Base Stats

Hydrapple#1019

#1019Window May 13 – Jun 17M-1M-2M-3M-4M-5M-6M-72026-06-17DoublesSinglesM-1#123#149M-2#131#151
Past season
Type
  • Grass
  • Dragon
Abilities
  • Supersweet SyrupWhen the Pokémon enters a battle, opponents’ evasiveness is lowered by 1 stage. This Ability is triggered only once per battle.
  • RegeneratorThe Pokémon has 1/3 of its max HP restored when it switches out of battle.
  • HiddenSticky HoldThe Pokémon’s held item cannot be stolen or removed by other Pokémon.
@50
HP106181
Atk80100
Def110130
SpA120140
SpD80100
Spe4464
Σ540
Speed Range
57min640 EV9632 EV105max
#131

Doubles

Moves

Fickle BeamThis move has a 30% chance of its power being doubled.8010088.8
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——63.4
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510046.7
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010045.1
Pollen PuffWhen used on an ally, this move restores 1/2 of its max HP instead of dealing damage.9010035.7
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010019.8
Syrup BombGives the target the Syrupy status for 3 turns.609014.9
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.1309014.6
Hydro Pump1108011.2
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——10.8

Abilities

  • RegeneratorThe Pokémon has 1/3 of its max HP restored when it switches out of battle.61.6
  • Supersweet SyrupWhen the Pokémon enters a battle, opponents’ evasiveness is lowered by 1 stage. This Ability is triggered only once per battle.35.4
  • Sticky HoldThe Pokémon’s held item cannot be stolen or removed by other Pokémon.2.9

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.23.3
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.15.3
  • Yache BerryHalves the damage taken when the holder is hit with a supereffective Ice-type move. Disappears for the duration of the battle after a single use.13.5
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.9.9
  • Dragon FangBoosts the power of the holder’s Dragon-type moves by 20%.8.5
  • Miracle SeedBoosts the power of the holder’s Grass-type moves by 20%.5.1
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.5.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.3.8
  • Haban BerryHalves the damage taken when the holder is hit with a supereffective Dragon-type move. Disappears for the duration of the battle after a single use.3.6
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.2.8

Natures

  • QuietSpASpe47.8
  • ModestSpAAtk31.3
  • CalmSpDAtk5.8
  • SassySpDSpe4.8
  • BoldDefAtk3.9
  • RelaxedDefSpe3.1
  • TimidSpeAtk1.5
  • MildSpADef1.1
  • JollySpeSpA0.1
  • GentleSpDDef0.1

EV Spreads

HPAtkDefSpASpDSpe%
3200322029.2
3202320012.7
200323204.5
002323204.1
203232003
320032021.7
003232201.5
320032001.3
320203201.3
320032101.3
320132101.2
2400321001
3200102400.9
2602002000.8
200320320.8
400323000.8
1400322000.8
1901503200.8
003232020.7
3200201400.7
320023200.6
002320320.6
320320200.6
290030700.6
1900321500.5
203203200.5
000323200.5
320030400.5
0017321700.4
3211015530.4

Most common spreads (13, 64%)Most common spreads (30, 74%)

Teammates

Beats
Won with
Fickle BeamThis move has a 30% chance of its power being doubled.8010043.5
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510017.2
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010013.2
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901008
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.130905.1
Pollen PuffWhen used on an ally, this move restores 1/2 of its max HP instead of dealing damage.901003.2
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.8
Syrup BombGives the target the Syrupy status for 3 turns.60902.5
Hydro Pump110802.4
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201000.8
Loses To
Beaten by
Hyper Voicefoes901006.6
Ice BeamHas a 10% chance of freezing the target.901005.1
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110705
Sludge BombHas a 30% chance of poisoning the target.901004.7
Heat WaveHas a 10% chance of burning targets.foes95904.4
Dragon Pulse851004.3
Dazzling Gleamfoes801004.1
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110703.6
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951003.2
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501002.9
#151

Singles

Moves

Fickle BeamThis move has a 30% chance of its power being doubled.8010087
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010059.7
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510045
YawnMakes the target drowsy. This move never misses.——40.3
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.1309027.7
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010025.7
RecoverRestores 1/2 of the user’s max HP.self——25.2
Syrup BombGives the target the Syrupy status for 3 turns.609016.9
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.1309011.7
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——11.5

