Base Stats

Excadrill#0530

#0530Window May 13 – Jun 17M-1M-2M-3M-4M-5M-6M-72026-06-17DoublesSinglesM-1#32#52M-2#33#53
Past season
Type
  • Ground
  • Steel
Abilities
  • Sand RushDoubles the Pokémon’s Speed stat in a sandstorm.
  • Sand ForceBoosts the power of the Pokémon’s Rock-, Ground-, and Steel-type moves by 30% in a sandstorm.
  • HiddenMold BreakerThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).
Weight89.1 lbs · 40.4kg
@50
HP110185
Atk135155
Def6080
SpA5070
SpD6585
Spe88108
Σ508
Speed Range
97min1080 EV14032 EV154max
Mega Excadrill
Type
  • Ground
  • Steel
Abilities
  • Piercing DrillWhen the Pokémon uses contact moves, it can hit even targets that are protecting themselves, dealing 1/4 of the damage that the move would otherwise deal. Everything aside from the target’s protective effects is still triggered.
Weight132.3 lbs · 60.0kg
@50
HP110185
Atk165185
Def100120
SpA6585
SpD6585
Spe103123
Σ608
Speed Range
110min1230 EV15532 EV170max
#33

Doubles

Moves

Iron HeadHas a 20% chance of making the target flinch.8010096.8
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——89.5
Rock SlideHas a 30% chance of making targets flinch.foes759085.1
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010055.6
High Horsepower959547.2
Swords DanceBoosts the user’s Attack stat by 2 stages.self——4.8
Drill RunThis move has a 1-stage Critical-Hit Ratio Boost.80954
Horn DrillKnocks out the target. The accuracy of this move is fixed at 30%.1302.3
Rock TombLowers the target’s Speed stat by 1 stage.60952.3
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.751002.1

Abilities

  • Sand RushDoubles the Pokémon’s Speed stat in a sandstorm.83.2
  • Mold BreakerThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).13.8
  • Sand ForceBoosts the power of the Pokémon’s Rock-, Ground-, and Steel-type moves by 30% in a sandstorm.3

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.73.3
  • ExcadriteA held item that allows Excadrill to Mega Evolve.11.8
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.4.1
  • Soft SandBoosts the power of the holder’s Ground-type moves by 20%.2.7
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.1.4
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.9
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.0.9
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.0.6
  • Hard StoneBoosts the power of the holder’s Rock-type moves by 20%.0.4

Natures

  • AdamantAtkSpA69.4
  • JollySpeSpA28
  • LonelyAtkDef0.5
  • NaughtyAtkSpD0.5
  • BraveAtkSpe0.4
  • ImpishDefSpA0.3
  • CarefulSpDSpA0.2
  • NaiveSpeSpD0.2
  • HastySpeDef0.2
  • MildSpADef0.1

EV Spreads

HPAtkDefSpASpDSpe%
2320003251.6
032200329.8
132100327.6
032002326.5
032101324.7
132001322.8
032000322
132000321.4
323200021
323220000.8
032100320.5
323200200.4
032001320.4

Most common spreads (8, 86%)Most common spreads (13, 90%)

Teammates

Beats
Won with
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010030.2
Iron HeadHas a 20% chance of making the target flinch.8010025.3
Rock SlideHas a 30% chance of making targets flinch.foes759022.9
High Horsepower959517.3
Drill RunThis move has a 1-stage Critical-Hit Ratio Boost.80951.1
Horn DrillKnocks out the target. The accuracy of this move is fixed at 30%.1300.9
FissureKnocks out the target. The accuracy of this move is fixed at 30%.1300.7
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.751000.5
Rock TombLowers the target’s Speed stat by 1 stage.60950.3
Throat ChopGives the target the Throat Chopped status.801000.1
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010010
Heat WaveHas a 10% chance of burning targets.foes95906.1
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201006
Aqua Jet+1401004.4
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201004
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701003.8
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501003.2
Wave CrashThe user takes 1/3 of the damage dealt by this move.1201002.7
Hyper Voicefoes901002.6
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.6
#53

Singles

Moves

EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010098.3
Iron HeadHas a 20% chance of making the target flinch.8010096.1
Rock SlideHas a 30% chance of making targets flinch.foes759066.1
Swords DanceBoosts the user’s Attack stat by 2 stages.self——38.8
Horn DrillKnocks out the target. The accuracy of this move is fixed at 30%.13025.5
Rapid SpinRemoves the Bound and Leech Seeded statuses from the user and removes the Sticky Web, Stealth Rock, Spikes, and Toxic Spikes statuses from the user’s side. Boosts the user’s Speed stat by 1 stage.5010018.5
Rock TombLowers the target’s Speed stat by 1 stage.609516.4
Stealth RockGives the opponent’s side the Stealth Rock status.hazard——8.8
Poison JabHas a 30% chance of poisoning the target.801005.4
Throat ChopGives the target the Throat Chopped status.801004.7

