Base Stats

Gardevoir#0282

#0282Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#27#53M-2#32#54M-3#45#67M-4#43#79M-5#47#71M-6#17#80M-7#22#72
Type
  • Psychic
  • Fairy
Abilities
  • SynchronizeIf the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon’s move or Ability, that Pokémon will also be inflicted with the same status condition.
  • TraceWhen the Pokémon enters a battle, it changes its Ability to match that of an opponent.
  • HiddenTelepathyThe Pokémon dodges attacks from its allies.
Weight106.7 lbs · 48.4kg
@50
HP68143
Atk6585
Def6585
SpA125145
SpD115135
Spe80100
Σ518
Speed Range
90min1000 EV13232 EV145max
Mega Gardevoir
Type
  • Psychic
  • Fairy
Abilities
  • PixilateThe Pokémon’s Normal-type moves become Fairy-type moves and their power is boosted by 20%.
Weight106.7 lbs · 48.4kg
@50
HP68143
Atk85105
Def6585
SpA165185
SpD135155
Spe100120
Σ618
Speed Range
108min1200 EV15232 EV167max
#22

Doubles

Moves

Hyper Voicefoes9010098.5
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——96.1
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.8010091.8
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.7510027.3
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——21.9
ThunderboltHas a 10% chance of paralyzing the target.9010015.6
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——12
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901009.2
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801004.6
Vacuum Wave+1401004

Abilities

  • TraceWhen the Pokémon enters a battle, it changes its Ability to match that of an opponent.71.9
  • SynchronizeIf the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon’s move or Ability, that Pokémon will also be inflicted with the same status condition.17
  • TelepathyThe Pokémon dodges attacks from its allies.11.1

Items

  • GardevoiriteA held item that allows Gardevoir to Mega Evolve.99.4
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.3
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.2
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.1
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.~0
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.~0

Natures

  • ModestSpAAtk63.6
  • TimidSpeAtk33.9
  • QuietSpASpe2.1
  • BoldDefAtk0.2
  • RelaxedDefSpe0.1
  • RashSpASpD~0

EV Spreads

HPAtkDefSpASpDSpe%
2003203220.4
3202320010.6
1701231246.1
002320325.5
801250324.1
1602151322.8
290032052.1
320925002
3201015091.6
320026351.5
101320321.4
000320321.4
000322321.4
1800320161.1
28017100111.1
3206150131
800251321
800320260.9
800260320.9
2201550240.9
1000320240.8
1600220280.8
2201516850.8
2801716050.7
2403210000.7
280132050.7
300325170.7
28015100130.6
1801525080.6
205270320.6

Most common spreads (15, 63%)Most common spreads (30, 75%)

Teammates

Beats
Won with
Hyper Voicefoes9010063.1
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.8010027.8
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.751002.6
ThunderboltHas a 10% chance of paralyzing the target.901002
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901001.2
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951000.9
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801000.6
Hyper BeamThe user gains the Recharging status on the turn after this move is used.150900.4
Aura SphereThis move never misses.80—0.4
Dazzling Gleamfoes801000.3
Loses To
Beaten by
Iron HeadHas a 20% chance of making the target flinch.801009
Heat WaveHas a 10% chance of burning targets.foes95907.1
Dire ClawHas a 30% chance of leaving the target poisoned, paralyzed, or asleep.801007.1
Hyper Voicefoes901005.1
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001004.4
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201004.2
Make It RainLowers the user’s Sp. Atk stat by 2 stages.foes120954.2
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501003.3
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801002.9
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501002.9
#72

Singles

Moves

Hyper Voicefoes9010086.5
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.7510080.8
Vacuum Wave+14010080.4
Psychic NoiseGives the target the Healing Prevented status for 2 turns.7510053.5
ThunderboltHas a 10% chance of paralyzing the target.9010019.6
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010018.1
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510013.2
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801008.9
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801008.2
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——4.9

Abilities

  • TraceWhen the Pokémon enters a battle, it changes its Ability to match that of an opponent.98.4
  • SynchronizeIf the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon’s move or Ability, that Pokémon will also be inflicted with the same status condition.1
  • TelepathyThe Pokémon dodges attacks from its allies.0.6

