Base Stats

Glimmora#0970

#0970Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#41#15M-2#17#16M-3#50#18M-4#34#16M-5#32#18M-6#44#15M-7#38#16
Type
  • Rock
  • Poison
Abilities
  • Toxic DebrisWhen the Pokémon takes damage from a physical move, it gives the opponent’s side the Toxic Spikes status.
  • HiddenCorrosionThe Pokémon can poison or badly poison targets even if they’re Steel or Poison types.
@50
HP83158
Atk5575
Def90110
SpA130150
SpD81101
Spe86106
Σ525
Speed Range
95min1060 EV13832 EV151max
Mega Glimmora
Type
  • Rock
  • Poison
Abilities
  • AdaptabilityBoosts the power of moves of the same type as the Pokémon by 100% instead of 50%.
@50
HP83158
Atk90110
Def105125
SpA150170
SpD96116
Spe101121
Σ625
Speed Range
108min1210 EV15332 EV168max
#38

Doubles

Moves

Power Gem80100100
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010099.1
Spiky ShieldThe user protects itself from incoming moves for the turn. Any attackers that use contact moves against the user during this turn take damage equal to 1/8 of their max HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——97.6
Sludge BombHas a 30% chance of poisoning the target.9010092.4
Sludge WaveHas a 10% chance of poisoning targets.all951007.7
Mortal SpinRemoves the Bound and Leech Seeded statuses from the user and removes the Sticky Web, Stealth Rock, Spikes, and Toxic Spikes statuses from the user’s side. Poisons targets.foes301001.2
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901001
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——0.7
Rain DanceSummons rain for 5 turns.field——0.1
Dazzling Gleamfoes801000.1

Abilities

  • Toxic DebrisWhen the Pokémon takes damage from a physical move, it gives the opponent’s side the Toxic Spikes status.99.7
  • CorrosionThe Pokémon can poison or badly poison targets even if they’re Steel or Poison types.0.3

Items

  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.55.1
  • GlimmoraniteA held item that allows Glimmora to Mega Evolve.22.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.20.1
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.1.1
  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.1.1
  • Focus BandIf the holder takes damage from a move that would knock it out, there’s a 10% chance the holder will endure the hit with 1 HP.0.2
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.~0

Natures

  • ModestSpAAtk57.4
  • TimidSpeAtk42.4
  • QuietSpASpe0.2
  • BoldDefAtk~0

EV Spreads

HPAtkDefSpASpDSpe%
1013203232.4
2003203230
1003213220.1
000322322.8
1102201321.6
002320321.4
1100321221.2
1800160321.2
001321321.2
1300210321.1
101311321
400300320.9
300310320.9
280032060.6
1909200180.6
320003310.4
001320320.4
500320290.4

Most common spreads (10, 93%)Most common spreads (18, 98%)

Teammates

Beats
Won with
Power Gem8010039.8
Sludge BombHas a 30% chance of poisoning the target.9010029.1
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010028.5
Sludge WaveHas a 10% chance of poisoning targets.all951002.4
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901000.1
Meteor BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.120900.1
Loses To
Beaten by
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801008.3
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901007.6
Iron HeadHas a 20% chance of making the target flinch.801006.1
Make It RainLowers the user’s Sp. Atk stat by 2 stages.foes120955.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001005.3
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201004.6
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901004.1
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes90853.8
High Horsepower95953
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501002.9
#16

Singles

Moves

Power Gem8010086.5
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010068.7
Sludge WaveHas a 10% chance of poisoning targets.all9510060.8
Stealth RockGives the opponent’s side the Stealth Rock status.hazard——50.2
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010036.4
Mud ShotLowers the target’s Speed stat by 1 stage.559519.9
Sludge BombHas a 30% chance of poisoning the target.9010019.6
Dazzling Gleamfoes8010015.9
Mortal SpinRemoves the Bound and Leech Seeded statuses from the user and removes the Sticky Web, Stealth Rock, Spikes, and Toxic Spikes statuses from the user’s side. Poisons targets.foes3010015.1
Spiky ShieldThe user protects itself from incoming moves for the turn. Any attackers that use contact moves against the user during this turn take damage equal to 1/8 of their max HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——9.9

