Base Stats

Venusaur#0003

#0003Window Apr 08 – May 13M-1M-2M-3M-4M-5M-6M-72026-05-13DoublesSinglesM-1#17#29
Past season
Type
  • Grass
  • Poison
Abilities
  • OvergrowBoosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to 1/3 or less of its max.
  • HiddenChlorophyllDoubles the Pokémon’s Speed stat in harsh sunlight.
Weight220.5 lbs · 100.0kg
@50
HP80155
Atk82102
Def83103
SpA100120
SpD100120
Spe80100
Σ525
Speed Range
90min1000 EV13232 EV145max
Mega Venusaur
Type
  • Grass
  • Poison
Abilities
  • Thick FatHalves the damage the Pokémon takes from Fire- and Ice-type moves.
Weight342.8 lbs · 155.5kg
@50
HP80155
Atk100120
Def123143
SpA122142
SpD120140
Spe80100
Σ625
Speed Range
90min1000 EV13232 EV145max
#17

Doubles

Moves

Sludge BombHas a 30% chance of poisoning the target.9010093.4
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——77.6
Sleep PowderPuts the target to sleep. Grass-type Pokémon are unaffected.—7555.5
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010048.4
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510043.3
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010027.4
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.1309014.3
Leech SeedGives the target the Leech Seeded status.—9010.7
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.12010010.6
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501006

Abilities

  • ChlorophyllDoubles the Pokémon’s Speed stat in harsh sunlight.96
  • OvergrowBoosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to 1/3 or less of its max.4

Items

  • VenusauriteA held item that allows Venusaur to Mega Evolve.37
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.34.9
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.7
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.5.6
  • Miracle SeedBoosts the power of the holder’s Grass-type moves by 20%.4.5
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.2.4
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.1.7
  • Coba BerryHalves the damage taken when the holder is hit with a supereffective Flying-type move. Disappears for the duration of the battle after a single use.1.4
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.1
  • Poison BarbBoosts the power of the holder’s Poison-type moves by 20%.0.7

Natures

  • ModestSpAAtk73.6
  • TimidSpeAtk12.2
  • CalmSpDAtk5.9
  • BoldDefAtk5.1
  • QuietSpASpe1.5
  • MildSpADef0.4
  • RelaxedDefSpe0.3
  • SassySpDSpe0.3
  • HastySpeDef0.1
  • AdamantAtkSpA0.1

EV Spreads

HPAtkDefSpASpDSpe%
2003203227.9
320818086.9
100321323.8
000322323.8
002320323.6
000320323.3
320032022.8
320232002.8
320128142.1
101320321.8
320032201.6
100320321.5
25010111191.2
3201140190.6
320781180.6
3202001400.6
200323200.6
320203200.6
002323200.5
000323220.4
000321320.4
320023200.4
320032000.4
001321320.4
203232000.4
320320200.3
003232200.3
1400320200.3
003232020.3
3201901230.3

Most common spreads (13, 63%)Most common spreads (30, 70%)

Teammates

Beats
Won with
Sludge BombHas a 30% chance of poisoning the target.9010031.1
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510024.1
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010019.7
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010012.8
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.130905.3
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201004
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501001.3
Sludge WaveHas a 10% chance of poisoning targets.all951001.1
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).11000.1
Acid SprayLowers the target’s Sp. Def stat by 2 stages.401000.1
Loses To
Beaten by
Heat WaveHas a 10% chance of burning targets.foes95907.4
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201006.4
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110705.6
Rock SlideHas a 30% chance of making targets flinch.foes75905.4
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901005.3
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501004.3
Dual WingbeatThe user attacks twice in a row.40903.9
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001003.7
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110703.6
Dire ClawHas a 30% chance of leaving the target poisoned, paralyzed, or asleep.801003.3
#29

Singles

Moves

Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010085.2
SynthesisRestores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead.self——74.4
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510060.1
Sludge BombHas a 30% chance of poisoning the target.9010055.5
Leech SeedGives the target the Leech Seeded status.—9048.9
Sludge WaveHas a 10% chance of poisoning targets.all9510027.8
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—9017.4
Sleep PowderPuts the target to sleep. Grass-type Pokémon are unaffected.—756
Acid SprayLowers the target’s Sp. Def stat by 2 stages.401004.9
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——3.2

