Base Stats

Golisopod#0768

#0768Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-6#10#6
Past season
Type
  • Bug
  • Water
Abilities
  • Emergency ExitThe Pokémon switches out of battle when its HP drops to 1/2 or less of its max.
Weight238.1 lbs · 108.0kg
@50
HP75150
Atk125145
Def140160
SpA6080
SpD90110
Spe4060
Σ530
Speed Range
54min600 EV9232 EV101max
Mega Golisopod
Type
  • Bug
  • Steel
Abilities
  • Tough ClawsBoosts the power of the Pokémon’s contact moves by 30%.
Weight326.3 lbs · 148.0kg
@50
HP75150
Atk150170
Def175195
SpA7090
SpD120140
Spe4060
Σ630
Speed Range
54min600 EV9232 EV101max
#10

Doubles

Moves

Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.8010094.8
Iron HeadHas a 20% chance of making the target flinch.8010080.8
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——63.9
Swords DanceBoosts the user’s Attack stat by 2 stages.self——41.7
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010035.8
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.8510022.2
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+210010018.5
Drill RunThis move has a 1-stage Critical-Hit Ratio Boost.809511.4
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201008.1
Aqua Jet+1401007

Abilities

  • Emergency ExitThe Pokémon switches out of battle when its HP drops to 1/2 or less of its max.100

Items

  • GolisopiteA held item that allows Golisopod to Mega Evolve.98.2
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.2
  • Silver PowderBoosts the power of the holder’s Bug-type moves by 20%.0.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.1
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.0.1
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.1
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.~0
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.~0
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.~0

Natures

  • AdamantAtkSpA61.1
  • BraveAtkSpe32.5
  • CarefulSpDSpA2.4
  • SassySpDSpe1.5
  • ImpishDefSpA0.7
  • RelaxedDefSpe0.5
  • JollySpeSpA0.5
  • NaughtyAtkSpD0.3
  • LonelyAtkDef0.1
  • Serious0.1

EV Spreads

HPAtkDefSpASpDSpe%
3232002043.4
323220007.4
323200022.9
323200112.3
322500902.3
232003202.1
032203201.8
3220001401.6
325002901.5
032320201.2
232320001.2
323000401.1
323210101
313200301
323200001
273200700.8
313200210.8
322003200.8
3215001900.7
320203200.6
323010300.5
303200400.5
2432001000.5
2332000110.4
2032001400.4
253250400.4
1432002000.4
253200900.4
232000320.3
032003220.3

Most common spreads (11, 68%)Most common spreads (30, 80%)

Teammates

Beats
Won with
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.8010051.4
Iron HeadHas a 20% chance of making the target flinch.8010019.4
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701009.2
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.851005.7
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+21001005.2
Drill RunThis move has a 1-stage Critical-Hit Ratio Boost.80953.5
Aqua Jet+1401002.2
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201001.5
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701000.6
Rock SlideHas a 30% chance of making targets flinch.foes75900.5
Loses To
Beaten by
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.12010012.3
Heat WaveHas a 10% chance of burning targets.foes95909.9
FlamethrowerHas a 10% chance of burning the target.901008.2
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301005.7
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501004.8
Hyper Voicefoes901004.1
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801003.6
Armor CannonLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.2
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.751002.9
#6

Singles

Moves

Iron HeadHas a 20% chance of making the target flinch.8010068.3
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010067.3
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+210010055.7
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.8010050.4
Swords DanceBoosts the user’s Attack stat by 2 stages.self——32.8
Drill RunThis move has a 1-stage Critical-Hit Ratio Boost.809532.3
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010030.5
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010020
Aqua Jet+14010015.7
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——12.1

Abilities

  • Emergency ExitThe Pokémon switches out of battle when its HP drops to 1/2 or less of its max.100

Items

  • GolisopiteA held item that allows Golisopod to Mega Evolve.97.8
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.6
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.0.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.2
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.1
  • Silver PowderBoosts the power of the holder’s Bug-type moves by 20%.0.1
  • Eject ButtonSwitches the holder out of battle when the holder takes damage from a move. Disappears for the duration of the battle after a single use.0.1
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.1
  • Red CardWhen the holder takes damage from a move, the attacker is forced to switch out of battle. Disappears for the duration of the battle after a single use.~0
  • DelphoxiteA held item that allows Delphox to Mega Evolve.~0

