Base Stats

Delphox#0655

#0655Window Apr 08 – May 13M-1M-2M-3M-4M-5M-6M-72026-05-13DoublesSinglesM-1#35#25
Past season
Type
  • Fire
  • Psychic
Abilities
  • BlazeBoosts the power of the Pokémon’s Fire-type moves by 50% when its HP drops to 1/3 or less of its max.
  • HiddenMagicianIf the Pokémon is not already holding an item, it will steal the held item from targets it deals damage to with its moves.
Weight86 lbs · 39.0kg
@50
HP75150
Atk6989
Def7292
SpA114134
SpD100120
Spe104124
Σ534
Speed Range
111min1240 EV15632 EV171max
Mega Delphox
Type
  • Fire
  • Psychic
Abilities
  • LevitateThe Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses.
Weight86 lbs · 39.0kg
@50
HP75150
Atk6989
Def7292
SpA159179
SpD125145
Spe134154
Σ634
Speed Range
138min1540 EV18632 EV204max
#35

Doubles

Moves

Heat WaveHas a 10% chance of burning targets.foes959093.6
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——92.8
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010085.9
EncoreGives the target the Encore status.—10031.5
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——25
Dazzling Gleamfoes8010011.3
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——9.9
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801008.3
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——7.9
FlamethrowerHas a 10% chance of burning the target.901005.6

Abilities

  • BlazeBoosts the power of the Pokémon’s Fire-type moves by 50% when its HP drops to 1/3 or less of its max.90.2
  • MagicianIf the Pokémon is not already holding an item, it will steal the held item from targets it deals damage to with its moves.9.8

Items

  • DelphoxiteA held item that allows Delphox to Mega Evolve.96
  • CharcoalBoosts the power of the holder’s Fire-type moves by 20%.0.6
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.4
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.4
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.2
  • Twisted SpoonBoosts the power of the holder’s Psychic-type moves by 20%.0.1
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.1
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.0.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.1

Natures

  • TimidSpeAtk83.7
  • ModestSpAAtk14.7
  • BoldDefAtk0.4
  • CalmSpDAtk0.3
  • QuietSpASpe0.2
  • MildSpADef0.1
  • JollySpeSpA0.1
  • HastySpeDef0.1
  • Bashful0.1
  • LonelyAtkDef0.1

EV Spreads

HPAtkDefSpASpDSpe%
2003203228.5
9023502912.1
002320327.7
101320326.6
000322324.4
1602100293.2
500320292.6
001320322.1
000320321.6
100321321.3
100320321.1
901240321
001321320.8
104290320.6
102940320.6
902500320.6
005320290.5
301321290.5
909160320.4
302320290.3
000321320.3
300310320.3
1500320190.3
300320310.3
900250320.3
320032020.3

Most common spreads (12, 72%)Most common spreads (26, 78%)

Teammates

Beats
Won with
Heat WaveHas a 10% chance of burning targets.foes959055.9
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010032.2
Dazzling Gleamfoes801003
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801003
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801002.1
FlamethrowerHas a 10% chance of burning the target.901001.6
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.120700.4
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.751000.4
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801000.4
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.701000.3
Loses To
Beaten by
Rock SlideHas a 30% chance of making targets flinch.foes759012.2
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701006.6
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501004.7
Hyper Voicefoes901003.9
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801003.8
Wave CrashThe user takes 1/3 of the damage dealt by this move.1201003.4
Darkest LariatThis move ignores the target’s stat changes when dealing damage.851003.4
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501003.2
Aqua Jet+1401003
Kowtow CleaveThis move never misses.85—2.5
#25

Singles

Moves

FlamethrowerHas a 10% chance of burning the target.9010086.3
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010055.6
Dazzling Gleamfoes8010048.3
EncoreGives the target the Encore status.—10043.6
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——40.4
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.8010039.3
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——35.8
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.751006.7
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——6
Will-O-WispBurns the target.—855.9

Abilities

  • BlazeBoosts the power of the Pokémon’s Fire-type moves by 50% when its HP drops to 1/3 or less of its max.92.6
  • MagicianIf the Pokémon is not already holding an item, it will steal the held item from targets it deals damage to with its moves.7.4

