Base Stats

Tauros — Paldean Form (Combat Breed)#0128

#0128Window Apr 08 – May 13M-1M-2M-3M-4M-5M-6M-72026-05-13DoublesSinglesM-1#203#210
Past season
Type
  • Fighting
Abilities
  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.
  • Anger PointBoosts the Pokémon’s Attack stat to its sixth stage when the Pokémon takes a critical hit.
  • HiddenCud ChewIf the Pokémon eats a Berry, it will eat that same Berry once more at the end of the next turn.
Weight253.5 lbs · 115.0kg
@50
HP75150
Atk110130
Def105125
SpA3050
SpD7090
Spe100120
Σ490
Speed Range
108min1200 EV15232 EV167max
#203

Doubles

Moves

Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010065.9
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——57.4
Rock SlideHas a 30% chance of making targets flinch.foes759049.2
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010044.1
Iron HeadHas a 20% chance of making the target flinch.8010028.1
Wild ChargeThe user takes 1/4 of the damage dealt by this move.9010025.5
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010025.4
Zen HeadbuttHas a 20% chance of making the target flinch.809020
Throat ChopGives the target the Throat Chopped status.8010017.8
High Horsepower959514.9

Abilities

  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.82.8
  • Anger PointBoosts the Pokémon’s Attack stat to its sixth stage when the Pokémon takes a critical hit.9.1
  • Cud ChewIf the Pokémon eats a Berry, it will eat that same Berry once more at the end of the next turn.8.1

Items

  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.26.2
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.22.3
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.9.7
  • Black BeltBoosts the power of the holder’s Fighting-type moves by 20%.7.7
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.5.7
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.4.2
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.3
  • Roseli BerryHalves the damage taken when the holder is hit with a supereffective Fairy-type move. Disappears for the duration of the battle after a single use.3
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.2.9
  • Scope LensGives the holder a 1-stage Critical-Hit Ratio Boost.2.8

Natures

  • AdamantAtkSpA54.8
  • JollySpeSpA31.8
  • ImpishDefSpA5.3
  • CarefulSpDSpA2.5
  • NaughtyAtkSpD2
  • HastySpeDef0.9
  • BraveAtkSpe0.9
  • LaxDefSpD0.6
  • RelaxedDefSpe0.4
  • LonelyAtkDef0.3

EV Spreads

HPAtkDefSpASpDSpe%
2320003221.1
032002329.8
032200329
323200024.3
032000324.1
1930001703.1
323220002.9
032250092.4
032320022.3
032002772.3
032203202.1
253210442
132000321.9
1203201211.9
323200201.4
232320001
532000291
2032201200.8
232003200.8
432000300.8
032003220.7
025320270.7
032320200.7
032003200.7
0321500190.6
032320000.6
320200320.6
293200050.6
0321400200.5
323200000.5

Most common spreads (15, 71%)Most common spreads (30, 81%)

Teammates

Beats
Won with
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010022.5
Rock SlideHas a 30% chance of making targets flinch.foes759019.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010016.6
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010016.3
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901006.3
Zen HeadbuttHas a 20% chance of making the target flinch.80903.5
Iron HeadHas a 20% chance of making the target flinch.801003.3
Throat ChopGives the target the Throat Chopped status.801003.3
High Horsepower95952.9
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.100800.9
Loses To
Beaten by
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901007.1
Dazzling Gleamfoes801006.8
Heat WaveHas a 10% chance of burning targets.foes95905.5
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110705.4
Hyper Voicefoes901005.3
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951004.1
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110703.7
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001003
Dual WingbeatThe user attacks twice in a row.40902.4
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201002.3
#210

Singles

Moves

Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010053.3
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010045.4
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010034.1
Wild ChargeThe user takes 1/4 of the damage dealt by this move.9010030.5
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——25.3
Iron HeadHas a 20% chance of making the target flinch.8010019.4
Throat ChopGives the target the Throat Chopped status.8010017.7
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——16.3
Scary FaceLowers the target’s Speed stat by 2 stages.—10016
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.5010015.7

Abilities

  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.72
  • Cud ChewIf the Pokémon eats a Berry, it will eat that same Berry once more at the end of the next turn.20.1
  • Anger PointBoosts the Pokémon’s Attack stat to its sixth stage when the Pokémon takes a critical hit.7.8

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.29.8
  • KangaskhaniteA held item that allows Kangaskhan to Mega Evolve.15.7
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.15.3
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.7.6
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.7.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.6.1
  • Black BeltBoosts the power of the holder’s Fighting-type moves by 20%.3.3
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.2.6
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.2.1
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.3

Natures

  • AdamantAtkSpA40.6
  • JollySpeSpA23.3
  • ModestSpAAtk15.7
  • ImpishDefSpA10.4
  • CarefulSpDSpA2.7
  • LonelyAtkDef2.7
  • HastySpeDef1.3
  • NaiveSpeSpD1.1
  • TimidSpeAtk0.5
  • NaughtyAtkSpD0.4

EV Spreads

HPAtkDefSpASpDSpe%
2320003221.8
99999915.7
032200328.2
032002328
322320004.2
032003222.8
132001322.5
032320022.4
323200202
132100321.5
032310031.3
323220001.2
323200021.1
203203201
032320200.9
970025250.9
320320200.9
1542200250.9
232003200.9
032000320.8
232320000.8
032203200.6
1632000180.6
1002403200.5
7777770.5
331000320.5
0203202120.4
0324020100.4
732000270.4
320320020.4

Most common spreads (14, 74%)Most common spreads (30, 84%)

Teammates

Beats
Won with
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010032.1
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010016.3
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010016.1
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901008.8
OutrageThe user gains the Rampaging status.random1201003.8
Throat ChopGives the target the Throat Chopped status.801003.4
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.100803.4
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801003.3
Iron HeadHas a 20% chance of making the target flinch.801002.9
Rock SlideHas a 30% chance of making targets flinch.foes75901.7
Loses To
Beaten by
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951005.9
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001004.8
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.9
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90903.2
OutrageThe user gains the Rampaging status.random1201003.1
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003
Air SlashHas a 30% chance of making the target flinch.75953
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.8
Bullet Punch+1401002.7
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.4

Move Pool

Physical31

Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.80100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
ThrashThe user gains the Rampaging status.random120100
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.90100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
OutrageThe user gains the Rampaging status.random120100
Megahorn12085
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
High Horsepower9595
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Drill RunThis move has a 1-stage Critical-Hit Ratio Boost.8095
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Wild ChargeThe user takes 1/4 of the damage dealt by this move.90100
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Throat ChopGives the target the Throat Chopped status.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
Iron HeadHas a 20% chance of making the target flinch.80100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Smart StrikeThis move never misses.70—
Zen HeadbuttHas a 20% chance of making the target flinch.8090
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special5

Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
SurfThis move’s power is doubled against targets that have the Submerged status.all90100

Status12

Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
Cursevaries——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SandstormSummons a sandstorm for 5 turns.field——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85