Base Stats

Emolga#0587

#0587Window May 13 – Jun 17M-1M-2M-3M-4M-5M-6M-72026-06-17DoublesSinglesM-1#188#176M-2#183#173
Past season
Type
  • Electric
  • Flying
Abilities
  • StaticWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being paralyzed.
  • HiddenMotor DriveElectric-type moves do not work on the Pokémon. Instead, they boost its Speed stat by 1 stage.
Weight11 lbs · 5.0kg
@50
HP55130
Atk7595
Def6080
SpA7595
SpD6080
Spe103123
Σ428
Speed Range
110min1230 EV15532 EV170max
#183

Doubles

Moves

NuzzleParalyzes the target.2010049.6
EncoreGives the target the Encore status.—10042.5
Air SlashHas a 30% chance of making the target flinch.759537.8
TauntGives the target the Taunted status.—10030.5
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——30.2
ElectrowebLowers targets’ Speed stats by 1 stage.foes559526.6
DischargeHas a 30% chance of paralyzing targets.all8010017.6
Speed SwapThe user and the target swap their Speed stats.——16.8
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——13.7
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010013.6

Abilities

  • Motor DriveElectric-type moves do not work on the Pokémon. Instead, they boost its Speed stat by 1 stage.84.5
  • StaticWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being paralyzed.15.5

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.49.2
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.8.6
  • MagnetBoosts the power of the holder’s Electric-type moves by 20%.7.2
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.5
  • Charti BerryHalves the damage taken when the holder is hit with a supereffective Rock-type move. Disappears for the duration of the battle after a single use.4.1
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.3.2
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.2.9
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.1.8
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1.5

Natures

  • TimidSpeAtk49
  • JollySpeSpA23.7
  • ModestSpAAtk11.5
  • AdamantAtkSpA5
  • HastySpeDef3.6
  • RashSpASpD1.2
  • BraveAtkSpe1.1
  • MildSpADef0.9
  • CalmSpDAtk0.8
  • NaughtyAtkSpD0.7

EV Spreads

HPAtkDefSpASpDSpe%
2003203224.3
232000327.1
320200326.2
132100324.5
201031324
000322323.8
002320323.6
000320323.1
100321322.8
101320322.6
320101322.4
320020322.1
320000321.9
320002321.4
320032021.3
032002321.3
0014020321
032200320.9
323200200.7
001321320.7
2431000110.6
2032000140.6
322000320.6
032003220.6
003203220.6
009250320.6
323200020.6
320032200.5
1322300100.5
310002320.5

Most common spreads (15, 71%)Most common spreads (30, 81%)

Teammates

Beats
Won with
Air SlashHas a 30% chance of making the target flinch.759523
DischargeHas a 30% chance of paralyzing targets.all8010018.1
ElectrowebLowers targets’ Speed stats by 1 stage.foes559511.9
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.551008.7
ThunderboltHas a 10% chance of paralyzing the target.901008.1
Dual WingbeatThe user attacks twice in a row.40907.1
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901004.7
NuzzleParalyzes the target.201004.4
Electro BallThe higher the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 40 and 150).11003.5
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701003.4
Loses To
Beaten by
Rock SlideHas a 30% chance of making targets flinch.foes759011.8
Hyper Voicefoes901006.1
Heat WaveHas a 10% chance of burning targets.foes95905.2
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110704.3
Dazzling Gleamfoes801002.8
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20902.4
EruptionThe less HP the user has left, the lower this move’s power (ranging between 1 and 150).foes1501002.1
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002
Ice BeamHas a 10% chance of freezing the target.901001.9
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201001.8
#173

Singles

Moves

NuzzleParalyzes the target.2010071.3
EncoreGives the target the Encore status.—10061
Air SlashHas a 30% chance of making the target flinch.759552.6
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010034.1
TauntGives the target the Taunted status.—10026.6
CharmLowers the target’s Attack stat by 2 stages.—10021.6
ThunderboltHas a 10% chance of paralyzing the target.9010015.3
Eerie ImpulseLowers the target’s Sp. Atk stat by 2 stages.—10012.1
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010011.5
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——11.4

