Base Stats

Delphox#0655

#0655Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#35#25M-2#43#30M-3#33#16M-4#24#10M-5#22#8M-6#46#41M-7#41#45
Type
  • Fire
  • Psychic
Abilities
  • BlazeBoosts the power of the Pokémon’s Fire-type moves by 50% when its HP drops to 1/3 or less of its max.
  • HiddenMagicianIf the Pokémon is not already holding an item, it will steal the held item from targets it deals damage to with its moves.
Weight86 lbs · 39.0kg
@50
HP75150
Atk6989
Def7292
SpA114134
SpD100120
Spe104124
Σ534
Speed Range
111min1240 EV15632 EV171max
Mega Delphox
Type
  • Fire
  • Psychic
Abilities
  • LevitateThe Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses.
Weight86 lbs · 39.0kg
@50
HP75150
Atk6989
Def7292
SpA159179
SpD125145
Spe134154
Σ634
Speed Range
138min1540 EV18632 EV204max
#41

Doubles

Moves

ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——97.8
Heat WaveHas a 10% chance of burning targets.foes959095.4
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010080.1
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——78.3
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.8010011.6
EncoreGives the target the Encore status.—1008.8
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801007.4
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——4.6
FlamethrowerHas a 10% chance of burning the target.901004.4
Dazzling Gleamfoes801002.3

Abilities

  • BlazeBoosts the power of the Pokémon’s Fire-type moves by 50% when its HP drops to 1/3 or less of its max.94.7
  • MagicianIf the Pokémon is not already holding an item, it will steal the held item from targets it deals damage to with its moves.5.3

Items

  • DelphoxiteA held item that allows Delphox to Mega Evolve.94.9
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.2.6
  • Twisted SpoonBoosts the power of the holder’s Psychic-type moves by 20%.1.3
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.4
  • Colbur BerryHalves the damage taken when the holder is hit with a supereffective Dark-type move. Disappears for the duration of the battle after a single use.0.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.2
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.~0
  • Psychic SeedBoosts the holder’s Sp. Def stat by 1 stage on Psychic Terrain. Disappears for the duration of the battle after a single use.~0

Natures

  • TimidSpeAtk97.7
  • ModestSpAAtk2
  • BoldDefAtk0.3
  • QuietSpASpe~0

EV Spreads

HPAtkDefSpASpDSpe%
2003203218.7
90141103214.9
400300327.7
101320324
002320323.6
1501180323.5
1104190323.5
005320291.9
2003110321.8
000322321.5
902510311.5
310210321.4
300320311.3
1605130321.1
2102060191
909160321
100321320.9
1300210320.9
320200320.9
500320290.9
104320290.8
1006180320.8
1706110320.8
1708120290.8
2600110290.8
15017140200.7
1700170320.7
2400100320.7
1004200320.7
1103200230.6

Most common spreads (15, 67%)Most common spreads (30, 79%)

Teammates

Beats
Won with
Heat WaveHas a 10% chance of burning targets.foes959057.2
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010031.9
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801005.6
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801003.1
FlamethrowerHas a 10% chance of burning the target.901001
Dazzling Gleamfoes801000.4
Psychic NoiseGives the target the Healing Prevented status for 2 turns.751000.3
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.120700.2
Blast BurnThe user gains the Recharging status on the turn after this move is used.150900.1
OverheatLowers the user’s Sp. Atk stat by 2 stages.130900.1
Loses To
Beaten by
Rock SlideHas a 30% chance of making targets flinch.foes759010
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701005.5
Throat ChopGives the target the Throat Chopped status.801005.2
Hyper Voicefoes901005
Kowtow CleaveThis move never misses.85—4.7
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801004.2
Darkest LariatThis move ignores the target’s stat changes when dealing damage.851003.3
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes90853.2
Power Gem801003.2
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003
#45

Singles

Moves

FlamethrowerHas a 10% chance of burning the target.9010075.2
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010056.5
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——52.5
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——39.5
Dazzling Gleamfoes8010038.6
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.8010035.5
EncoreGives the target the Encore status.—10033.7
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.7510010.9
OverheatLowers the user’s Sp. Atk stat by 2 stages.130909.6
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——8.4

