Base Stats

Pangoro#0675

#0675Window Jul 08 – Aug 05M-1M-2M-3M-4M-5M-6M-72026-08-05DoublesSinglesM-1#180#170M-2#169#155M-3#198#198M-4#195#195
Past season
Type
  • Fighting
  • Dark
Abilities
  • Iron FistBoosts the power of the Pokémon’s punching moves by 20%.
  • Mold BreakerThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).
  • HiddenScrappyThe Pokémon can hit Ghost types with Normal- and Fighting-type moves. It is also unaffected by Intimidate.
Weight299.8 lbs · 136.0kg
@50
HP95170
Atk124144
Def7898
SpA6989
SpD7191
Spe5878
Σ495
Speed Range
70min780 EV11032 EV121max
#195

Doubles

Moves

Darkest LariatThis move ignores the target’s stat changes when dealing damage.8510049.8
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.7510038.9
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510033.7
Bullet Punch+14010030.1
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——27.7
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010026
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——22.7
Ice PunchHas a 10% chance of freezing the target.7510022
Storm ThrowAlways a critical hit.6010020.2
Parting ShotLowers the target’s Attack and Sp. Atk stats by 1 stage. The user then switches out of battle to be replaced by another party Pokémon.—10014.3

Abilities

  • ScrappyThe Pokémon can hit Ghost types with Normal- and Fighting-type moves. It is also unaffected by Intimidate.64.4
  • Iron FistBoosts the power of the Pokémon’s punching moves by 20%.27.9
  • Mold BreakerThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).7.7

Items

  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.24.3
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.12.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.12.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.6.1
  • Black BeltBoosts the power of the holder’s Fighting-type moves by 20%.6
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.5.2
  • Roseli BerryHalves the damage taken when the holder is hit with a supereffective Fairy-type move. Disappears for the duration of the battle after a single use.5
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.4.6
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.4.3
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.4.2

Natures

  • AdamantAtkSpA46.7
  • BraveAtkSpe36.3
  • JollySpeSpA5.7
  • ImpishDefSpA2.4
  • CarefulSpDSpA1.9
  • NaughtyAtkSpD1.5
  • RelaxedDefSpe1.4
  • LonelyAtkDef1
  • SassySpDSpe1
  • HastySpeDef0.8

EV Spreads

HPAtkDefSpASpDSpe%
3232002019.2
3232200015.4
232000327.8
232320004.2
032203203.2
032320203.2
032200323.2
323200023
032000322.9
232003201.7
323210101.3
273200701.3
032003221.1
032002321.1
0321402001.1
023203200.9
323200000.8
032320020.8
233220900.8
3321201900.7
8321301300.7
2032301100.5
322600800.4
273270000.4
132000320.4
032502900.4
0321201930.4
032220020.4
0321701700.4
303240000.4

Most common spreads (14, 69%)Most common spreads (30, 78%)

Teammates

Beats
Won with
Darkest LariatThis move ignores the target’s stat changes when dealing damage.8510017.6
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.7510014.6
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510012.7
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010012.7
Storm ThrowAlways a critical hit.6010011.4
Bullet Punch+1401007.4
Ice PunchHas a 10% chance of freezing the target.751004.6
Hammer ArmLowers the user’s Speed stat by 1 stage.100903.1
Headlong RushLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.9
Rock SlideHas a 30% chance of making targets flinch.foes75902.2
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010011
Hyper Voicefoes901006.7
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951006.3
Heat WaveHas a 10% chance of burning targets.foes95905.3
Dazzling Gleamfoes801004.9
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110703.9
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90903.7
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001003.2
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.751002
EruptionThe less HP the user has left, the lower this move’s power (ranging between 1 and 150).foes1501001.9
#195

Singles

Moves

Bullet Punch+14010069.6
Darkest LariatThis move ignores the target’s stat changes when dealing damage.8510052.9
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.7510040.8
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010034
Ice PunchHas a 10% chance of freezing the target.7510028.5
ComeuppanceThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies110028.4
Headlong RushLowers the user’s Defense and Sp. Def stats by 1 stage.12010021.1
Storm ThrowAlways a critical hit.6010012.2
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510011.6
Thunder PunchHas a 10% chance of paralyzing the target.7510011.3

Abilities

  • ScrappyThe Pokémon can hit Ghost types with Normal- and Fighting-type moves. It is also unaffected by Intimidate.35.9
  • Iron FistBoosts the power of the Pokémon’s punching moves by 20%.34.9
  • Mold BreakerThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).29.2

