Base Stats

Emolga#0587

#0587Window Jul 08 – Aug 05M-1M-2M-3M-4M-5M-6M-72026-08-05DoublesSinglesM-1#188#176M-2#183#173M-3#202#190M-4#199#189
Past season
Type
  • Electric
  • Flying
Abilities
  • StaticWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being paralyzed.
  • HiddenMotor DriveElectric-type moves do not work on the Pokémon. Instead, they boost its Speed stat by 1 stage.
Weight11 lbs · 5.0kg
@50
HP55130
Atk7595
Def6080
SpA7595
SpD6080
Spe103123
Σ428
Speed Range
110min1230 EV15532 EV170max
#199

Doubles

Moves

Air SlashHas a 30% chance of making the target flinch.759543.8
NuzzleParalyzes the target.2010038.4
EncoreGives the target the Encore status.—10037.1
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——30.7
DischargeHas a 30% chance of paralyzing targets.all8010027.5
ElectrowebLowers targets’ Speed stats by 1 stage.foes559522.9
Speed SwapThe user and the target swap their Speed stats.——22.6
TauntGives the target the Taunted status.—10021.1
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010017.3
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010016.6

Abilities

  • Motor DriveElectric-type moves do not work on the Pokémon. Instead, they boost its Speed stat by 1 stage.78.7
  • StaticWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being paralyzed.21.3

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.46.5
  • MagnetBoosts the power of the holder’s Electric-type moves by 20%.6.9
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.6.4
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.6.1
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.5
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.4.6
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.4.1
  • Charti BerryHalves the damage taken when the holder is hit with a supereffective Rock-type move. Disappears for the duration of the battle after a single use.2.7
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.2.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.2.2

Natures

  • TimidSpeAtk53.8
  • JollySpeSpA15.1
  • ModestSpAAtk14
  • AdamantAtkSpA4.1
  • HastySpeDef2.7
  • NaiveSpeSpD2.3
  • NaughtyAtkSpD2
  • ImpishDefSpA1.2
  • LaxDefSpD0.8
  • LonelyAtkDef0.7

EV Spreads

HPAtkDefSpASpDSpe%
2003203228.3
002320325.5
232000325.2
320200324.6
000320324.5
032200323.1
000322322.9
320002322.8
032002322.5
100321322.4
320020321.9
101320321.9
232320001.5
290500321.5
320101321.3
323200021.2
322000321.1
320000321
032000320.8
320032020.8
020320320.6
032320020.6
090025320.6
231100320.5
200032320.5
032003220.5
001321320.5
331000320.5
003202320.4
2200120320.4

Most common spreads (14, 69%)Most common spreads (30, 80%)

Teammates

Beats
Won with
DischargeHas a 30% chance of paralyzing targets.all8010029.3
Air SlashHas a 30% chance of making the target flinch.759521.9
ElectrowebLowers targets’ Speed stats by 1 stage.foes559510
ThunderboltHas a 10% chance of paralyzing the target.901005.9
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.551005.4
Rising VoltageThis move’s power is doubled if the target is under the effect of Electric Terrain.701004.7
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701004.1
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901003.6
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901003.5
Dual WingbeatThe user attacks twice in a row.40903
Loses To
Beaten by
Rock SlideHas a 30% chance of making targets flinch.foes759012.4
Heat WaveHas a 10% chance of burning targets.foes95906
Hyper Voicefoes901005.6
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110705.2
Dazzling Gleamfoes801002.5
Ice PunchHas a 10% chance of freezing the target.751002.5
EruptionThe less HP the user has left, the lower this move’s power (ranging between 1 and 150).foes1501002.2
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20902.2
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951002
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901001.8
#189

Singles

Moves

NuzzleParalyzes the target.2010068.9
EncoreGives the target the Encore status.—10058.8
Air SlashHas a 30% chance of making the target flinch.759545.7
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010035.4
TauntGives the target the Taunted status.—10032.4
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010020.4
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——15.6
ThunderboltHas a 10% chance of paralyzing the target.9010013.2
CharmLowers the target’s Attack stat by 2 stages.—10012.4
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010012.1

