Base Stats

Hydrapple#1019

#1019Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-1#123#149M-2#131#151M-3#133#167M-4#150#169M-5#160#169M-6#184#199
Past season
Type
  • Grass
  • Dragon
Abilities
  • Supersweet SyrupWhen the Pokémon enters a battle, opponents’ evasiveness is lowered by 1 stage. This Ability is triggered only once per battle.
  • RegeneratorThe Pokémon has 1/3 of its max HP restored when it switches out of battle.
  • HiddenSticky HoldThe Pokémon’s held item cannot be stolen or removed by other Pokémon.
@50
HP106181
Atk80100
Def110130
SpA120140
SpD80100
Spe4464
Σ540
Speed Range
57min640 EV9632 EV105max
#184

Doubles

Moves

Fickle BeamThis move has a 30% chance of its power being doubled.8010090.7
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——65.4
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010049.6
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510047.8
Pollen PuffWhen used on an ally, this move restores 1/2 of its max HP instead of dealing damage.9010031.4
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010017.8
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.1309016.7
Syrup BombGives the target the Syrupy status for 3 turns.609014.7
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——9.1
Hydro Pump110809

Abilities

  • RegeneratorThe Pokémon has 1/3 of its max HP restored when it switches out of battle.68
  • Supersweet SyrupWhen the Pokémon enters a battle, opponents’ evasiveness is lowered by 1 stage. This Ability is triggered only once per battle.29.3
  • Sticky HoldThe Pokémon’s held item cannot be stolen or removed by other Pokémon.2.7

Items

  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.24.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.17.4
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.10.9
  • Yache BerryHalves the damage taken when the holder is hit with a supereffective Ice-type move. Disappears for the duration of the battle after a single use.8.7
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.5.6
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.4
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.2.7
  • Dragon FangBoosts the power of the holder’s Dragon-type moves by 20%.2.6
  • Psychic SeedBoosts the holder’s Sp. Def stat by 1 stage on Psychic Terrain. Disappears for the duration of the battle after a single use.2.4
  • Miracle SeedBoosts the power of the holder’s Grass-type moves by 20%.2.4

Natures

  • QuietSpASpe52.3
  • ModestSpAAtk28.2
  • SassySpDSpe5.7
  • CalmSpDAtk4.9
  • BoldDefAtk4.4
  • RelaxedDefSpe2
  • TimidSpeAtk1
  • MildSpADef0.6
  • NaiveSpeSpD0.2
  • GentleSpDDef0.1

EV Spreads

HPAtkDefSpASpDSpe%
3200322025.6
320232009.8
002323207.2
200323204.3
203232003.9
003232202
1900321501.9
320032021.6
400323001.5
000323221.3
320203201.2
200320321
320032000.9
310303200.8
1901532000.8
01220241000.8
3200201400.7
260624730.7
1400322000.7
3201002400.6
2606201130.6
2400321000.6
32010141000.6
3200241000.6
203203200.6
320023200.6
3200191500.5
0014322000.5
320132100.5
320131200.5

Most common spreads (14, 63%)Most common spreads (30, 73%)

Teammates

Beats
Won with
Fickle BeamThis move has a 30% chance of its power being doubled.8010043
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010021.6
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510012.8
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901004.7
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.130904.6
Pollen PuffWhen used on an ally, this move restores 1/2 of its max HP instead of dealing damage.901004.2
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130903.1
Syrup BombGives the target the Syrupy status for 3 turns.60902
Hydro Pump110801.6
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701001.2
Loses To
Beaten by
Hyper Voicefoes901007.8
Ice BeamHas a 10% chance of freezing the target.901006.9
Dragon Pulse851005.7
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801005.3
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801003.9
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110703.5
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130903.5
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110703.4
Heat WaveHas a 10% chance of burning targets.foes95903.1
Ice PunchHas a 10% chance of freezing the target.751003
#199

Singles

Moves

Fickle BeamThis move has a 30% chance of its power being doubled.8010088.1
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010064.6
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510042.4
RecoverRestores 1/2 of the user’s max HP.self——32.9
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.1309030.3
YawnMakes the target drowsy. This move never misses.——27.1
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010024.3
Syrup BombGives the target the Syrupy status for 3 turns.609016.6
Hydro Pump1108010.7
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.1309010.1

