Base Stats

Corviknight#0823

#0823Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#24#5M-2#31#7M-3#53#13M-4#50#15M-5#49#13M-6#45#14M-7#54#8
Type
  • Flying
  • Steel
Abilities
  • PressureCauses opponents to expend 1 more PP when using moves against the Pokémon.
  • UnnerveMakes opponents unable to eat Berries.
  • HiddenMirror ArmorInstead of being affected by stat-lowering effects, the Pokémon bounces them back at whichever Pokémon caused them.
Weight165.3 lbs · 75.0kg
@50
HP98173
Atk87107
Def105125
SpA5373
SpD85105
Spe6787
Σ495
Speed Range
78min870 EV11932 EV130max
#54

Doubles

Moves

Brave BirdThe user takes 1/3 of the damage dealt by this move.12010086.3
RoostRestores 1/2 of the user’s max HP. If the user is a Flying type, it will lose the Flying type for the turn.self——78.8
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——78.7
Power TripThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.2010057.2
TailwindGives the user’s side the Tailwind status for 4 turns.side——32.6
Iron HeadHas a 20% chance of making the target flinch.8010023
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——14.4
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.8010014.1
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——10.5
Cursevaries——1.2

Abilities

  • Mirror ArmorInstead of being affected by stat-lowering effects, the Pokémon bounces them back at whichever Pokémon caused them.99.8
  • PressureCauses opponents to expend 1 more PP when using moves against the Pokémon.0.2

Items

  • Psychic SeedBoosts the holder’s Sp. Def stat by 1 stage on Psychic Terrain. Disappears for the duration of the battle after a single use.58.8
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.22.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.9.3
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.3.8
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.2
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.1.2
  • Grassy SeedBoosts the holder’s Defense stat by 1 stage on Grassy Terrain. Disappears for the duration of the battle after a single use.0.7
  • Wacan BerryHalves the damage taken when the holder is hit with a supereffective Electric-type move. Disappears for the duration of the battle after a single use.0.3
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.3
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.3

Natures

  • CarefulSpDSpA67
  • ImpishDefSpA21
  • AdamantAtkSpA10
  • RelaxedDefSpe1.4
  • SassySpDSpe0.3
  • JollySpeSpA0.2
  • BoldDefAtk0.1

EV Spreads

HPAtkDefSpASpDSpe%
32110151719.3
320203206.8
321820595.5
320320204.3
303002584
3212000223.8
24611015103.6
3250015143.6
320702703.3
320250903.1
328901702.8
323000042.5
317106212.1
2032001402
320502631.9
1700032171.8
3201402001.8
321602431.8
432502501.4
320802601.4
3201501811.4
3214501501.2
321870541
0321701700.9
173250570.9
232320000.8
1701703200.8
173240580.8
2723001600.8
3215001900.8

Most common spreads (16, 70%)Most common spreads (30, 86%)

Teammates

Beats
Won with
Brave BirdThe user takes 1/3 of the damage dealt by this move.12010063.5
Power TripThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.2010022.3
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801007.4
Iron HeadHas a 20% chance of making the target flinch.801006.2
Drill Peck801000.3
PaybackThis move’s power is doubled if the user attacks after the target.501000.3
Loses To
Beaten by
Brave BirdThe user takes 1/3 of the damage dealt by this move.12010010.1
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501009
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301009
Heat WaveHas a 10% chance of burning targets.foes95908.3
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201005.8
FlamethrowerHas a 10% chance of burning the target.901004.3
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501004.3
Rock SlideHas a 30% chance of making targets flinch.foes75904
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201003.6
ThunderboltHas a 10% chance of paralyzing the target.901003.2
#8

Singles

Moves

RoostRestores 1/2 of the user’s max HP. If the user is a Flying type, it will lose the Flying type for the turn.self——99.4
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010077.6
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——42.3
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.8010040.5
Iron HeadHas a 20% chance of making the target flinch.8010036.6
Brave BirdThe user takes 1/3 of the damage dealt by this move.12010029.8
DefogLowers the target’s evasiveness by 1 stage. Removes statuses such as Reflect, Spikes, and Safeguard, as well as any terrain.——24.4
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——22.5
TauntGives the target the Taunted status.—1009.6
Cursevaries——7.7

Abilities

  • PressureCauses opponents to expend 1 more PP when using moves against the Pokémon.63.7
  • Mirror ArmorInstead of being affected by stat-lowering effects, the Pokémon bounces them back at whichever Pokémon caused them.35.8
  • UnnerveMakes opponents unable to eat Berries.0.5