Abilities

  • Motor DriveElectric-type moves do not work on the Pokémon. Instead, they boost its Speed stat by 1 stage.70.8
  • StaticWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being paralyzed.29.2

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.51.9
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.10.3
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.8.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.4.9
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.4.7
  • MagnetBoosts the power of the holder’s Electric-type moves by 20%.3.6
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.2.4
  • Light BallWhen held by a Pikachu, doubles the holder’s Attack and Sp. Atk.2.1
  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.1.5
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.1.2

Natures

  • TimidSpeAtk58.5
  • JollySpeSpA19.9
  • ModestSpAAtk4.3
  • CalmSpDAtk3.5
  • NaiveSpeSpD3.2
  • HastySpeDef2.8
  • BoldDefAtk2.6
  • AdamantAtkSpA1.6
  • ImpishDefSpA1.6
  • CarefulSpDSpA0.7

EV Spreads

HPAtkDefSpASpDSpe%
2003203225.1
101320328.7
320200325.8
232000324.1
320101323.7
000320322.6
100321322.5
000322322.1
320002322
203200322
020320321.9
320020321.9
002320321.8
320203201.8
310300321.7
100320321.4
3201102301.4
320000321.3
310201321.3
132100321.2
320320021.2
032200321.1
032002321.1
1302100320.8
320320200.8
322000320.7
310030320.6
0017017320.6
290500320.5
290003250.5

Most common spreads (15, 68%)Most common spreads (30, 82%)

Teammates

Beats
Won with
Air SlashHas a 30% chance of making the target flinch.759543.1
ThunderboltHas a 10% chance of paralyzing the target.9010015.5
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010010.4
NuzzleParalyzes the target.201006.5
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.551004.8
DischargeHas a 30% chance of paralyzing targets.all801004.7
Electro BallThe higher the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 40 and 150).11003.8
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901002.3
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002
Dual WingbeatThe user attacks twice in a row.40902
Loses To
Beaten by
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20905.2
Shadow Sneak+1401003.1
Power Gem801003
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.8
Ice BeamHas a 10% chance of freezing the target.901002.6
Rock TombLowers the target’s Speed stat by 1 stage.60952.6
Rock SlideHas a 30% chance of making targets flinch.foes75902.5
FlamethrowerHas a 10% chance of burning the target.901002.4
Aqua Jet+1401002.1
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801002.1

Move Pool

Physical11

Wild ChargeThe user takes 1/4 of the damage dealt by this move.90100
NuzzleParalyzes the target.20100
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100
Dual WingbeatThe user attacks twice in a row.4090
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
CovetIf the user is not already holding an item, it steals the target’s held item.60100
Quick Attack+140100
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
PounceLowers the target’s Speed stat by 1 stage.50100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100

Special13

ThunderboltHas a 10% chance of paralyzing the target.90100
DischargeHas a 30% chance of paralyzing targets.all80100
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Rising VoltageThis move’s power is doubled if the target is under the effect of Electric Terrain.70100
ElectrowebLowers targets’ Speed stats by 1 stage.foes5595
Charge BeamHas a 70% chance of boosting the user’s Sp. Atk stat by 1 stage.5090
Electro BallThe higher the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 40 and 150).1100
Air SlashHas a 30% chance of making the target flinch.7595
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100

Status22

AgilityBoosts the user’s Speed stat by 2 stages.self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
ChargeBoosts the user’s Sp. Def stat by 1 stage. The user gains the Electric Boost status.self——
CharmLowers the target’s Attack stat by 2 stages.—100
DefogLowers the target’s evasiveness by 1 stage. Removes statuses such as Reflect, Spikes, and Safeguard, as well as any terrain.——
Double TeamBoosts the user’s evasiveness by 1 stage.self——
Eerie ImpulseLowers the target’s Sp. Atk stat by 2 stages.—100
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoostRestores 1/2 of the user’s max HP. If the user is a Flying type, it will lose the Flying type for the turn.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
Speed SwapThe user and the target swap their Speed stats.——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
TauntGives the target the Taunted status.—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
TickleLowers the target’s Attack and Defense stats by 1 stage.—100