Base Stats

Gourgeist — Large Variety#0711

#0711Window Jul 08 – Aug 05M-1M-2M-3M-4M-5M-6M-72026-08-05DoublesSinglesM-1#213#213M-2#213#212M-3#233#226M-4#232#225
Past season
Type
  • Ghost
  • Grass
Abilities
  • PickupIf the Pokémon is not already holding an item, at the end of the turn it will pick up an item that was consumed by another Pokémon.
  • FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.
  • HiddenInsomniaThe Pokémon cannot become drowsy or be put to sleep.
Weight30.9 lbs · 14.0kg
@50
HP75150
Atk95115
Def122142
SpA5878
SpD7595
Spe6989
Σ494
Speed Range
80min890 EV12132 EV133max
#232

Doubles

Moves

Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——54.5
PoltergeistThis move fails if the target isn’t holding an item.1109045.8
Trick-or-TreatGives the target the Trick-or-Treating status.—10044.9
Will-O-WispBurns the target.—8532.1
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——29.4
Leech SeedGives the target the Leech Seeded status.—9025.4
Power Whip1208523.1
ExplosionThe user faints upon using this move.all25010022.8
Shadow Sneak+14010020.1
Seed Bomb8010014.3

Abilities

  • FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.68.9
  • InsomniaThe Pokémon cannot become drowsy or be put to sleep.15.7
  • PickupIf the Pokémon is not already holding an item, at the end of the turn it will pick up an item that was consumed by another Pokémon.15.4

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.16.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.14.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.14.2
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.6.7
  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.6.6
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.4.9
  • Wide LensBoosts the accuracy of the holder’s moves by 10%.4.7
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.3.4
  • Spell TagBoosts the power of the holder’s Ghost-type moves by 20%.3.2
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.2.6

Natures

  • SassySpDSpe19.3
  • BraveAtkSpe17.3
  • CarefulSpDSpA16.4
  • AdamantAtkSpA14.1
  • RelaxedDefSpe10
  • ImpishDefSpA9.8
  • JollySpeSpA4.1
  • NaughtyAtkSpD2.9
  • LonelyAtkDef1.8
  • CalmSpDAtk1.7

EV Spreads

HPAtkDefSpASpDSpe%
3202032010.5
1281403207.4
232003206.4
323200204.7
232000324.4
323220004.3
320003204.1
032320203.9
032200323.6
032203203.6
320320203.3
232320002.7
203203202
322003201.8
1618003201.4
310303201.4
032002321.3
323200021.3
032003221.2
1432002001.2
266203201.1
320902501.1
323200000.9
032000320.8
2403201000.8
322320000.8
2801002800.8
3201601800.8
320320000.7
3201501900.7

Most common spreads (17, 67%)Most common spreads (30, 79%)

Teammates

Beats
Won with
ExplosionThe user faints upon using this move.all25010031
PoltergeistThis move fails if the target isn’t holding an item.1109025.7
Power Whip1208513.8
Shadow Sneak+14010010.8
Seed Bomb801006.3
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.901005
Brutal Swingall601002.1
Rock SlideHas a 30% chance of making targets flinch.foes75901.5
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.951001.3
Self-DestructThe user faints upon using this move.all2001000.6
Loses To
Beaten by
Heat WaveHas a 10% chance of burning targets.foes95909.5
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110705.5
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201005.1
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801004.1
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110704
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003.9
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201003.5
EruptionThe less HP the user has left, the lower this move’s power (ranging between 1 and 150).foes1501003
Hyper Voicefoes901002.9
Kowtow CleaveThis move never misses.85—2.9
#225

Singles

Moves

Will-O-WispBurns the target.—8573.6
Leech SeedGives the target the Leech Seeded status.—9070.6
Power Whip1208552.3
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——44.1
PoltergeistThis move fails if the target isn’t holding an item.1109033.3
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——18.6
ExplosionThe user faints upon using this move.all25010016.6
Shadow Sneak+14010014.9
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——10.7
Cursevaries——10

Abilities

  • InsomniaThe Pokémon cannot become drowsy or be put to sleep.66
  • FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.28.4
  • PickupIf the Pokémon is not already holding an item, at the end of the turn it will pick up an item that was consumed by another Pokémon.5.6

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.50.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.15.5
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.9.2
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.2.7
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.2.4
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.2.4
  • Colbur BerryHalves the damage taken when the holder is hit with a supereffective Dark-type move. Disappears for the duration of the battle after a single use.1.9
  • Silk ScarfBoosts the power of the holder’s Normal-type moves by 20%.1.6
  • Wide LensBoosts the accuracy of the holder’s moves by 10%.1.5
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.1.3

Natures

  • ImpishDefSpA56.4
  • AdamantAtkSpA9.3
  • BraveAtkSpe6.7
  • RelaxedDefSpe6.6
  • BoldDefAtk6.1
  • CarefulSpDSpA5.5
  • SassySpDSpe3
  • JollySpeSpA1.8
  • CalmSpDAtk1
  • LonelyAtkDef1

EV Spreads

HPAtkDefSpASpDSpe%
3202900519.3
3203202014.6
323220004.5
322320004
320320023.2
232320002.7
323200202.6
320203202.5
232000322
2702801101.7
2502801301.7
320320001.6
322003201.6
032320201.6
320280061.5
270320251.3
732270001.2
310320301.2
1203215061
203203201
1063201801
320200320.9
032203200.8
232003200.7
324300000.7
032200320.7
032320020.7
320300040.7
323200020.7
320003200.7

Most common spreads (15, 65%)Most common spreads (30, 78%)

Teammates

Beats
Won with
ExplosionThe user faints upon using this move.all25010037.8
Power Whip1208527
PoltergeistThis move fails if the target isn’t holding an item.1109017.3
Shadow Sneak+1401008.8
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.951002.7
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.901001.4
Seed Bomb801001.3
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751000.7
Bullet SeedThe user attacks 2 to 5 times in a row.251000.7
Sludge BombHas a 30% chance of poisoning the target.901000.5
Loses To
Beaten by
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801006
Dark PulseHas a 20% chance of making the target flinch.801005.6
FlamethrowerHas a 10% chance of burning the target.901005.3
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201003.8
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003.8
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20903.5
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951003
Shadow Sneak+1401002.8
Ice PunchHas a 10% chance of freezing the target.751002.8
Ice BeamHas a 10% chance of freezing the target.901002.4

Move Pool

Physical18

Power Whip12085
Seed Bomb80100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
Bullet SeedThe user attacks 2 to 5 times in a row.25100
PoltergeistThis move fails if the target isn’t holding an item.11090
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.90100
Shadow Sneak+140100
Astonish30100
ExplosionThe user faints upon using this move.all250100
Self-DestructThe user faints upon using this move.all200100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Brutal Swingall60100
Rock SlideHas a 30% chance of making targets flinch.foes7590
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090
Gyro BallThe lower the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 1 and 150).1100

Special17

Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HexThis move’s power is doubled if the target has a status condition.65100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.95100
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.75100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Sludge BombHas a 30% chance of poisoning the target.90100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Dark PulseHas a 20% chance of making the target flinch.80100

Status26

Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Confuse RayConfuses the target.—100
Cursevaries——
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——
DisableGives the target the Move Disabled status for 4 turns.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
HypnosisPuts the target to sleep.—60
ImprisonThe user gains the Sealing Off status.self——
Leech SeedGives the target the Leech Seeded status.—90
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
TrickThe user and the target swap their held items.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
Trick-or-TreatGives the target the Trick-or-Treating status.—100
Will-O-WispBurns the target.—85
Worry SeedChanges the target’s Ability to Insomnia.—100