Base Stats

Mamoswine#0473

#0473Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-1#78#41M-2#86#48M-3#64#54M-4#60#58M-5#67#56M-6#98#50
Past season
Type
  • Ice
  • Ground
Abilities
  • ObliviousThe Pokémon cannot gain the Infatuated or Taunted statuses and is unaffected by Intimidate.
  • Snow CloakBoosts the Pokémon’s evasiveness by 25% in snow.
  • HiddenThick FatHalves the damage the Pokémon takes from Fire- and Ice-type moves.
Weight641.5 lbs · 291.0kg
@50
HP110185
Atk130150
Def80100
SpA7090
SpD6080
Spe80100
Σ530
Speed Range
90min1000 EV13232 EV145max
#98

Doubles

Moves

Ice Shard+14010080.3
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——69.7
High Horsepower959566.2
Icicle CrashHas a 30% chance of making the target flinch.859063.4
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010040.2
Rock SlideHas a 30% chance of making targets flinch.foes759028.6
Icicle SpearThe user attacks 2 to 5 times in a row.251009.3
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651007.5
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.1201003.6
Iron HeadHas a 20% chance of making the target flinch.801003.3

Abilities

  • ObliviousThe Pokémon cannot gain the Infatuated or Taunted statuses and is unaffected by Intimidate.71.5
  • Thick FatHalves the damage the Pokémon takes from Fire- and Ice-type moves.25.6
  • Snow CloakBoosts the Pokémon’s evasiveness by 25% in snow.2.9

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.40.7
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.24.1
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.12.3
  • Never-Melt IceBoosts the power of the holder’s Ice-type moves by 20%.3.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.2.4
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.2.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.1.9
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.1.5
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.3
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.1

Natures

  • AdamantAtkSpA71.7
  • JollySpeSpA17
  • BraveAtkSpe4.8
  • ImpishDefSpA1.5
  • NaughtyAtkSpD1.3
  • CarefulSpDSpA1.3
  • LonelyAtkDef0.7
  • HastySpeDef0.4
  • NaiveSpeSpD0.4
  • SassySpDSpe0.3

EV Spreads

HPAtkDefSpASpDSpe%
2320003237.9
032002329.8
032200326
323220006
323200204.4
323200023.2
032000322.3
232003201.6
232320001
1432002000.8
032101320.7
2232000120.7
032203200.6
132001320.6
323200000.6
132000320.6
032320200.5
430000320.5
1532000190.4
332000310.4
2432000100.4
432000300.4
1532001900.4
032320020.4
632000280.3
032003220.3
023203200.3
1232000220.3

Most common spreads (11, 74%)Most common spreads (28, 81%)

Teammates

Beats
Won with
High Horsepower959532.5
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010023.9
Ice Shard+14010020.2
Icicle CrashHas a 30% chance of making the target flinch.859012
Rock SlideHas a 30% chance of making targets flinch.foes75905.6
Icicle SpearThe user attacks 2 to 5 times in a row.251002
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.751000.6
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651000.5
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.100800.4
Heavy SlamThe more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.11000.3
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201007.3
Heat WaveHas a 10% chance of burning targets.foes95905.7
Hyper Voicefoes901005.7
Iron HeadHas a 20% chance of making the target flinch.801005.2
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.551004.7
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801004.5
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201004.2
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501003.7
Make It RainLowers the user’s Sp. Atk stat by 2 stages.foes120953.6
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801003.6
#50

Singles

Moves

EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010098.5
Ice Shard+14010097.4
Icicle CrashHas a 30% chance of making the target flinch.859055
Stealth RockGives the opponent’s side the Stealth Rock status.hazard——35.5
Icicle SpearThe user attacks 2 to 5 times in a row.2510031.8
Rock TombLowers the target’s Speed stat by 1 stage.609529.4
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.110022
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.100805.2
Rock SlideHas a 30% chance of making targets flinch.foes75904.9
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003.4

