Base Stats

Infernape#0392

#0392Window May 13 – Jun 17M-1M-2M-3M-4M-5M-6M-72026-06-17DoublesSinglesM-1#117#96M-2#116#96
Past season
Type
  • Fire
  • Fighting
Abilities
  • BlazeBoosts the power of the Pokémon’s Fire-type moves by 50% when its HP drops to 1/3 or less of its max.
  • HiddenIron FistBoosts the power of the Pokémon’s punching moves by 20%.
Weight121.3 lbs · 55.0kg
@50
HP76151
Atk104124
Def7191
SpA104124
SpD7191
Spe108128
Σ534
Speed Range
115min1280 EV16032 EV176max
#116

Doubles

Moves

Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+34010064.3
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010039.3
Fire PunchHas a 10% chance of burning the target.7510037.7
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.12010029.5
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.7510029.3
Thunder PunchHas a 10% chance of paralyzing the target.7510028.8
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——22.8
Mach Punch+14010021.7
Aura SphereThis move never misses.80—15.5
Heat WaveHas a 10% chance of burning targets.foes959011.2

Abilities

  • Iron FistBoosts the power of the Pokémon’s punching moves by 20%.61.8
  • BlazeBoosts the power of the Pokémon’s Fire-type moves by 50% when its HP drops to 1/3 or less of its max.38.2

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.44.1
  • Black BeltBoosts the power of the holder’s Fighting-type moves by 20%.14.4
  • CharcoalBoosts the power of the holder’s Fire-type moves by 20%.7.8
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.7.7
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.3.9
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.3.9
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.3.5
  • Passho BerryHalves the damage taken when the holder is hit with a supereffective Water-type move. Disappears for the duration of the battle after a single use.2.4
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.8
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.1.7

Natures

  • JollySpeSpA38.2
  • AdamantAtkSpA27.7
  • TimidSpeAtk10.7
  • ModestSpAAtk5.7
  • NaiveSpeSpD5.4
  • HastySpeDef3.4
  • NaughtyAtkSpD2
  • LonelyAtkDef1.8
  • LaxDefSpD1.5
  • RashSpASpD0.6

EV Spreads

HPAtkDefSpASpDSpe%
2320003238.6
2003203210.5
032200328.7
032002324.8
032000322.8
420908251.5
323200021.5
002320321.4
032020321.4
020320321.4
000320321.4
032101321.2
000322321
132000320.9
323220000.9
232003200.8
001321320.6
032003220.5
320002320.5
732000270.4
032030310.4
323200200.4
032100320.4
032203200.3
320400300.3
028060320.3
132100320.3
032320200.3
320032020.3
032320020.3

Most common spreads (12, 75%)Most common spreads (30, 84%)

Teammates

Beats
Won with
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.12010016
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010014.9
Fire PunchHas a 10% chance of burning the target.7510012.3
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.7510011.4
Thunder PunchHas a 10% chance of paralyzing the target.751007.6
Mach Punch+1401006.4
Heat WaveHas a 10% chance of burning targets.foes95906.2
Aura SphereThis move never misses.80—5.2
OverheatLowers the user’s Sp. Atk stat by 2 stages.130903.6
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+3401002.5
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001008.1
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901005.1
Hyper Voicefoes901005
Rock SlideHas a 30% chance of making targets flinch.foes75903.9
Dual WingbeatThe user attacks twice in a row.40903.2
Heat WaveHas a 10% chance of burning targets.foes95903.1
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901003
Aqua Jet+1401002.5
Dazzling Gleamfoes801002.3
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.3
#96

Singles

Moves

Stealth RockGives the opponent’s side the Stealth Rock status.hazard——39.8
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010038.8
Will-O-WispBurns the target.—8526.4
Rock TombLowers the target’s Speed stat by 1 stage.609523.8
Mach Punch+14010023.6
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.12010022.2
Thunder PunchHas a 10% chance of paralyzing the target.7510017.2
Aura SphereThis move never misses.80—16.5
EncoreGives the target the Encore status.—10016.5
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309015.3

Abilities

  • BlazeBoosts the power of the Pokémon’s Fire-type moves by 50% when its HP drops to 1/3 or less of its max.61.1
  • Iron FistBoosts the power of the Pokémon’s punching moves by 20%.38.9