Abilities

  • Motor DriveElectric-type moves do not work on the Pokémon. Instead, they boost its Speed stat by 1 stage.80.7
  • StaticWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being paralyzed.19.3

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.50.9
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.9.3
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.6.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.6
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.5.1
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.2.2
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1.9
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.1.8
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.8
  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.1.6

Natures

  • TimidSpeAtk59.6
  • JollySpeSpA17.2
  • ModestSpAAtk5.3
  • NaiveSpeSpD4.9
  • AdamantAtkSpA3.7
  • HastySpeDef2.8
  • BoldDefAtk1.6
  • ImpishDefSpA1.1
  • CarefulSpDSpA0.7
  • LonelyAtkDef0.5

EV Spreads

HPAtkDefSpASpDSpe%
2003203229.9
320200325.9
232000325.1
320020324.7
101320324.5
320101322.8
002320322.3
100321322.3
320002322.1
310300322
032200321.8
320000321.8
000320321.7
001321321.7
322000321.5
000322321.3
032002321.3
020320321
110320320.9
203200320.9
132100320.8
032003220.8
323200020.6
300310320.6
032000320.6
320320020.5
310030320.5
032020320.5
003202320.4
100320320.4

Most common spreads (14, 69%)Most common spreads (30, 81%)

Teammates

Beats
Won with
Air SlashHas a 30% chance of making the target flinch.759539.1
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010013.9
ThunderboltHas a 10% chance of paralyzing the target.9010011
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901008.3
NuzzleParalyzes the target.201006.1
Dual WingbeatThe user attacks twice in a row.40904.1
DischargeHas a 30% chance of paralyzing targets.all801003.9
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.551003.9
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110702.4
Electro BallThe higher the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 40 and 150).11002.3
Loses To
Beaten by
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20905.3
Shadow Sneak+1401003.5
FlamethrowerHas a 10% chance of burning the target.901003.1
Ice PunchHas a 10% chance of freezing the target.751003.1
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.8
Ice BeamHas a 10% chance of freezing the target.901002.8
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801002.6
Bullet Punch+1401002.2
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201002
Power Gem801002

Move Pool

Physical11

Wild ChargeThe user takes 1/4 of the damage dealt by this move.90100
NuzzleParalyzes the target.20100
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100
Dual WingbeatThe user attacks twice in a row.4090
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
CovetIf the user is not already holding an item, it steals the target’s held item.60100
Quick Attack+140100
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
PounceLowers the target’s Speed stat by 1 stage.50100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100

Special13

ThunderboltHas a 10% chance of paralyzing the target.90100
DischargeHas a 30% chance of paralyzing targets.all80100
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Rising VoltageThis move’s power is doubled if the target is under the effect of Electric Terrain.70100
ElectrowebLowers targets’ Speed stats by 1 stage.foes5595
Charge BeamHas a 70% chance of boosting the user’s Sp. Atk stat by 1 stage.5090
Electro BallThe higher the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 40 and 150).1100
Air SlashHas a 30% chance of making the target flinch.7595
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100

Status22

AgilityBoosts the user’s Speed stat by 2 stages.self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
ChargeBoosts the user’s Sp. Def stat by 1 stage. The user gains the Electric Boost status.self——
CharmLowers the target’s Attack stat by 2 stages.—100
DefogLowers the target’s evasiveness by 1 stage. Removes statuses such as Reflect, Spikes, and Safeguard, as well as any terrain.——
Double TeamBoosts the user’s evasiveness by 1 stage.self——
Eerie ImpulseLowers the target’s Sp. Atk stat by 2 stages.—100
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoostRestores 1/2 of the user’s max HP. If the user is a Flying type, it will lose the Flying type for the turn.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
Speed SwapThe user and the target swap their Speed stats.——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
TauntGives the target the Taunted status.—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
TickleLowers the target’s Attack and Defense stats by 1 stage.—100