Abilities

  • RegeneratorThe Pokémon has 1/3 of its max HP restored when it switches out of battle.86
  • Supersweet SyrupWhen the Pokémon enters a battle, opponents’ evasiveness is lowered by 1 stage. This Ability is triggered only once per battle.8.4
  • Sticky HoldThe Pokémon’s held item cannot be stolen or removed by other Pokémon.5.7

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.16.5
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.13
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.12.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.10.2
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.10
  • Yache BerryHalves the damage taken when the holder is hit with a supereffective Ice-type move. Disappears for the duration of the battle after a single use.7.4
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.7
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.3.1
  • Haban BerryHalves the damage taken when the holder is hit with a supereffective Dragon-type move. Disappears for the duration of the battle after a single use.2.6
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.2

Natures

  • ModestSpAAtk48.4
  • QuietSpASpe20.1
  • BoldDefAtk13.7
  • CalmSpDAtk8.6
  • RelaxedDefSpe3.2
  • SassySpDSpe2.6
  • MildSpADef1.9
  • TimidSpeAtk0.7
  • Serious0.1
  • BraveAtkSpe0.1

EV Spreads

HPAtkDefSpASpDSpe%
3200322016.4
3202320013.1
320032025.2
320322004.2
203232003.4
320320203.3
002323202.8
200323202.4
320203202.2
200320322.1
1403220002
320023201.5
322032001.3
003232201.2
320032001
320132101
300032040.9
000320320.7
003232020.7
000322320.7
000323220.6
320562300.6
203203200.6
320320000.6
320030040.6
1900321500.5
320331000.5
260032080.5
300162900.5
2001232200.5

Most common spreads (15, 62%)Most common spreads (30, 72%)

Teammates

Beats
Won with
Fickle BeamThis move has a 30% chance of its power being doubled.8010040.8
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010021.5
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510011.8
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.130908.5
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701005.5
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901003.7
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.8
Syrup BombGives the target the Syrupy status for 3 turns.60902.6
Hydro Pump110801.1
Pollen PuffWhen used on an ally, this move restores 1/2 of its max HP instead of dealing damage.901000.7
Loses To
Beaten by
Ice BeamHas a 10% chance of freezing the target.901006.5
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130906.2
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201004.5
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951004.3
Ice PunchHas a 10% chance of freezing the target.751004.2
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20903.2
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90902.7
Dragon Pulse851002.6
Ice Shard+1401002.5
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801002.2

Move Pool

Physical21

OutrageThe user gains the Rampaging status.random120100
Breaking SwipeLowers targets’ Attack stats by 1 stage.foes60100
Dragon TailIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−66090
Power Whip12085
Seed Bomb80100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
Bullet SeedThe user attacks 2 to 5 times in a row.25100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Double HitThe user attacks twice in a row.3590
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.80100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100
Bug BiteIf the target is holding a Berry, the user eats that Berry and gains its effect.60100
PounceLowers the target’s Speed stat by 1 stage.50100
Astonish30100
Rollout3090
Gyro BallThe lower the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 1 and 150).1100
Heavy SlamThe more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.1100

Special16

Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.13090
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Magical Leaf60—
Syrup BombGives the target the Syrupy status for 3 turns.6090
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.13090
Dragon Pulse85100
Fickle BeamThis move has a 30% chance of its power being doubled.80100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Pollen PuffWhen used on an ally, this move restores 1/2 of its max HP instead of dealing damage.90100
InfestationGives the target the Bound status.20100
Hydro Pump11080

Status17

Cursevaries——
Dragon CheerGives allies a Critical-Hit Ratio Boost. Dragon types receive a 2-stage boost. All other types receive a 1-stage boost.allies——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Grassy TerrainTurns the entire field into Grassy Terrain for 5 turns.field——
GrowthBoosts the user’s Attack and Sp. Atk stats by 1 stage. In harsh sunlight, these stats will be boosted by 2 stages instead.self——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RecoverRestores 1/2 of the user’s max HP.self——
RecycleRegenerates the last held item that the user consumed. The user then holds this item once more.self——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Sweet ScentLowers targets’ evasiveness by 2 stages.foes—100
YawnMakes the target drowsy. This move never misses.——