Base Stats

Primarina#0730

#0730Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#33#2M-2#39#5M-3#44#12M-4#49#6M-5#42#2M-6#41#3M-7#42#2
Type
  • Water
  • Fairy
Abilities
  • TorrentBoosts the power of the Pokémon’s Water-type moves by 50% when its HP drops to 1/3 or less of its max.
  • HiddenLiquid VoiceThe Pokémon’s sound-based moves become Water-type moves.
Weight97 lbs · 44.0kg
@50
HP80155
Atk7494
Def7494
SpA126146
SpD116136
Spe6080
Σ530
Speed Range
72min800 EV11232 EV123max
#42

Doubles

Moves

ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——99.3
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510096.6
Hyper Voicefoes9010094.4
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——52
Dazzling Gleamfoes8010011.6
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901008.6
Perish SongGives all Pokémon on the field the Perishing status.all——7.4
Ice BeamHas a 10% chance of freezing the target.901004.3
Aqua Jet+1401004.1
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.601003.8

Abilities

  • Liquid VoiceThe Pokémon’s sound-based moves become Water-type moves.98.5
  • TorrentBoosts the power of the Pokémon’s Water-type moves by 50% when its HP drops to 1/3 or less of its max.1.5

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.46.9
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.24.8
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.10.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.7.4
  • Grassy SeedBoosts the holder’s Defense stat by 1 stage on Grassy Terrain. Disappears for the duration of the battle after a single use.5.7
  • Fairy FeatherBoosts the power of the holder’s Fairy-type moves by 20%.2.1
  • Wise GlassesBoosts the power of the holder’s special moves by 10%.1.2
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.0.7
  • Rindo BerryHalves the damage taken when the holder is hit with a supereffective Grass-type move. Disappears for the duration of the battle after a single use.0.6

Natures

  • ModestSpAAtk73.4
  • QuietSpASpe16.5
  • RelaxedDefSpe3
  • BoldDefAtk2.9
  • TimidSpeAtk2.6
  • CalmSpDAtk1.5
  • SassySpDSpe0.2

EV Spreads

HPAtkDefSpASpDSpe%
22024401610.2
320232008.2
2402814003.6
300032043.2
270284073.1
320320203.1
3201024002.4
2601813272.4
1402032002.1
2101332002.1
200323201.9
320030221.7
22015140151.6
320624401.6
320032021.4
003232201.3
3201618001.2
1800320161.2
2102124001.2
200320321.1
2601240151.1
3201914011.1
1000240321
2202024001
1301232721
21011200141
3202014001
1603217010.9
203232000.9
1801632000.9

Most common spreads (17, 51%)Most common spreads (30, 64%)

Teammates

Beats
Won with
Hyper Voicefoes9010054.6
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510038.8
Dazzling Gleamfoes801003.1
Aqua Jet+1401000.9
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901000.6
Hydro Pump110800.4
Hydro CannonThe user gains the Recharging status on the turn after this move is used.150900.4
Sparkling AriaCures targets of their burns.all901000.3
Alluring VoiceConfuses the target if its stats were boosted during the turn this move is used.801000.3
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.601000.2
Loses To
Beaten by
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301007.8
Dire ClawHas a 30% chance of leaving the target poisoned, paralyzed, or asleep.801007.2
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801006.4
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201005.4
Hyper Voicefoes901005
Iron HeadHas a 20% chance of making the target flinch.801005
Sludge BombHas a 30% chance of poisoning the target.901004.1
Rock SlideHas a 30% chance of making targets flinch.foes75903.3
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.551003.3
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.3
#2

Singles

Moves

MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510099
Sparkling AriaCures targets of their burns.all9010075.7
Aqua Jet+14010068.2
EncoreGives the target the Encore status.—10047.5
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——39.9
SurfThis move’s power is doubled against targets that have the Submerged status.all9010022.6
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.6010013.5
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——9.9
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——4
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901004

Abilities

  • TorrentBoosts the power of the Pokémon’s Water-type moves by 50% when its HP drops to 1/3 or less of its max.98.5
  • Liquid VoiceThe Pokémon’s sound-based moves become Water-type moves.1.5