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.57.5
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.11.2
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.6.8
  • Passho BerryHalves the damage taken when the holder is hit with a supereffective Water-type move. Disappears for the duration of the battle after a single use.4.8
  • CharcoalBoosts the power of the holder’s Fire-type moves by 20%.4
  • Black BeltBoosts the power of the holder’s Fighting-type moves by 20%.3.8
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.2.7
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.2
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.3
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1

Natures

  • JollySpeSpA46.1
  • TimidSpeAtk15.6
  • AdamantAtkSpA13.8
  • NaiveSpeSpD10.1
  • HastySpeDef4.9
  • ModestSpAAtk3.4
  • NaughtyAtkSpD1.8
  • LonelyAtkDef1
  • CalmSpDAtk0.7
  • RashSpASpD0.6

EV Spreads

HPAtkDefSpASpDSpe%
2320003231.8
200320329
032200326
3200024104.9
1000026304.2
403200304
032002323.5
032020323.1
032101322.8
032000322
020320321.5
002320321
032070270.8
001321320.7
000322320.7
320200320.6
323200020.5
203200320.5
132100320.4
000320320.4
322000320.4
2311000320.4
0160023270.4
732000270.4
032032020.4
132000320.4
320002320.4
032040300.3
432000300.3
320101320.3

Most common spreads (13, 75%)Most common spreads (30, 82%)

Teammates

Beats
Won with
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.12010018.9
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010017.3
Mach Punch+1401007.7
Raging FuryThe user gains the Rampaging status.random1201006.1
Aura SphereThis move never misses.80—5.9
OverheatLowers the user’s Sp. Atk stat by 2 stages.130905.2
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.751005.2
Thunder PunchHas a 10% chance of paralyzing the target.751004.9
FlamethrowerHas a 10% chance of burning the target.901004.6
Fire PunchHas a 10% chance of burning the target.751004
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010013.1
Aqua Jet+1401004.2
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003
Shadow Sneak+1401002.9
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801002.4
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501002.4
WaterfallHas a 20% chance of making the target flinch.801002.3
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.2
ThunderboltHas a 10% chance of paralyzing the target.901002.2
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.1

Move Pool

Physical45

Focus PunchThis move fails if the user has already taken damage from a move in the same turn.−3150100
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Low SweepLowers the target’s Speed stat by 1 stage.65100
Upper HandMakes the target flinch. This move fails if the target isn’t about to use a priority attack.+365100
Mach Punch+140100
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
CounterThe user retaliates to deal double the damage it took from an opponent’s physical move during the turn this move is used.−5varies1100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.120100
Raging FuryThe user gains the Rampaging status.random120100
Blaze KickHas a 10% chance of burning the target. This move has a 1-stage Critical-Hit Ratio Boost.8590
Fire PunchHas a 10% chance of burning the target.75100
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
Flame Wheel60100
Flame ChargeBoosts the user’s Speed stat by 1 stage.50100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+340100
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+230100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Gunk ShotHas a 30% chance of poisoning the target.12080
Poison JabHas a 30% chance of poisoning the target.80100
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Smack DownIf the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.50100
Throat ChopGives the target the Throat Chopped status.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Thunder PunchHas a 10% chance of paralyzing the target.75100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Zen HeadbuttHas a 20% chance of making the target flinch.8090
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Aerial AceThis move never misses.60—
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100

Special18

Blast BurnThe user gains the Recharging status on the turn after this move is used.15090
OverheatLowers the user’s Sp. Atk stat by 2 stages.13090
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Heat WaveHas a 10% chance of burning targets.foes9590
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes70100
Fire SpinGives the target the Bound status.3585
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Aura SphereThis move never misses.80—
Vacuum Wave+140100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.70100
Mud-SlapLowers the target’s accuracy by 1 stage.20100

Status26

AgilityBoosts the user’s Speed stat by 2 stages.self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CoachingBoosts allies’ Attack and Defense stats by 1 stage.allies——
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Slack OffRestores 1/2 of the user’s max HP.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
Stealth RockGives the opponent’s side the Stealth Rock status.hazard——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwitcherooThe user and the target swap their held items.—100
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
TauntGives the target the Taunted status.—100
TormentGives the target the Unable to Repeat status.—100
Will-O-WispBurns the target.—85