Base Stats

Corviknight#0823

#0823Window May 13 – Jun 17M-1M-2M-3M-4M-5M-6M-72026-06-17DoublesSinglesM-1#24#5M-2#31#7
Past season
Type
  • Flying
  • Steel
Abilities
  • PressureCauses opponents to expend 1 more PP when using moves against the Pokémon.
  • UnnerveMakes opponents unable to eat Berries.
  • HiddenMirror ArmorInstead of being affected by stat-lowering effects, the Pokémon bounces them back at whichever Pokémon caused them.
Weight165.3 lbs · 75.0kg
@50
HP98173
Atk87107
Def105125
SpA5373
SpD85105
Spe6787
Σ495
Speed Range
78min870 EV11932 EV130max
#31

Doubles

Moves

Brave BirdThe user takes 1/3 of the damage dealt by this move.12010079.5
TailwindGives the user’s side the Tailwind status for 4 turns.side——70.9
RoostRestores 1/2 of the user’s max HP. If the user is a Flying type, it will lose the Flying type for the turn.self——56.4
Iron HeadHas a 20% chance of making the target flinch.8010052.1
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——42.3
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.8010041.8
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——20.4
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——18.8
TauntGives the target the Taunted status.—1004.9
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701002.7

Abilities

  • Mirror ArmorInstead of being affected by stat-lowering effects, the Pokémon bounces them back at whichever Pokémon caused them.95.1
  • UnnerveMakes opponents unable to eat Berries.3.4
  • PressureCauses opponents to expend 1 more PP when using moves against the Pokémon.1.5

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.70.3
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.10.9
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.9.8
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.4
  • Metal CoatBoosts the power of the holder’s Steel-type moves by 20%.1.3
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1.3
  • Sharp BeakBoosts the power of the holder’s Flying-type moves by 20%.1.3
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.7
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.7
  • Shell BellWhen the holder deals damage with its moves, its HP is restored by 1/8 of the damage dealt.0.5

Natures

  • ImpishDefSpA36.8
  • AdamantAtkSpA31.2
  • CarefulSpDSpA25.2
  • JollySpeSpA2.3
  • RelaxedDefSpe1.6
  • BraveAtkSpe1
  • SassySpDSpe0.6
  • BoldDefAtk0.4
  • CalmSpDAtk0.2
  • NaughtyAtkSpD0.2

EV Spreads

HPAtkDefSpASpDSpe%
27111052211
320320208.7
3213001385.4
320320023.3
320203202.3
1911505262
3241013161.9
322320001.7
323200201.5
2741101591.4
3213005161.4
3214150051
203203201
3201501901
232320000.9
323220000.8
324905160.8
320250900.7
311801880.7
323200020.7
322003200.6
232000320.6
320902500.6
032320200.5
320003220.4
2423101170.4
3213000210.4
3223000110.4
3200013210.4
032203200.4

Most common spreads (16, 45%)Most common spreads (30, 53%)

Teammates

Beats
Won with
Brave BirdThe user takes 1/3 of the damage dealt by this move.12010060
Iron HeadHas a 20% chance of making the target flinch.8010019.5
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.8010017.6
Drill Peck801001
Dual WingbeatThe user attacks twice in a row.40900.9
Power TripThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.201000.4
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701000.2
Heavy SlamThe more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.11000.1
Steel WingHas a 10% chance of boosting the user’s Defense stat by 1 stage.70900.1
PluckIf the target is holding a Berry, the user eats that Berry and gains its effect.601000.1
Loses To
Beaten by
Heat WaveHas a 10% chance of burning targets.foes959014.9
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201007.3
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301006.7
ThunderboltHas a 10% chance of paralyzing the target.901006.3
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501006.3
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501004
Rock SlideHas a 30% chance of making targets flinch.foes75903.6
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.4
EruptionThe less HP the user has left, the lower this move’s power (ranging between 1 and 150).foes1501003
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110702.8
#7

Singles

Moves

RoostRestores 1/2 of the user’s max HP. If the user is a Flying type, it will lose the Flying type for the turn.self——97.9
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.8010070.4
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——63.2
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010061.8
Iron HeadHas a 20% chance of making the target flinch.8010030.7
Brave BirdThe user takes 1/3 of the damage dealt by this move.12010019.7
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——14.9
DefogLowers the target’s evasiveness by 1 stage. Removes statuses such as Reflect, Spikes, and Safeguard, as well as any terrain.——14.8
TauntGives the target the Taunted status.—10014.5
Power TripThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.201005.6

