Base Stats

Tauros#0128

#0128Window Apr 08 – May 13M-1M-2M-3M-4M-5M-6M-72026-05-13DoublesSinglesM-1#205#201
Past season
Type
  • Normal
Abilities
  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.
  • Anger PointBoosts the Pokémon’s Attack stat to its sixth stage when the Pokémon takes a critical hit.
  • HiddenSheer ForceThe Pokémon’s moves lose their additional effects, but the power of those moves will be boosted by 30%.
Weight194.9 lbs · 88.4kg
@50
HP75150
Atk100120
Def95115
SpA4060
SpD7090
Spe110130
Σ490
Speed Range
117min1300 EV16232 EV178max
#205

Doubles

Moves

Rock SlideHas a 30% chance of making targets flinch.foes759048.7
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010048.5
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——45
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010041.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010030.3
Iron HeadHas a 20% chance of making the target flinch.8010024.4
Zen HeadbuttHas a 20% chance of making the target flinch.809018.4
Throat ChopGives the target the Throat Chopped status.8010017.5
Wild ChargeThe user takes 1/4 of the damage dealt by this move.9010015.7
Double-EdgeThe user takes 1/3 of the damage dealt by this move.12010013.5

Abilities

  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.57.4
  • Sheer ForceThe Pokémon’s moves lose their additional effects, but the power of those moves will be boosted by 30%.21.6
  • Anger PointBoosts the Pokémon’s Attack stat to its sixth stage when the Pokémon takes a critical hit.20.9

Items

  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.16.5
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.12.6
  • Silk ScarfBoosts the power of the holder’s Normal-type moves by 20%.11
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.10.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.9.8
  • Shell BellWhen the holder deals damage with its moves, its HP is restored by 1/8 of the damage dealt.9
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.7.5
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.5.9
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.4.7
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.2.8

Natures

  • JollySpeSpA46.2
  • AdamantAtkSpA38.6
  • TimidSpeAtk4.1
  • NaiveSpeSpD2.9
  • ImpishDefSpA2.3
  • CarefulSpDSpA1.7
  • NaughtyAtkSpD1
  • BraveAtkSpe1
  • LonelyAtkDef0.6
  • Serious0.4

EV Spreads

HPAtkDefSpASpDSpe%
2320003225.9
032002329
032200326.2
200320323
320300312.8
132100322.8
032000322.3
332000312.2
323200022.1
323220002
0140032201.8
032320021.6
1632000181.4
132101311.4
132000321.3
032020321.3
832000261.2
323200201
132001320.9
032001320.8
323000310.7
232320000.7
032003220.7
826003200.7
032010320.6
3001502010.6
032320200.6
932000250.6
303240000.6
002032320.6

Most common spreads (15, 66%)Most common spreads (30, 77%)

Teammates

Beats
Won with
Rock SlideHas a 30% chance of making targets flinch.foes759025
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010021.4
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010011.8
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201008.5
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901004.7
Iron HeadHas a 20% chance of making the target flinch.801004.1
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201004.1
Throat ChopGives the target the Throat Chopped status.801003.7
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.851003.7
High Horsepower95953.3
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201009.5
Heat WaveHas a 10% chance of burning targets.foes95905.7
Hyper Voicefoes901005
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001003.7
Rock SlideHas a 30% chance of making targets flinch.foes75903.6
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110703.5
EruptionThe less HP the user has left, the lower this move’s power (ranging between 1 and 150).foes1501002.9
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801002.8
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes90852.8
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.4
#201

Singles

Moves

EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010060.7
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010055.5
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010035
Iron HeadHas a 20% chance of making the target flinch.8010031.6
Wild ChargeThe user takes 1/4 of the damage dealt by this move.9010023.8
Rock SlideHas a 30% chance of making targets flinch.foes759023.6
Throat ChopGives the target the Throat Chopped status.8010020.9
Double-EdgeThe user takes 1/3 of the damage dealt by this move.12010016.6
OutrageThe user gains the Rampaging status.random12010013.7
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.8510013.3

Abilities

  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.50.5
  • Sheer ForceThe Pokémon’s moves lose their additional effects, but the power of those moves will be boosted by 30%.43.6
  • Anger PointBoosts the Pokémon’s Attack stat to its sixth stage when the Pokémon takes a critical hit.5.9

Items

  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.29.5
  • Silk ScarfBoosts the power of the holder’s Normal-type moves by 20%.12
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.9.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.8.3
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.7.9
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.4.8
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.4.4
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.4
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.3.6
  • Never-Melt IceBoosts the power of the holder’s Ice-type moves by 20%.2.7

Natures

  • JollySpeSpA48.2
  • AdamantAtkSpA35.3
  • NaiveSpeSpD5.5
  • ImpishDefSpA1.7
  • NaughtyAtkSpD1.6
  • HastySpeDef1.4
  • ModestSpAAtk1.1
  • MildSpADef1.1
  • CarefulSpDSpA1
  • SassySpDSpe0.8

EV Spreads

HPAtkDefSpASpDSpe%
2320003231.4
0322003210
032002328.4
132100326.8
132000322.9
932000252.5
132001322.5
032000322.3
032320021.8
323200021.6
090320251.3
232003201.1
323220001.1
2032000140.9
032100320.9
232320000.8
110320320.8
2030000160.8
320203200.7
032900250.6
323200200.6
273200070.6
1300010250.5
032250090.5
1932101130.5
322320000.5
932002500.5
101320320.4
1532000190.4
832000250.4

Most common spreads (13, 74%)Most common spreads (30, 84%)

Teammates

Beats
Won with
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010022.4
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010014.4
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.901008.3
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901006.7
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201006.6
Iron HeadHas a 20% chance of making the target flinch.801006.5
Rock SlideHas a 30% chance of making targets flinch.foes75905.2
Throat ChopGives the target the Throat Chopped status.801004.8
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.851004.1
OutrageThe user gains the Rampaging status.random1201003.4
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201009.1
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001005.4
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801003.5
Aura SphereThis move never misses.80—3
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.9
FlamethrowerHas a 10% chance of burning the target.901002.7
Bullet Punch+1401002.4
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951002.3
Sludge WaveHas a 10% chance of poisoning targets.all951002.3
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.2

Move Pool

Physical30

Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
ThrashThe user gains the Rampaging status.random120100
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.90100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
OutrageThe user gains the Rampaging status.random120100
Megahorn12085
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
High Horsepower9595
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Wild ChargeThe user takes 1/4 of the damage dealt by this move.90100
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Throat ChopGives the target the Throat Chopped status.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Iron HeadHas a 20% chance of making the target flinch.80100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Smart StrikeThis move never misses.70—
Zen HeadbuttHas a 20% chance of making the target flinch.8090
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special15

Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
SurfThis move’s power is doubled against targets that have the Submerged status.all90100
WhirlpoolGives the target the Bound status. This move’s power is doubled if the target has the Submerged status.3585
Ice BeamHas a 10% chance of freezing the target.90100
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes11070
Icy WindLowers targets’ Speed stats by 1 stage.foes5595
ThunderboltHas a 10% chance of paralyzing the target.90100
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100

Status12

Cursevaries——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SandstormSummons a sandstorm for 5 turns.field——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85