Natures

  • AdamantAtkSpA83.4
  • BraveAtkSpe11.3
  • CarefulSpDSpA2
  • ImpishDefSpA1.6
  • JollySpeSpA0.4
  • RelaxedDefSpe0.4
  • SassySpDSpe0.3
  • NaughtyAtkSpD0.3
  • LonelyAtkDef0.1
  • LaxDefSpD~0

EV Spreads

HPAtkDefSpASpDSpe%
3232002025.6
3232200011.6
313200308.8
323200025.5
313200035
313230003.8
132100322.4
313220102
3120002131.9
323210101.9
232320001.3
323200111.2
313210201.2
313200211.1
323210011
232003200.9
032320200.9
323200000.8
032203200.7
293200050.6
322003200.6
303200040.5
3111001230.5
313210020.5
232000320.5
313220010.4
313210110.4
320203200.4
2132000130.4
253200900.4

Most common spreads (14, 73%)Most common spreads (30, 83%)

Teammates

Beats
Won with
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010020.6
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.8010018.8
Iron HeadHas a 20% chance of making the target flinch.8010018.7
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+210010017.2
Drill RunThis move has a 1-stage Critical-Hit Ratio Boost.80958
Aqua Jet+1401005.2
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701004.9
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201004.3
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.851001.1
Throat ChopGives the target the Throat Chopped status.801000.3
Loses To
Beaten by
FlamethrowerHas a 10% chance of burning the target.9010016.6
Fire BlastHas a 10% chance of burning the target.110855.2
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001004.5
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201004.2
Aura SphereThis move never misses.80—3.5
Sparkling AriaCures targets of their burns.all901003.3
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.751003.2
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801002.9
Dark PulseHas a 20% chance of making the target flinch.801002.7
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.6

Move Pool

Physical33

First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+2100100
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.80100
X-Scissor80100
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090
Bug BiteIf the target is holding a Berry, the user eats that Berry and gains its effect.60100
PounceLowers the target’s Speed stat by 1 stage.50100
Pin MissileThe user attacks 2 to 5 times in a row.2595
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.85100
WaterfallHas a 20% chance of making the target flinch.80100
DiveThe user gains the Submerged status on the turn this move is used, then attacks on the following turn.80100
Razor ShellHas a 50% chance of lowering the target’s Defense stat by 1 stage.7595
Aqua Jet+140100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
SlashThis move has a 1-stage Critical-Hit Ratio Boost.80100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Double HitThe user attacks twice in a row.3590
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Gunk ShotHas a 30% chance of poisoning the target.12080
Poison JabHas a 30% chance of poisoning the target.80100
Throat ChopGives the target the Throat Chopped status.80100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.70100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Iron HeadHas a 20% chance of making the target flinch.80100
Drill RunThis move has a 1-stage Critical-Hit Ratio Boost.8095
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Rollout3090

Special19

SurfThis move’s power is doubled against targets that have the Submerged status.all90100
ScaldHas a 30% chance of burning the target. Cures the user and target of being frozen.80100
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes9085
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
Bug BuzzHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Struggle BugLowers targets’ Sp. Atk stats by 1 stage.foes50100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Sludge WaveHas a 10% chance of poisoning targets.all95100
Sludge BombHas a 30% chance of poisoning the target.90100
VenoshockThis move’s power is doubled if the target is poisoned or badly poisoned.65100
Ice BeamHas a 10% chance of freezing the target.90100
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes11070
Icy WindLowers targets’ Speed stats by 1 stage.foes5595
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Dark PulseHas a 20% chance of making the target flinch.80100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Mud ShotLowers the target’s Speed stat by 1 stage.5595

Status16

AgilityBoosts the user’s Speed stat by 2 stages.self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
ScreechLowers the target’s Defense stat by 2 stages.—85
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpikesGives the opponent’s side the Spikes status.hazard——
SpiteRemoves 4 PP from the move last used by the target.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
TauntGives the target the Taunted status.—100
Wide GuardDuring the turn this move is used, the user protects its side from moves that target all allies.+3side——