Abilities

  • PressureCauses opponents to expend 1 more PP when using moves against the Pokémon.62.9
  • Mirror ArmorInstead of being affected by stat-lowering effects, the Pokémon bounces them back at whichever Pokémon caused them.36
  • UnnerveMakes opponents unable to eat Berries.1.1

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.65.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.26.8
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.2.3
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1.6
  • Sharp BeakBoosts the power of the holder’s Flying-type moves by 20%.0.8
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.0.5
  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.0.3
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.3
  • Metal CoatBoosts the power of the holder’s Steel-type moves by 20%.0.2
  • Wacan BerryHalves the damage taken when the holder is hit with a supereffective Electric-type move. Disappears for the duration of the battle after a single use.0.2

Natures

  • ImpishDefSpA48.2
  • RelaxedDefSpe28.8
  • CarefulSpDSpA15.2
  • SassySpDSpe4.3
  • AdamantAtkSpA1.4
  • BoldDefAtk1.1
  • JollySpeSpA0.4
  • CalmSpDAtk0.2
  • BraveAtkSpe0.2
  • NaughtyAtkSpD~0

EV Spreads

HPAtkDefSpASpDSpe%
3203202043.3
320203206.7
320320026.3
3201801604.5
320250903.1
322320002.3
320902502.2
320002862
320003221.5
320320111.2
320320001.1
3201501901
320320100.7
320502900.6
320310030.6
321320010.5
203203200.5
320300040.5
322003200.4
320003040.4
320003200.4
320320010.4
320250450.3
320002950.3
3201901500.3
232320000.3
320103210.3
329002500.3

Most common spreads (11, 74%)Most common spreads (28, 82%)

Teammates

Beats
Won with
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.8010050.4
Brave BirdThe user takes 1/3 of the damage dealt by this move.12010021.3
Iron HeadHas a 20% chance of making the target flinch.8010013.5
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701008.8
Power TripThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.201004.2
Drill Peck801000.8
PaybackThis move’s power is doubled if the user attacks after the target.501000.4
Dual WingbeatThe user attacks twice in a row.40900.1
FlyThe user gains the Sky-High status on the turn this move is used, then attacks on the following turn.90950.1
Strugglerandom50—~0
Loses To
Beaten by
ThunderboltHas a 10% chance of paralyzing the target.901009.2
FlamethrowerHas a 10% chance of burning the target.901008.9
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201007.7
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501003.8
Power Gem801003.6
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201003.4
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801002.8
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501002.8
Sparkling AriaCures targets of their burns.all901002.3
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.851002

Move Pool

Physical22

Sky AttackThe user gains the Charging status on the turn this move is used, then attacks on the following turn. This move has a 30% chance of making the target flinch, and it has a 1-stage Critical-Hit Ratio Boost.14090
Brave BirdThe user takes 1/3 of the damage dealt by this move.120100
FlyThe user gains the Sky-High status on the turn this move is used, then attacks on the following turn.9095
Drill Peck80100
Aerial AceThis move never misses.60—
PluckIf the target is holding a Berry, the user eats that Berry and gains its effect.60100
Dual WingbeatThe user attacks twice in a row.4090
Iron HeadHas a 20% chance of making the target flinch.80100
Steel WingHas a 10% chance of boosting the user’s Defense stat by 1 stage.7090
Metal Claw5095
Heavy SlamThe more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.80100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Power TripThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100

Special8

Steel BeamAfter attacking, the user takes damage equal to 1/2 of its max HP.14095
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
Air SlashHas a 30% chance of making the target flinch.7595
Air CutterThis move has a 1-stage Critical-Hit Ratio Boost.foes6095
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100

Status27

AgilityBoosts the user’s Speed stat by 2 stages.self——
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
Cursevaries——
DefogLowers the target’s evasiveness by 1 stage. Removes statuses such as Reflect, Spikes, and Safeguard, as well as any terrain.——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Feather DanceLowers the target’s Attack stat by 2 stages.—100
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Hone Clawsself——
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Metal SoundLowers the target’s Sp. Def stat by 2 stages.—85
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoostRestores 1/2 of the user’s max HP. If the user is a Flying type, it will lose the Flying type for the turn.self——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
ScreechLowers the target’s Defense stat by 2 stages.—85
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85
TailwindGives the user’s side the Tailwind status for 4 turns.side——
TauntGives the target the Taunted status.—100