Items

  • DelphoxiteA held item that allows Delphox to Mega Evolve.96.3
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.8
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.2
  • CharcoalBoosts the power of the holder’s Fire-type moves by 20%.0.2
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.0.1
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.0.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.1
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.1
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.1

Natures

  • TimidSpeAtk88.3
  • ModestSpAAtk10.6
  • BoldDefAtk0.2
  • MildSpADef0.2
  • CalmSpDAtk0.1
  • JollySpeSpA0.1
  • HastySpeDef0.1
  • NaiveSpeSpD0.1
  • QuietSpASpe0.1
  • LonelyAtkDef0.1

EV Spreads

HPAtkDefSpASpDSpe%
2003203223.4
1013203218.7
100321327.8
300310324.3
002320323.7
500320293.3
000322322.6
901270292.3
2500111292.1
104320291.8
000320321.5
100320321.5
908200291.4
1501180321.3
1500190321.2
103321290.8
300320310.7
3101510190.7
1501210290.5
001321320.4
302320290.4
3102400110.3
005320290.3
320020320.3
310150290.3
900280290.3
2500120290.3
901261290.3
1100230320.3

Most common spreads (13, 74%)Most common spreads (29, 83%)

Teammates

Beats
Won with
FlamethrowerHas a 10% chance of burning the target.9010039.4
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010024.8
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.8010017.3
Dazzling Gleamfoes8010010.4
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.751002.5
OverheatLowers the user’s Sp. Atk stat by 2 stages.130901.5
Fire BlastHas a 10% chance of burning the target.110850.9
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.120700.7
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801000.7
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).11000.6
Loses To
Beaten by
Shadow Sneak+1401005.8
OutrageThe user gains the Rampaging status.random1201004.8
Sparkling AriaCures targets of their burns.all901004.6
Aqua Jet+1401004.4
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651004.2
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.9
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701003.8
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801003.2
Dark PulseHas a 20% chance of making the target flinch.801003.1
WaterfallHas a 20% chance of making the target flinch.801002.3

Move Pool

Physical11

Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.120100
Fire PunchHas a 10% chance of burning the target.75100
Flame ChargeBoosts the user’s Speed stat by 1 stage.50100
Zen HeadbuttHas a 20% chance of making the target flinch.8090
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Thunder PunchHas a 10% chance of paralyzing the target.75100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100

Special28

Blast BurnThe user gains the Recharging status on the turn after this move is used.15090
OverheatLowers the user’s Sp. Atk stat by 2 stages.13090
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Heat WaveHas a 10% chance of burning targets.foes9590
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.75100
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes70100
Fire SpinGives the target the Bound status.3585
Future SightGives the target’s spot the Future Attack status.120100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.80100
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.80100
Psychic NoiseGives the target the Healing Prevented status for 2 turns.75100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HexThis move’s power is doubled if the target has a status condition.65100
Night ShadeDeals 50 HP of damage.1100
Dazzling Gleamfoes80100
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.70100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Mud-SlapLowers the target’s accuracy by 1 stage.20100

Status33

AgilityBoosts the user’s Speed stat by 2 stages.self——
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
Confuse RayConfuses the target.—100
CopycatThe user mimics the move that was last used. This move fails if no other move has been used yet.self——
Double TeamBoosts the user’s evasiveness by 1 stage.self——
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
HowlBoosts the Attack stats of the user and its allies by 1 stage.party——
HypnosisPuts the target to sleep.—60
ImprisonThe user gains the Sealing Off status.self——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Magic RoomGives the entire field the Magic Room status for 5 turns.field——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Psychic TerrainTurns the entire field into Psychic Terrain for 5 turns.field——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Role PlayChanges the user’s Ability to be the same as the target’s.——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwitcherooThe user and the target swap their held items.—100
TrickThe user and the target swap their held items.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
Will-O-WispBurns the target.—85
WishGives the user’s spot the Wish status.self——
Wonder RoomGives the entire field the Wonder Room status for 5 turns.field——