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.38.6
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.14.3
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.6.4
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.6
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.5.6
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.4.9
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.3.8
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.3.4
  • Roseli BerryHalves the damage taken when the holder is hit with a supereffective Fairy-type move. Disappears for the duration of the battle after a single use.3
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.2.9

Natures

  • AdamantAtkSpA60.9
  • BraveAtkSpe21.4
  • JollySpeSpA7.8
  • ImpishDefSpA2.5
  • NaughtyAtkSpD2.3
  • CarefulSpDSpA1.2
  • RelaxedDefSpe1.1
  • SassySpDSpe0.9
  • LonelyAtkDef0.8
  • LaxDefSpD0.3

EV Spreads

HPAtkDefSpASpDSpe%
3232200020.3
3232002012.2
232000328.1
132100326.6
323200023.6
323200002.7
032200322.5
232320002.1
313200301.9
032203201.6
032320201.6
132001321.5
032002321.2
2132003101.1
313210201.1
323210101.1
032320021
313230000.9
3321401700.9
232003200.8
313200030.7
2911260000.6
032101320.5
926310000.5
323202000.5
322320000.5
312600090.4
032000320.4
532100280.4
2032120200.4

Most common spreads (15, 68%)Most common spreads (30, 78%)

Teammates

Beats
Won with
Bullet Punch+14010020
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010014.1
Darkest LariatThis move ignores the target’s stat changes when dealing damage.8510013.6
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.7510012.8
ComeuppanceThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies110011.6
Ice PunchHas a 10% chance of freezing the target.751004.5
Headlong RushLowers the user’s Defense and Sp. Def stats by 1 stage.1201004.2
Storm ThrowAlways a critical hit.601004.2
Power TripThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.201003.1
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651002.5
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201007.1
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001005.6
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90905.5
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951005.1
Dazzling Gleamfoes801003.8
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801002.7
Air SlashHas a 30% chance of making the target flinch.75952.6
Shadow Sneak+1401002.3
FlamethrowerHas a 10% chance of burning the target.901002.3
Bullet Punch+1401002.3

Move Pool

Physical50

SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
Hammer ArmLowers the user’s Speed stat by 1 stage.10090
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Low SweepLowers the target’s Speed stat by 1 stage.65100
Storm ThrowAlways a critical hit.60100
Circle ThrowIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−66090
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Seismic TossDeals 50 HP of damage.1100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
Darkest LariatThis move ignores the target’s stat changes when dealing damage.85100
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
Throat ChopGives the target the Throat Chopped status.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.70100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Brutal Swingall60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Power TripThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100
Beat UpThe target is attacked as many times as the number of Pokémon in the user’s party. Pokémon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokémon.1100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
ComeuppanceThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Mega Kick12075
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
SlashThis move has a 1-stage Critical-Hit Ratio Boost.80100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Headlong RushLowers the user’s Defense and Sp. Def stats by 1 stage.120100
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
OutrageThe user gains the Rampaging status.random120100
Dragon Claw80100
Gunk ShotHas a 30% chance of poisoning the target.12080
Poison JabHas a 30% chance of poisoning the target.80100
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
X-Scissor80100
Iron HeadHas a 20% chance of making the target flinch.80100
Bullet Punch+140100
Fire PunchHas a 10% chance of burning the target.75100
Ice PunchHas a 10% chance of freezing the target.75100
Thunder PunchHas a 10% chance of paralyzing the target.75100
Zen HeadbuttHas a 20% chance of making the target flinch.8090
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100

Special11

Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Dark PulseHas a 20% chance of making the target flinch.80100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
SurfThis move’s power is doubled against targets that have the Submerged status.all90100
Sludge BombHas a 30% chance of poisoning the target.90100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100

Status21

AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
CoachingBoosts allies’ Attack and Defense stats by 1 stage.allies——
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
EntrainmentChanges the target’s Ability to be the same as the user’s.—100
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Parting ShotLowers the target’s Attack and Sp. Atk stats by 1 stage. The user then switches out of battle to be replaced by another party Pokémon.—100
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
QuashCauses the target to move last in the turn.—100
Quick GuardThe user protects itself and its allies from priority moves for the turn.+3side——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
TauntGives the target the Taunted status.—100
Work Upself——