Abilities

  • Toxic DebrisWhen the Pokémon takes damage from a physical move, it gives the opponent’s side the Toxic Spikes status.95.9
  • CorrosionThe Pokémon can poison or badly poison targets even if they’re Steel or Poison types.4.1

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.49.5
  • GlimmoraniteA held item that allows Glimmora to Mega Evolve.32.1
  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.10.7
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.4.5
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.1.8
  • Red CardWhen the holder takes damage from a move, the attacker is forced to switch out of battle. Disappears for the duration of the battle after a single use.0.9
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.2
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.0.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.1
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.~0

Natures

  • TimidSpeAtk56.9
  • ModestSpAAtk38.9
  • CalmSpDAtk2.6
  • BoldDefAtk1
  • ImpishDefSpA0.4
  • MildSpADef0.1
  • AdamantAtkSpA~0
  • JollySpeSpA~0
  • NaiveSpeSpD~0
  • CarefulSpDSpA~0

EV Spreads

HPAtkDefSpASpDSpe%
1013203247
2003203219.1
1003213215.7
002320322.5
000322321.4
000320321.2
320020320.6
320023020.6
001321320.5
320023200.5
320032020.4
103300320.4
320003220.4
24020101200.4
320200320.4
320300220.4
300310320.3
100320320.3
320203200.3
2301320100.3
320032200.3
320002770.3
1001122320.3

Most common spreads (9, 89%)Most common spreads (23, 94%)

Teammates

Beats
Won with
Power Gem8010041
Sludge WaveHas a 10% chance of poisoning targets.all9510021.8
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010020.4
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901005.4
Sludge BombHas a 30% chance of poisoning the target.901003.9
Dazzling Gleamfoes801002.4
MementoLowers the target’s Attack and Sp. Atk stats by 2 stages. The user faints upon using this move.—1002.1
Mud ShotLowers the target’s Speed stat by 1 stage.55952.1
Mortal SpinRemoves the Bound and Leech Seeded statuses from the user and removes the Sticky Web, Stealth Rock, Spikes, and Toxic Spikes statuses from the user’s side. Poisons targets.foes301000.7
ExplosionThe user faints upon using this move.all2501000.1
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010014.8
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801004.8
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901003.7
Aqua Jet+1401003.6
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801003.4
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801002.7
Shadow Sneak+1401002.3
Iron HeadHas a 20% chance of making the target flinch.801002.1
Dragon Pulse851002.1
Bullet Punch+1401002

Move Pool

Physical12

Gunk ShotHas a 30% chance of poisoning the target.12080
Mortal SpinRemoves the Bound and Leech Seeded statuses from the user and removes the Sticky Web, Stealth Rock, Spikes, and Toxic Spikes statuses from the user’s side. Poisons targets.foes30100
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Smack DownIf the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.50100
Rock BlastThe user attacks 2 to 5 times in a row.2590
ExplosionThe user faints upon using this move.all250100
Self-DestructThe user faints upon using this move.all200100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Sand TombGives the target the Bound status.3585

Special14

Meteor BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.12090
Power Gem80100
Ancient PowerHas a 10% chance of boosting the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed stats by 1 stage.60100
Sludge WaveHas a 10% chance of poisoning targets.all95100
Sludge BombHas a 30% chance of poisoning the target.90100
VenoshockThis move’s power is doubled if the target is poisoned or badly poisoned.65100
Acid SprayLowers the target’s Sp. Def stat by 2 stages.40100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Dazzling Gleamfoes80100

Status20

Acid ArmorBoosts the user’s Defense stat by 2 stages.self——
Confuse RayConfuses the target.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
MementoLowers the target’s Attack and Sp. Atk stats by 2 stages. The user faints upon using this move.—100
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Rock PolishBoosts the user’s Speed stat by 2 stages.self——
SandstormSummons a sandstorm for 5 turns.field——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpikesGives the opponent’s side the Spikes status.hazard——
Spiky ShieldThe user protects itself from incoming moves for the turn. Any attackers that use contact moves against the user during this turn take damage equal to 1/8 of their max HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Stealth RockGives the opponent’s side the Stealth Rock status.hazard——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—90
Toxic SpikesGives the opponent’s side the Toxic Spikes status.hazard——