Base Stats

Rillaboom#0812

#0812Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-6#1#11
Past season
Type
  • Grass
Abilities
  • OvergrowBoosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to 1/3 or less of its max.
  • HiddenGrassy SurgeTurns the entire field into Grassy Terrain for 5 turns when the Pokémon enters a battle.
Weight198.4 lbs · 90.0kg
@50
HP100175
Atk125145
Def90110
SpA6080
SpD7090
Spe85105
Σ530
Speed Range
94min1050 EV13732 EV150max
#1

Doubles

Moves

Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.5510097.3
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+34010094.8
Wood HammerThe user takes 1/3 of the damage dealt by this move.12010078.4
High Horsepower959550.2
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010047.5
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——12.4
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651007.6
Drum BeatingLowers the target’s Speed stat by 1 stage.801002.7
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.751001.7
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.1201001.6

Abilities

  • Grassy SurgeTurns the entire field into Grassy Terrain for 5 turns when the Pokémon enters a battle.99.9
  • OvergrowBoosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to 1/3 or less of its max.0.1

Items

  • Miracle SeedBoosts the power of the holder’s Grass-type moves by 20%.60.1
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.9.9
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.8.9
  • Grassy SeedBoosts the holder’s Defense stat by 1 stage on Grassy Terrain. Disappears for the duration of the battle after a single use.5.5
  • Eject ButtonSwitches the holder out of battle when the holder takes damage from a move. Disappears for the duration of the battle after a single use.3.8
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.3.2
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.2.6
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.1.2
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.1
  • Terrain ExtenderWhen the holder creates terrain with its moves or Ability, the duration is extended by 3 turns. (Total duration: 8 turns)0.7

Natures

  • AdamantAtkSpA85.2
  • BraveAtkSpe4.6
  • CarefulSpDSpA3.8
  • SassySpDSpe2.6
  • JollySpeSpA2
  • ImpishDefSpA1
  • RelaxedDefSpe0.3
  • NaughtyAtkSpD0.1
  • LonelyAtkDef0.1
  • HastySpeDef~0

EV Spreads

HPAtkDefSpASpDSpe%
3232000212.3
323200209.2
1825501083.9
323220002.4
232000322.3
303100231.7
24150014131.7
3215001811.5
320403001.4
320203201.1
3215001901.1
325002901
263010450.8
832000260.6
322500900.6
032002320.6
2828000100.6
3211002030.6
183220680.6
3250019100.5
293120130.5
313200030.5
1822000260.5
323200110.5
232003200.4
032200320.4
322500180.4
2510103000.4
173240580.4
2432001000.4

Most common spreads (15, 42%)Most common spreads (30, 49%)

Teammates

Beats
Won with
Wood HammerThe user takes 1/3 of the damage dealt by this move.12010040.5
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.5510036
High Horsepower959512.5
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701005.3
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+3401002.5
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651001.2
Drum BeatingLowers the target’s Speed stat by 1 stage.801000.7
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.1201000.3
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.751000.2
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.551000.1
Loses To
Beaten by
Hyper Voicefoes901008.8
Heat WaveHas a 10% chance of burning targets.foes95908.2
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201006.4
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201005.4
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801005.2
Dire ClawHas a 30% chance of leaving the target poisoned, paralyzed, or asleep.801004.5
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110704.3
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801003.1
Sludge BombHas a 30% chance of poisoning the target.901003
EruptionThe less HP the user has left, the lower this move’s power (ranging between 1 and 150).foes1501002.6
#11

Singles

Moves

Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.5510097.2
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010072.1
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510061.5
High Horsepower959551.7
Drum BeatingLowers the target’s Speed stat by 1 stage.8010049.1
Wood HammerThe user takes 1/3 of the damage dealt by this move.12010015.4
Leech SeedGives the target the Leech Seeded status.—9013.7
TauntGives the target the Taunted status.—10011.3
Swords DanceBoosts the user’s Attack stat by 2 stages.self——4.4
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.11004.2