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.45.5
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.24
  • Chesto BerryCures being asleep. Disappears for the duration of the battle after a single use.10.1
  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.6.6
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.4.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.3.7
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.2.2
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.1.3
  • Fairy FeatherBoosts the power of the holder’s Fairy-type moves by 20%.0.7
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.6

Natures

  • ModestSpAAtk76.3
  • BoldDefAtk10.1
  • QuietSpASpe7
  • TimidSpeAtk2.5
  • CalmSpDAtk1.8
  • RelaxedDefSpe1.2
  • MildSpADef0.7
  • SassySpDSpe0.2
  • RashSpASpD0.1
  • Serious~0

EV Spreads

HPAtkDefSpASpDSpe%
3202014007.9
200320323.8
32010140102.7
320324162.4
2802400142.3
320032022.2
3200145152
320232001.6
3202000141.5
320320201.4
320322001.2
2802800101.2
3202400101.1
320260081
320032201
3204144121
320320020.9
3202200120.9
3204141240.9
320250090.9
320304000.9
3202011120.8
2400320100.8
3201701250.8
3201024000.7
320188080.7
3201814020.7
320189070.7
3201800160.7
3202100130.6

Most common spreads (17, 35%)Most common spreads (30, 45%)

Teammates

Beats
Won with
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510051
Sparkling AriaCures targets of their burns.all9010023.8
Aqua Jet+14010014.8
SurfThis move’s power is doubled against targets that have the Submerged status.all901007.6
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.501000.7
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901000.6
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.601000.6
Hydro Pump110800.3
Hydro CannonThe user gains the Recharging status on the turn after this move is used.150900.2
Psychic NoiseGives the target the Healing Prevented status for 2 turns.751000.2
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001009.1
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951007.1
ThunderboltHas a 10% chance of paralyzing the target.901006.1
Sludge WaveHas a 10% chance of poisoning targets.all951005.1
Thunder PunchHas a 10% chance of paralyzing the target.751003.9
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.5
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201003.2
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201003.1
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801002.6
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801002.5

Move Pool

Physical13

LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.85100
WaterfallHas a 20% chance of making the target flinch.80100
DiveThe user gains the Submerged status on the turn this move is used, then attacks on the following turn.80100
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.60100
Aqua Jet+140100
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.9090
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Ice SpinnerRemoves any terrain.80100
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.2090
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100

Special27

Hydro CannonThe user gains the Recharging status on the turn after this move is used.15090
SurfThis move’s power is doubled against targets that have the Submerged status.all90100
Sparkling AriaCures targets of their burns.all90100
Hydro Pump11080
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
WhirlpoolGives the target the Bound status. This move’s power is doubled if the target has the Submerged status.3585
Misty ExplosionIf the user is under the effect of Misty Terrain, this move’s power is boosted by 50%. The user faints upon using this move.all100100
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.95100
Dazzling Gleamfoes80100
Alluring VoiceConfuses the target if its stats were boosted during the turn this move is used.80100
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.50100
Disarming Voicefoes40—
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.50100
Ice BeamHas a 10% chance of freezing the target.90100
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes11070
Icy WindLowers targets’ Speed stats by 1 stage.foes5595
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Psychic NoiseGives the target the Healing Prevented status for 2 turns.75100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100

Status24

AmnesiaBoosts the user’s Sp. Def stat by 2 stages.self——
Aqua RingThe user gains the Aqua Ring status.self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Baby-Doll EyesLowers the target’s Attack stat by 1 stage.+1—100
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
HazeEliminates every stat change on the entire field.field——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Life DewRestores 1/4 of the max HP of the user and its allies.party——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Misty TerrainTurns the entire field into Misty Terrain for 5 turns.field——
Perish SongGives all Pokémon on the field the Perishing status.all——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SingPuts the target to sleep.—55
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SnowscapeSummons snow for 5 turns.field——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Wonder RoomGives the entire field the Wonder Room status for 5 turns.field——