Abilities

  • BlazeBoosts the power of the Pokémon’s Fire-type moves by 50% when its HP drops to 1/3 or less of its max.89.2
  • MagicianIf the Pokémon is not already holding an item, it will steal the held item from targets it deals damage to with its moves.10.8

Items

  • DelphoxiteA held item that allows Delphox to Mega Evolve.98.5
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.4
  • Normal GemBoosts the power of the holder’s Normal-type moves by 30%. Disappears for the duration of the battle after a single use.~0
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.~0
  • Grassy SeedBoosts the holder’s Defense stat by 1 stage on Grassy Terrain. Disappears for the duration of the battle after a single use.~0

Natures

  • TimidSpeAtk81.7
  • ModestSpAAtk16.4
  • CalmSpDAtk1.4
  • BoldDefAtk0.5
  • HastySpeDef~0

EV Spreads

HPAtkDefSpASpDSpe%
2003203215
1013203214.6
100321326
1108170305.6
500320295.1
002320323.9
302320293.3
104320292.9
1701390272.4
1101320221.4
320232001.4
1300231291.2
600300301.1
3101811511.1
2018210251
000322321
250810321
290700301
1104240270.9
103321290.8
300310320.8
108280290.8
900250320.8
2100160290.8
908200290.8
2302000230.7
1305190290.7
3100100250.7
310330290.6
1500320190.6

Most common spreads (15, 66%)Most common spreads (30, 78%)

Teammates

Beats
Won with
FlamethrowerHas a 10% chance of burning the target.9010037.4
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010025.8
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.8010014
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.751007.4
Dazzling Gleamfoes801007
OverheatLowers the user’s Sp. Atk stat by 2 stages.130903.9
Psychic NoiseGives the target the Healing Prevented status for 2 turns.751001.8
Fire BlastHas a 10% chance of burning the target.110851.2
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).11000.7
Future SightGives the target’s spot the Future Attack status.1201000.2
Loses To
Beaten by
Dark PulseHas a 20% chance of making the target flinch.801006
Sparkling AriaCures targets of their burns.all901005.7
Shadow Sneak+1401004.6
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701004.2
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801003.7
Aqua Jet+1401003.7
OutrageThe user gains the Rampaging status.random1201003.1
Glaive RushThe user gains the Wide Open status until the next time it takes an action.1201003.1
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501002.7
SurfThis move’s power is doubled against targets that have the Submerged status.all901002.6

Move Pool

Physical11

Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.120100
Fire PunchHas a 10% chance of burning the target.75100
Flame ChargeBoosts the user’s Speed stat by 1 stage.50100
Zen HeadbuttHas a 20% chance of making the target flinch.8090
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Thunder PunchHas a 10% chance of paralyzing the target.75100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100

Special28

Blast BurnThe user gains the Recharging status on the turn after this move is used.15090
OverheatLowers the user’s Sp. Atk stat by 2 stages.13090
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Heat WaveHas a 10% chance of burning targets.foes9590
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.75100
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes70100
Fire SpinGives the target the Bound status.3585
Future SightGives the target’s spot the Future Attack status.120100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.80100
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.80100
Psychic NoiseGives the target the Healing Prevented status for 2 turns.75100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HexThis move’s power is doubled if the target has a status condition.65100
Night ShadeDeals 50 HP of damage.1100
Dazzling Gleamfoes80100
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.70100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Mud-SlapLowers the target’s accuracy by 1 stage.20100

Status33

AgilityBoosts the user’s Speed stat by 2 stages.self——
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
Confuse RayConfuses the target.—100
CopycatThe user mimics the move that was last used. This move fails if no other move has been used yet.self——
Double TeamBoosts the user’s evasiveness by 1 stage.self——
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
HowlBoosts the Attack stats of the user and its allies by 1 stage.party——
HypnosisPuts the target to sleep.—60
ImprisonThe user gains the Sealing Off status.self——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Magic RoomGives the entire field the Magic Room status for 5 turns.field——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Psychic TerrainTurns the entire field into Psychic Terrain for 5 turns.field——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Role PlayChanges the user’s Ability to be the same as the target’s.——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwitcherooThe user and the target swap their held items.—100
TrickThe user and the target swap their held items.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
Will-O-WispBurns the target.—85
WishGives the user’s spot the Wish status.self——
Wonder RoomGives the entire field the Wonder Room status for 5 turns.field——