Abilities

  • RegeneratorThe Pokémon has 1/3 of its max HP restored when it switches out of battle.87.3
  • Supersweet SyrupWhen the Pokémon enters a battle, opponents’ evasiveness is lowered by 1 stage. This Ability is triggered only once per battle.8.8
  • Sticky HoldThe Pokémon’s held item cannot be stolen or removed by other Pokémon.3.9

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.21.8
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.17.1
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.11.7
  • Haban BerryHalves the damage taken when the holder is hit with a supereffective Dragon-type move. Disappears for the duration of the battle after a single use.10.2
  • Yache BerryHalves the damage taken when the holder is hit with a supereffective Ice-type move. Disappears for the duration of the battle after a single use.8.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.7.4
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.4.9
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.4
  • Dragon FangBoosts the power of the holder’s Dragon-type moves by 20%.3.5
  • Miracle SeedBoosts the power of the holder’s Grass-type moves by 20%.3.1

Natures

  • ModestSpAAtk48.9
  • QuietSpASpe18.1
  • BoldDefAtk15.6
  • CalmSpDAtk8.2
  • RelaxedDefSpe4.3
  • TimidSpeAtk1.6
  • SassySpDSpe1.3
  • MildSpADef0.7
  • RashSpASpD0.6
  • GentleSpDDef0.2

EV Spreads

HPAtkDefSpASpDSpe%
3202320018.8
3200322013.7
320322005.7
203232004.4
320320204.2
003232203
320203202.4
320032022.3
200323202.1
002323201.9
200320321.5
320023201
320132101
322032000.9
300032040.8
320032000.8
320562300.7
320030040.6
10012321200.6
000322320.6
003232020.6
400323000.6
320320000.5
320304000.5
3202113000.5
1202321190.5
280032060.5
3201701700.4
002320320.4
2016153200.4

Most common spreads (14, 63%)Most common spreads (30, 72%)

Teammates

Beats
Won with
Fickle BeamThis move has a 30% chance of its power being doubled.8010043.5
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010015.1
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510014.3
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701008.9
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.130907.9
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.9
Syrup BombGives the target the Syrupy status for 3 turns.60902.4
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.4
Hydro Pump110800.8
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801000.4
Loses To
Beaten by
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130906.1
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20906
Ice BeamHas a 10% chance of freezing the target.901005.8
Sludge WaveHas a 10% chance of poisoning targets.all951005.2
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951004.5
OutrageThe user gains the Rampaging status.random1201003.9
Ice PunchHas a 10% chance of freezing the target.751003.3
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501002.8
Ice SpinnerRemoves any terrain.801002.3
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.2

Move Pool

Physical21

OutrageThe user gains the Rampaging status.random120100
Breaking SwipeLowers targets’ Attack stats by 1 stage.foes60100
Dragon TailIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−66090
Power Whip12085
Seed Bomb80100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
Bullet SeedThe user attacks 2 to 5 times in a row.25100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Double HitThe user attacks twice in a row.3590
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.80100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100
Bug BiteIf the target is holding a Berry, the user eats that Berry and gains its effect.60100
PounceLowers the target’s Speed stat by 1 stage.50100
Astonish30100
Rollout3090
Gyro BallThe lower the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 1 and 150).1100
Heavy SlamThe more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.1100

Special16

Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.13090
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Magical Leaf60—
Syrup BombGives the target the Syrupy status for 3 turns.6090
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.13090
Dragon Pulse85100
Fickle BeamThis move has a 30% chance of its power being doubled.80100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Pollen PuffWhen used on an ally, this move restores 1/2 of its max HP instead of dealing damage.90100
InfestationGives the target the Bound status.20100
Hydro Pump11080

Status17

Cursevaries——
Dragon CheerGives allies a Critical-Hit Ratio Boost. Dragon types receive a 2-stage boost. All other types receive a 1-stage boost.allies——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Grassy TerrainTurns the entire field into Grassy Terrain for 5 turns.field——
GrowthBoosts the user’s Attack and Sp. Atk stats by 1 stage. In harsh sunlight, these stats will be boosted by 2 stages instead.self——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RecoverRestores 1/2 of the user’s max HP.self——
RecycleRegenerates the last held item that the user consumed. The user then holds this item once more.self——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Sweet ScentLowers targets’ evasiveness by 2 stages.foes—100
YawnMakes the target drowsy. This move never misses.——