Items

  • GardevoiriteA held item that allows Gardevoir to Mega Evolve.87.8
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.6.8
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.3.7
  • Fairy FeatherBoosts the power of the holder’s Fairy-type moves by 20%.0.6
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.5
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.0.2
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.1
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.1
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.0.1

Natures

  • ModestSpAAtk85.5
  • TimidSpeAtk11.7
  • BoldDefAtk2.3
  • QuietSpASpe0.4
  • CalmSpDAtk~0

EV Spreads

HPAtkDefSpASpDSpe%
3202651227.2
200320329.9
320245057.5
320280065.5
320085213
002320322.9
320256032.9
320322002.2
2802711002.1
3200201402.1
320232001.6
3100150201.6
320268001.4
700270321.3
800320261.1
320265031.1
1400320201
3201915001
320215801
320032001
320032021
3202014001
320025810.9
3202210020.9
3201115800.9
320295000.9
24010120200.7
3201150180.7
3201811050.7
2801062200.6

Most common spreads (15, 72%)Most common spreads (30, 86%)

Teammates

Beats
Won with
Hyper Voicefoes9010051
Vacuum Wave+14010019.6
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.7510010.2
Psychic NoiseGives the target the Healing Prevented status for 2 turns.751005.4
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951004.5
ThunderboltHas a 10% chance of paralyzing the target.901002.9
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801002.9
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801001.3
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901001.1
Healing WishThe user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.self——0.6
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001008.2
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801005.1
Sludge WaveHas a 10% chance of poisoning targets.all951004.9
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801004.3
Shadow Sneak+1401004.2
FlamethrowerHas a 10% chance of burning the target.901003.4
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951003.2
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.2
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201003
Bullet Punch+1401002.6

Move Pool

Physical12

Zen HeadbuttHas a 20% chance of making the target flinch.8090
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Fire PunchHas a 10% chance of burning the target.75100
Ice PunchHas a 10% chance of freezing the target.75100
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.2090
Thunder PunchHas a 10% chance of paralyzing the target.75100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Shadow Sneak+140100

Special29

Future SightGives the target’s spot the Future Attack status.120100
Dream Eater100100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.80100
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.80100
Psychic NoiseGives the target the Healing Prevented status for 2 turns.75100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100
Misty ExplosionIf the user is under the effect of Misty Terrain, this move’s power is boosted by 50%. The user faints upon using this move.all100100
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.95100
Dazzling Gleamfoes80100
Alluring VoiceConfuses the target if its stats were boosted during the turn this move is used.80100
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.50100
Disarming Voicefoes40—
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
ThunderboltHas a 10% chance of paralyzing the target.90100
Charge BeamHas a 70% chance of boosting the user’s Sp. Atk stat by 1 stage.5090
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Magical Leaf60—
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Aura SphereThis move never misses.80—
Vacuum Wave+140100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Night ShadeDeals 50 HP of damage.1100
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.75100
Icy WindLowers targets’ Speed stats by 1 stage.foes5595

Status42

Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
Confuse RayConfuses the target.—100
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——
DisableGives the target the Move Disabled status for 4 turns.—100
Double TeamBoosts the user’s evasiveness by 1 stage.self——
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
GravityGives the entire field the Gravity status for 5 turns.field——
Guard SwapThe user swaps the changes to its Defense and Sp. Def stats with the changes to the target’s Defense and Sp. Def stats.——
Heal PulseRestores 1/2 of the target’s max HP.——
Healing WishThe user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
HypnosisPuts the target to sleep.—60
ImprisonThe user gains the Sealing Off status.self——
Life DewRestores 1/4 of the max HP of the user and its allies.party——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Magic RoomGives the entire field the Magic Room status for 5 turns.field——
Mean LookGives the target the Can’t Escape status.——
MementoLowers the target’s Attack and Sp. Atk stats by 2 stages. The user faints upon using this move.—100
Misty TerrainTurns the entire field into Misty Terrain for 5 turns.field——
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
Power SwapThe user swaps the changes to its Attack and Sp. Atk stats with the changes to the target’s Attack and Sp. Atk stats.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Psychic TerrainTurns the entire field into Psychic Terrain for 5 turns.field——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85
TauntGives the target the Taunted status.—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
TrickThe user and the target swap their held items.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
Will-O-WispBurns the target.—85
WishGives the user’s spot the Wish status.self——
Wonder RoomGives the entire field the Wonder Room status for 5 turns.field——