Abilities

  • ChlorophyllDoubles the Pokémon’s Speed stat in harsh sunlight.63.7
  • OvergrowBoosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to 1/3 or less of its max.36.3

Items

  • VenusauriteA held item that allows Venusaur to Mega Evolve.92.6
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.2.4
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.1.5
  • Miracle SeedBoosts the power of the holder’s Grass-type moves by 20%.0.7
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.5
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.0.4
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.2
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.2
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.0.1
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.0.1

Natures

  • CalmSpDAtk46.1
  • ModestSpAAtk25.7
  • BoldDefAtk24.7
  • TimidSpeAtk1.5
  • QuietSpASpe0.5
  • SassySpDSpe0.3
  • RelaxedDefSpe0.3
  • CarefulSpDSpA0.2
  • MildSpADef0.2
  • ImpishDefSpA0.1

EV Spreads

HPAtkDefSpASpDSpe%
3202032013.3
320320207.7
320103034.2
320023204
320032023.9
320232003.5
3201704133.3
320032202.6
3201402002.5
320003222.3
3201712502
320322001.5
200320321.5
320320021.5
320403001.4
3201701701.2
3201220021
320132100.8
320103210.7
320003200.7
320003130.6
320320000.6
320270700.5
203203200.5
200323200.5
320802600.5
3201381030.4
002320320.4
320032000.4
320003040.4

Most common spreads (16, 56%)Most common spreads (30, 64%)

Teammates

Beats
Won with
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010035.4
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510031.2
Sludge BombHas a 30% chance of poisoning the target.9010018.9
Sludge WaveHas a 10% chance of poisoning targets.all9510010.3
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901001.1
Acid SprayLowers the target’s Sp. Def stat by 2 stages.401000.7
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201000.6
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501000.6
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.130900.6
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001000.1
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001006.8
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501005.1
Air SlashHas a 30% chance of making the target flinch.75954.2
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901004.1
OutrageThe user gains the Rampaging status.random1201004
FlamethrowerHas a 10% chance of burning the target.901003.9
Sludge WaveHas a 10% chance of poisoning targets.all951003.1
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201002.9
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.8
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20902.8

Move Pool

Physical16

Power Whip12085
Petal Blizzardall90100
Seed Bomb80100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Bullet SeedThe user attacks 2 to 5 times in a row.25100
Poison JabHas a 30% chance of poisoning the target.80100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
OutrageThe user gains the Rampaging status.random120100
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100

Special17

Frenzy PlantThe user gains the Recharging status on the turn after this move is used.15090
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Petal DanceThe user gains the Rampaging status.random120100
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.13090
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Sludge WaveHas a 10% chance of poisoning targets.all95100
Sludge BombHas a 30% chance of poisoning the target.90100
VenoshockThis move’s power is doubled if the target is poisoned or badly poisoned.65100
Acid SprayLowers the target’s Sp. Def stat by 2 stages.40100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.50100
Terrain PulseThis move’s power is doubled if the user is under the effect of a terrain. This move’s type depends on the terrain.50100
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100

Status24

AmnesiaBoosts the user’s Sp. Def stat by 2 stages.self——
CharmLowers the target’s Attack stat by 2 stages.—100
Cursevaries——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Grassy TerrainTurns the entire field into Grassy Terrain for 5 turns.field——
GrowthBoosts the user’s Attack and Sp. Atk stats by 1 stage. In harsh sunlight, these stats will be boosted by 2 stages instead.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
IngrainThe user gains the Ingrained status.self——
Leech SeedGives the target the Leech Seeded status.—90
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Poison PowderPoisons the target. Grass-type Pokémon are unaffected.—75
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep PowderPuts the target to sleep. Grass-type Pokémon are unaffected.—75
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Sweet ScentLowers targets’ evasiveness by 2 stages.foes—100
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
SynthesisRestores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead.self——
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—90
Worry SeedChanges the target’s Ability to Insomnia.—100