Items

  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.71.8
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.21.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.5
  • Psychic SeedBoosts the holder’s Sp. Def stat by 1 stage on Psychic Terrain. Disappears for the duration of the battle after a single use.0.9
  • Light ClayWhen the holder uses Light Screen, Reflect, or Aurora Veil, the duration is extended by 3 turns. (Total duration: 8 turns)0.1
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.0.1
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.0.1
  • Red CardWhen the holder takes damage from a move, the attacker is forced to switch out of battle. Disappears for the duration of the battle after a single use.0.1
  • Iron BallHalves the holder’s Speed stat. If the holder is off the ground, it will be grounded, meaning it can be affected by Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses.~0
  • Leppa BerryRestores 10 PP to a move when its PP is fully depleted. Disappears for the duration of the battle after a single use.~0

Natures

  • ImpishDefSpA53.3
  • RelaxedDefSpe30.3
  • CarefulSpDSpA11.4
  • SassySpDSpe3.3
  • BoldDefAtk1.2
  • CalmSpDAtk0.3
  • BraveAtkSpe0.1
  • AdamantAtkSpA0.1
  • Quirky~0
  • JollySpeSpA~0

EV Spreads

HPAtkDefSpASpDSpe%
3203202032.6
320502909.6
320203204.6
3201501903.9
320320023.8
320250903.6
320300402.5
3201102302
320280061.7
322320001.4
320290501.4
320002771.3
320320111.2
320003221.2
320902501.1
302320021
3201002401
3221701500.9
3201801600.8
3201601800.8
320270700.8
320002950.7
320002860.7
320320000.6
321260700.6
3201202200.6
321320100.6
320270070.5
320003040.5
321300210.5

Most common spreads (14, 71%)Most common spreads (30, 82%)

Teammates

Beats
Won with
Brave BirdThe user takes 1/3 of the damage dealt by this move.12010031.2
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.8010031.2
Iron HeadHas a 20% chance of making the target flinch.8010019
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010015.9
Power TripThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.201002.3
Drill Peck801000.2
PaybackThis move’s power is doubled if the user attacks after the target.501000.1
Heavy SlamThe more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.1100~0
Loses To
Beaten by
FlamethrowerHas a 10% chance of burning the target.9010011.6
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201005.4
ThunderboltHas a 10% chance of paralyzing the target.901004.5
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.4
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201003.2
Dark PulseHas a 20% chance of making the target flinch.801003.1
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801003.1
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.701003.1
Sparkling AriaCures targets of their burns.all901002.9
Thunder PunchHas a 10% chance of paralyzing the target.751002.8

Move Pool

Physical22

Sky AttackThe user gains the Charging status on the turn this move is used, then attacks on the following turn. This move has a 30% chance of making the target flinch, and it has a 1-stage Critical-Hit Ratio Boost.14090
Brave BirdThe user takes 1/3 of the damage dealt by this move.120100
FlyThe user gains the Sky-High status on the turn this move is used, then attacks on the following turn.9095
Drill Peck80100
Aerial AceThis move never misses.60—
PluckIf the target is holding a Berry, the user eats that Berry and gains its effect.60100
Dual WingbeatThe user attacks twice in a row.4090
Iron HeadHas a 20% chance of making the target flinch.80100
Steel WingHas a 10% chance of boosting the user’s Defense stat by 1 stage.7090
Metal Claw5095
Heavy SlamThe more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.80100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Power TripThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100

Special8

Steel BeamAfter attacking, the user takes damage equal to 1/2 of its max HP.14095
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
Air SlashHas a 30% chance of making the target flinch.7595
Air CutterThis move has a 1-stage Critical-Hit Ratio Boost.foes6095
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100

Status27

AgilityBoosts the user’s Speed stat by 2 stages.self——
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
Cursevaries——
DefogLowers the target’s evasiveness by 1 stage. Removes statuses such as Reflect, Spikes, and Safeguard, as well as any terrain.——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Feather DanceLowers the target’s Attack stat by 2 stages.—100
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Hone Clawsself——
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Metal SoundLowers the target’s Sp. Def stat by 2 stages.—85
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoostRestores 1/2 of the user’s max HP. If the user is a Flying type, it will lose the Flying type for the turn.self——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
ScreechLowers the target’s Defense stat by 2 stages.—85
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85
TailwindGives the user’s side the Tailwind status for 4 turns.side——
TauntGives the target the Taunted status.—100