Abilities

  • Mold BreakerThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).67
  • Sand RushDoubles the Pokémon’s Speed stat in a sandstorm.31.6
  • Sand ForceBoosts the power of the Pokémon’s Rock-, Ground-, and Steel-type moves by 30% in a sandstorm.1.3

Items

  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.25.3
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.24.9
  • Soft SandBoosts the power of the holder’s Ground-type moves by 20%.24.2
  • ExcadriteA held item that allows Excadrill to Mega Evolve.17.4
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.1.3
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.8
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.6
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.0.5

Natures

  • JollySpeSpA50.4
  • AdamantAtkSpA47
  • CarefulSpDSpA1.1
  • NaughtyAtkSpD0.4
  • ImpishDefSpA0.3
  • NaiveSpeSpD0.2
  • LonelyAtkDef0.2
  • HastySpeDef0.1
  • BraveAtkSpe0.1
  • TimidSpeAtk0.1

EV Spreads

HPAtkDefSpASpDSpe%
2320003241.5
0322003212.6
032801256.1
625300325.2
032002324
032101323.7
032000322.1
625201321.9
232003201.1
132000320.9
132100320.8
1032000240.7
032900250.6
032100320.5
432000300.5
323200020.5
0321000240.5
6321301500.4
430000320.4
0201400320.4
0321500190.3
332000310.3
323220000.3
032400300.3
032800260.3

Most common spreads (11, 80%)Most common spreads (25, 86%)

Teammates

Beats
Won with
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010061.8
Iron HeadHas a 20% chance of making the target flinch.8010019.4
Rock SlideHas a 30% chance of making targets flinch.foes75908.3
Horn DrillKnocks out the target. The accuracy of this move is fixed at 30%.1304.3
Rapid SpinRemoves the Bound and Leech Seeded statuses from the user and removes the Sticky Web, Stealth Rock, Spikes, and Toxic Spikes statuses from the user’s side. Boosts the user’s Speed stat by 1 stage.501001.8
Rock TombLowers the target’s Speed stat by 1 stage.60951.7
Rock BlastThe user attacks 2 to 5 times in a row.25900.5
Drill RunThis move has a 1-stage Critical-Hit Ratio Boost.80950.4
FissureKnocks out the target. The accuracy of this move is fixed at 30%.1300.4
Poison JabHas a 30% chance of poisoning the target.801000.3
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010016.5
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201006.7
FlamethrowerHas a 10% chance of burning the target.901004.7
Aqua Jet+1401003.4
WaterfallHas a 20% chance of making the target flinch.801002.8
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801002.3
Aura SphereThis move never misses.80—2.2
Flower TrickThis move never misses and is always a critical hit.70—2.1
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.851002.1
Shadow Sneak+1401002.1

Move Pool

Physical31

EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
High Horsepower9595
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Drill RunThis move has a 1-stage Critical-Hit Ratio Boost.8095
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Sand TombGives the target the Bound status.3585
FissureKnocks out the target. The accuracy of this move is fixed at 30%.130
Iron HeadHas a 20% chance of making the target flinch.80100
Smart StrikeThis move never misses.70—
Metal Claw5095
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
SlashThis move has a 1-stage Critical-Hit Ratio Boost.80100
Crush ClawHas a 50% chance of lowering the target’s Defense stat by 1 stage.7595
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Rapid SpinRemoves the Bound and Leech Seeded statuses from the user and removes the Sticky Web, Stealth Rock, Spikes, and Toxic Spikes statuses from the user’s side. Boosts the user’s Speed stat by 1 stage.50100
Horn DrillKnocks out the target. The accuracy of this move is fixed at 30%.130
Megahorn12085
X-Scissor80100
Throat ChopGives the target the Throat Chopped status.80100
Brutal Swingall60100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Poison JabHas a 30% chance of poisoning the target.80100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Rock BlastThe user attacks 2 to 5 times in a row.2590
Aerial AceThis move never misses.60—

Special10

Steel BeamAfter attacking, the user takes damage equal to 1/2 of its max HP.14095
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.70100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Mud-SlapLowers the target’s accuracy by 1 stage.20100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Sludge BombHas a 30% chance of poisoning the target.90100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070

Status15

Cursevaries——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Hone Clawsself——
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
Metal SoundLowers the target’s Sp. Def stat by 2 stages.—85
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SandstormSummons a sandstorm for 5 turns.field——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
Stealth RockGives the opponent’s side the Stealth Rock status.hazard——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——