoning the target.1208013.6
Iron HeadHas a 20% chance of making the target flinch.8010011.2

Abilities

  • LiberoChanges the Pokémon’s type to the type of the move it’s about to use. This works only once per time the Pokémon enters battle.64.7
  • BlazeBoosts the power of the Pokémon’s Fire-type moves by 50% when its HP drops to 1/3 or less of its max.35.3

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.32.5
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.29.4
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.16.4
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.5.9
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.5.2
  • Psychic SeedBoosts the holder’s Sp. Def stat by 1 stage on Psychic Terrain. Disappears for the duration of the battle after a single use.4.9
  • Wide LensBoosts the accuracy of the holder’s moves by 10%.4.5
  • CharcoalBoosts the power of the holder’s Fire-type moves by 20%.1

Natures

  • JollySpeSpA56.3
  • AdamantAtkSpA41.6
  • NaughtyAtkSpD1.7
  • ImpishDefSpA0.3

EV Spreads

HPAtkDefSpASpDSpe%
1321003228.3
2320003225.9
0260093118.5
032202305.2
324601234.9
432202264.2
430000323.8
1823000253.8
2224101182.8
332000311.7
028006320.3
032000320.3

Most common spreads (11, 99%)Most common spreads (12, 100%)

Teammates

Beats
Won with
Pyro BallHas a 10% chance of burning the target. Cures the user of being frozen.1209056.4
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010014.9
High Jump KickIf this move misses or fails, the user takes damage equal to 1/2 of its max HP.1309013.9
Smack DownIf the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.501005
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+2301003
Zen HeadbuttHas a 20% chance of making the target flinch.80903
Gunk ShotHas a 30% chance of poisoning the target.120802
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701001
Iron HeadHas a 20% chance of making the target flinch.801001
Loses To
Beaten by
Heat WaveHas a 10% chance of burning targets.foes95906.3
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201006.3
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301005.6
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001004.9
Hyper Voicefoes901004.9
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801004.9
Dragon Pulse851004.2
Rock SlideHas a 30% chance of making targets flinch.foes75903.5
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701003.5
Kowtow CleaveThis move never misses.85—3.5
#21

Singles

Moves

Pyro BallHas a 10% chance of burning the target. Cures the user of being frozen.1209099.1
High Jump KickIf this move misses or fails, the user takes damage equal to 1/2 of its max HP.1309097
Gunk ShotHas a 30% chance of poisoning the target.1208089.5
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010052.3
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010035.4
Will-O-WispBurns the target.—8510.3
Smack DownIf the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.501003.6
Court ChangeSwaps the statuses affecting the user’s side of the field with the statuses affecting the opponent’s side of the field.field—1003
Zen HeadbuttHas a 20% chance of making the target flinch.80902.6
Iron HeadHas a 20% chance of making the target flinch.801001.8

Abilities

  • LiberoChanges the Pokémon’s type to the type of the move it’s about to use. This works only once per time the Pokémon enters battle.99.9
  • BlazeBoosts the power of the Pokémon’s Fire-type moves by 50% when its HP drops to 1/3 or less of its max.0.1

Items

  • Wide LensBoosts the accuracy of the holder’s moves by 10%.35.5
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.25.3
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.20.4
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.14.8
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.1.8
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.0.9
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.0.3
  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.0.3
  • Scope LensGives the holder a 1-stage Critical-Hit Ratio Boost.0.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.1

Natures

  • AdamantAtkSpA53.5
  • JollySpeSpA45.2
  • LonelyAtkDef0.6
  • CarefulSpDSpA0.2
  • HastySpeDef0.2
  • TimidSpeAtk0.1
  • NaughtyAtkSpD0.1
  • NaiveSpeSpD~0

EV Spreads

HPAtkDefSpASpDSpe%
2320003264.3
032200326.2
2022000244.6
632000283.2
032002322
032000321.6
1832000161.4
1032000241.2
1631101171.2
032101321.2
4171300320.7
132100320.7
232100310.7
1632100170.5
2032000140.5
2332000110.5
2020000260.5
3171500310.4
430000320.4
432700230.4
7200015240.3
032001320.3
027007320.3
1232500170.3
632101260.3

Most common spreads (8, 84%)Most common spreads (25, 94%)

Teammates

Beats
Won with
Pyro BallHas a 10% chance of burning the target. Cures the user of being frozen.1209040.7
High Jump KickIf this move misses or fails, the user takes damage equal to 1/2 of its max HP.1309023.9
Gunk ShotHas a 30% chance of poisoning the target.1208015.6
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010012.7
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701004.9
Smack DownIf the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.501000.9
Zen HeadbuttHas a 20% chance of making the target flinch.80900.5
Iron HeadHas a 20% chance of making the target flinch.801000.4
Strugglerandom50—0.1
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201000.1
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010015.5
Aqua Jet+1401003.9
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701003.7
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130903.3
FlamethrowerHas a 10% chance of burning the target.901003.2
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801002.8
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.3
Shadow Sneak+1401002.3
OutrageThe user gains the Rampaging status.random1201002
Extreme Speed+2801002

Move Pool

Physical30

Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.120100
Pyro BallHas a 10% chance of burning the target. Cures the user of being frozen.12090
Blaze KickHas a 10% chance of burning the target. This move has a 1-stage Critical-Hit Ratio Boost.8590
Fire PunchHas a 10% chance of burning the target.75100
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
Fire FangHas a 10% chance of burning the target and a 10% chance of making the target flinch.6595
Flame ChargeBoosts the user’s Speed stat by 1 stage.50100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Mega Kick12075
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Quick Attack+140100
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+230100
Super FangDeals damage to the target equal to 1/2 of its remaining HP. Deals 1 HP of damage to a target that has only 1 HP left.190
High Jump KickIf this move misses or fails, the user takes damage equal to 1/2 of its max HP.13090
Low SweepLowers the target’s Speed stat by 1 stage.65100
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
CounterThe user retaliates to deal double the damage it took from an opponent’s physical move during the turn this move is used.−5varies1100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Gunk ShotHas a 30% chance of poisoning the target.12080
Iron HeadHas a 20% chance of making the target flinch.80100
BounceThe user gains the Sky-High status on the turn this move is used, then attacks on the following turn. This move has a 30% chance of paralyzing the target.8585
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100
Zen HeadbuttHas a 20% chance of making the target flinch.8090
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Smack DownIf the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.50100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special18

Blast BurnThe user gains the Recharging status on the turn after this move is used.15090
OverheatLowers the user’s Sp. Atk stat by 2 stages.13090
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Heat WaveHas a 10% chance of burning targets.foes9590
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes70100
Fire SpinGives the target the Bound status.3585
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.50100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.70100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Mud-SlapLowers the target’s accuracy by 1 stage.20100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Electro BallThe higher the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 40 and 150).1100

Status16

AgilityBoosts the user’s Speed stat by 2 stages.self——
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
CoachingBoosts allies’ Attack and Defense stats by 1 stage.allies——
Court ChangeSwaps the statuses affecting the user’s side of the field with the statuses affecting the opponent’s side of the field.field—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
TauntGives the target the Taunted status.—100
Will-O-WispBurns the target.—85