Abilities

  • Grassy SurgeTurns the entire field into Grassy Terrain for 5 turns when the Pokémon enters a battle.99.8
  • OvergrowBoosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to 1/3 or less of its max.0.2

Items

  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.23.9
  • Miracle SeedBoosts the power of the holder’s Grass-type moves by 20%.23.5
  • Terrain ExtenderWhen the holder creates terrain with its moves or Ability, the duration is extended by 3 turns. (Total duration: 8 turns)17
  • Grassy SeedBoosts the holder’s Defense stat by 1 stage on Grassy Terrain. Disappears for the duration of the battle after a single use.10.7
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.8
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.5.7
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.4.5
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1.7
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.1.2
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.1

Natures

  • AdamantAtkSpA86.8
  • CarefulSpDSpA6.7
  • ImpishDefSpA2.3
  • JollySpeSpA2.1
  • BraveAtkSpe1.2
  • SassySpDSpe0.3
  • NaughtyAtkSpD0.2
  • RelaxedDefSpe0.1
  • LonelyAtkDef0.1
  • CalmSpDAtk~0

EV Spreads

HPAtkDefSpASpDSpe%
3232000237.4
323220007.3
323200206.8
232000324.9
322003203.9
323210102.5
327102601.4
3218001601.3
320203201.3
032200320.9
032002320.9
263200080.8
303200040.6
320003220.6
3211002300.6
323210010.5
132100320.5
2432000100.5
032000320.5
3215000190.5
325002900.5
313200030.5
323200000.5
232320000.4
323200110.4
1819002900.4
320320200.4
323100030.4
322500090.4
322320000.3

Most common spreads (12, 69%)Most common spreads (30, 78%)

Teammates

Beats
Won with
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.5510051
Drum BeatingLowers the target’s Speed stat by 1 stage.8010017.3
High Horsepower95959.9
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651007.6
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201007.1
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701004.9
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.1201000.5
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.751000.5
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.551000.4
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+3401000.3
Loses To
Beaten by
FlamethrowerHas a 10% chance of burning the target.901008
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201006.1
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801003.4
Sludge WaveHas a 10% chance of poisoning targets.all951003.3
Ice Shard+1401002.8
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801002.4
Ice PunchHas a 10% chance of freezing the target.751002.4
Dire ClawHas a 30% chance of leaving the target poisoned, paralyzed, or asleep.801002.3
Aura SphereThis move never misses.80—2.2
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+21001002.2

Move Pool

Physical34

Solar BladeThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.125100
Wood HammerThe user takes 1/3 of the damage dealt by this move.120100
Seed Bomb80100
Drum BeatingLowers the target’s Speed stat by 1 stage.80100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Bullet SeedThe user attacks 2 to 5 times in a row.25100
Focus PunchThis move fails if the user has already taken damage from a move in the same turn.−3150100
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Hammer ArmLowers the user’s Speed stat by 1 stage.10090
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.80100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Low SweepLowers the target’s Speed stat by 1 stage.65100
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Mega Kick12075
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+340100
Double HitThe user attacks twice in a row.3590
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
High Horsepower9595
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
Brutal Swingall60100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100

Special16

Frenzy PlantThe user gains the Recharging status on the turn after this move is used.15090
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.13090
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Boomburstall140100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595

Status17

Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Grassy TerrainTurns the entire field into Grassy Terrain for 5 turns.field——
GrowthBoosts the user’s Attack and Sp. Atk stats by 1 stage. In harsh sunlight, these stats will be boosted by 2 stages instead.self——
Leech SeedGives the target the Leech Seeded status.—90
Noble RoarLowers the target’s Attack and Sp. Atk stats by 1 stage.—100
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
ScreechLowers the target’s Defense stat by 2 stages.—85
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
TauntGives the target the Taunted status.—100
Worry SeedChanges the target’s Ability to Insomnia.—100