Abilities

  • ObliviousThe Pokémon cannot gain the Infatuated or Taunted statuses and is unaffected by Intimidate.59.1
  • Thick FatHalves the damage the Pokémon takes from Fire- and Ice-type moves.40
  • Snow CloakBoosts the Pokémon’s evasiveness by 25% in snow.0.8

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.85.5
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.4.7
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.2
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.1.8
  • Never-Melt IceBoosts the power of the holder’s Ice-type moves by 20%.1
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.0.9
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.0.7
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.0.6
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.6
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.0.4

Natures

  • AdamantAtkSpA83.1
  • JollySpeSpA12
  • ImpishDefSpA1.3
  • NaughtyAtkSpD1.1
  • CarefulSpDSpA0.7
  • BraveAtkSpe0.5
  • LonelyAtkDef0.4
  • NaiveSpeSpD0.3
  • RelaxedDefSpe0.1
  • HastySpeDef0.1

EV Spreads

HPAtkDefSpASpDSpe%
2320003252.3
0322003213.6
032002329.2
323220002.4
032101322.3
323200022.3
032000322
323200201.5
232320000.7
132100320.5
253200090.4
132000320.4
032020320.4
232003200.3
032100320.3
032320200.3
032001320.3
032203200.3
322320000.3

Most common spreads (8, 86%)Most common spreads (19, 90%)

Teammates

Beats
Won with
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010044.4
Ice Shard+14010033
Icicle CrashHas a 30% chance of making the target flinch.85909.8
Icicle SpearThe user attacks 2 to 5 times in a row.251006.7
Rock TombLowers the target’s Speed stat by 1 stage.60952.8
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.100800.7
Rock SlideHas a 30% chance of making targets flinch.foes75900.6
High Horsepower95950.3
AvalancheThis move’s power is doubled if the target has already dealt damage to the user with a move in the same turn.−4601000.3
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651000.3
Loses To
Beaten by
Aqua Jet+1401005.1
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001004.3
FlamethrowerHas a 10% chance of burning the target.901004.2
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801004.1
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.3
Ice Shard+1401003.3
Shadow Sneak+1401003.1
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701003.1
Aura SphereThis move never misses.80—2.9
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801002.5

Move Pool

Physical35

EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
High Horsepower9595
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Sand TombGives the target the Bound status.3585
FissureKnocks out the target. The accuracy of this move is fixed at 30%.130
Icicle CrashHas a 30% chance of making the target flinch.8590
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.6595
AvalancheThis move’s power is doubled if the target has already dealt damage to the user with a move in the same turn.−460100
Ice Shard+140100
Icicle SpearThe user attacks 2 to 5 times in a row.25100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
ThrashThe user gains the Rampaging status.random120100
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Double HitThe user attacks twice in a row.3590
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.80100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Throat ChopGives the target the Throat Chopped status.80100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
BiteHas a 30% chance of making the target flinch.60100
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Smack DownIf the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.50100
Rock BlastThe user attacks 2 to 5 times in a row.2590
Iron HeadHas a 20% chance of making the target flinch.80100
Heavy SlamThe more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.1100
Hard PressThe more HP the target has left, the greater this move’s power (ranging between 1 and 100).1100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special11

Ice BeamHas a 10% chance of freezing the target.90100
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes11070
Freeze-DryThis move is also super effective against Water-type Pokémon.70100
Icy WindLowers targets’ Speed stats by 1 stage.foes5595
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Mud-SlapLowers the target’s accuracy by 1 stage.20100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Ancient PowerHas a 10% chance of boosting the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed stats by 1 stage.60100

Status18

AmnesiaBoosts the user’s Sp. Def stat by 2 stages.self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
CharmLowers the target’s Attack stat by 2 stages.—100
Cursevaries——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
HazeEliminates every stat change on the entire field.field——
Mistside——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
SandstormSummons a sandstorm for 5 turns.field——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SnowscapeSummons snow for 5 turns.field——
Stealth RockGives the opponent’s side the Stealth Rock status.hazard——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——