Base Stats

Luxray#0405

#0405Window May 13 – Jun 17M-1M-2M-3M-4M-5M-6M-72026-06-17DoublesSinglesM-1#164#171M-2#168#164
Past season
Type
  • Electric
Abilities
  • RivalryBoosts the power of the Pokémon’s moves by 25% against targets of the same gender, and lowers it by 25% against targets of the opposite gender. The power remains the same as usual if either Pokémon’s gender is unknown.
  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.
  • HiddenGutsWhen the Pokémon has a status condition, its Attack stat is boosted by 50%. Being burned does not halve the damage dealt by the Pokémon’s physical moves.
Weight92.6 lbs · 42.0kg
@50
HP80155
Atk120140
Def7999
SpA95115
SpD7999
Spe7090
Σ523
Speed Range
81min900 EV12232 EV134max
#168

Doubles

Moves

Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010043.9
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——41.2
Supercell SlamIf this move misses or fails, the user takes damage equal to 1/2 of its max HP. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.1009533.9
Wild ChargeThe user takes 1/4 of the damage dealt by this move.9010033.2
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes559530.1
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.8510025.6
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.12010023.5
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.659520.9
ElectrowebLowers targets’ Speed stats by 1 stage.foes559516.2
Baby-Doll EyesLowers the target’s Attack stat by 1 stage.+1—10015.9

Abilities

  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.92.4
  • GutsWhen the Pokémon has a status condition, its Attack stat is boosted by 50%. Being burned does not halve the damage dealt by the Pokémon’s physical moves.6.4
  • RivalryBoosts the power of the Pokémon’s moves by 25% against targets of the same gender, and lowers it by 25% against targets of the opposite gender. The power remains the same as usual if either Pokémon’s gender is unknown.1.2

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.22.4
  • MagnetBoosts the power of the holder’s Electric-type moves by 20%.15.3
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.14.5
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.10.7
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.10.5
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.9
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.3.4
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.3.3
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.2.4
  • Shell BellWhen the holder deals damage with its moves, its HP is restored by 1/8 of the damage dealt.2.2

Natures

  • AdamantAtkSpA36.8
  • JollySpeSpA13
  • BraveAtkSpe9.1
  • ModestSpAAtk6
  • TimidSpeAtk5.2
  • CarefulSpDSpA4.7
  • BoldDefAtk4.7
  • CalmSpDAtk4.4
  • ImpishDefSpA3.6
  • RelaxedDefSpe2.8

EV Spreads

HPAtkDefSpASpDSpe%
232000329.8
323210104.4
320320204.3
323220003.7
232003202.5
323200202.3
323200022.2
032101322.1
032002322
200320321.7
3201351511.7
032200321.5
232320001.4
0291109171.3
3202101301.2
244406281.1
032320201
2032100401
032203200.9
320020320.8
320303100.8
2032201200.8
320203200.8
032000320.7
320101320.7
2032101300.7
3201701700.7
6321401400.6
0017321700.6
320002320.6

Most common spreads (17, 44%)Most common spreads (30, 54%)

Teammates

Beats
Won with
Wild ChargeThe user takes 1/4 of the damage dealt by this move.9010022.6
Supercell SlamIf this move misses or fails, the user takes damage equal to 1/2 of its max HP. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.1009518.7
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010010.9
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.1201007.7
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.851007.5
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes55955.5
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.65955.3
ElectrowebLowers targets’ Speed stats by 1 stage.foes55953.6
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.801003.2
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90902.6
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001008
Heat WaveHas a 10% chance of burning targets.foes95905.9
Hyper Voicefoes901005.6
Rock SlideHas a 30% chance of making targets flinch.foes75903.6
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901003.5
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.4
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110703
Dazzling Gleamfoes801002.7
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.5
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501002.4
#164

Singles

Moves

Supercell SlamIf this move misses or fails, the user takes damage equal to 1/2 of its max HP. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.1009567.5
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.659565.7
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010046.1
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.12010039.4
Quick Attack+14010026.9
Baby-Doll EyesLowers the target’s Attack stat by 1 stage.+1—10022.2
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—9018
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.909017.1
Wild ChargeThe user takes 1/4 of the damage dealt by this move.9010012.4
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.8010010.9

Abilities

  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.90.9
  • GutsWhen the Pokémon has a status condition, its Attack stat is boosted by 50%. Being burned does not halve the damage dealt by the Pokémon’s physical moves.7.2
  • RivalryBoosts the power of the Pokémon’s moves by 25% against targets of the same gender, and lowers it by 25% against targets of the opposite gender. The power remains the same as usual if either Pokémon’s gender is unknown.1.8

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.27.2
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.24.9
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.10.3
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.8.2
  • MagnetBoosts the power of the holder’s Electric-type moves by 20%.7.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.6.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.4.6
  • Never-Melt IceBoosts the power of the holder’s Ice-type moves by 20%.3.3
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.2.3
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.2

Natures

  • AdamantAtkSpA50.6
  • ImpishDefSpA11.6
  • JollySpeSpA11.4
  • BoldDefAtk6.4
  • RelaxedDefSpe6.3
  • BraveAtkSpe2.5
  • CarefulSpDSpA2.5
  • NaughtyAtkSpD1.9
  • SassySpDSpe1.3
  • CalmSpDAtk1.3

EV Spreads

HPAtkDefSpASpDSpe%
2320003216.4
320320209.5
323220007.2
323210105.6
232320003.3
323200023.1
322320002.9
032101322.6
032200322
323200201.9
320320021.4
0321701701.1
320203201
032000321
320322001
032320020.9
032002320.8
320320000.8
430320000.8
12204010200.7
323200000.7
032320200.6
320320100.6
3201202200.6
3024120000.6
032003220.6
2032140000.5
287310000.5
200320320.5
203203200.5

Most common spreads (15, 60%)Most common spreads (30, 70%)

Teammates

Beats
Won with
Supercell SlamIf this move misses or fails, the user takes damage equal to 1/2 of its max HP. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.1009538.5
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.659514.9
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.1201009.9
Quick Attack+1401009.3
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901008
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701006.8
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90902.5
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.801002.4
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.851001.4
TrailblazeBoosts the user’s Speed stat by 1 stage.501001.1
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010016.1
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201004.7
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130903.6
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.2
FlamethrowerHas a 10% chance of burning the target.901002.4
Flower TrickThis move never misses and is always a critical hit.70—2.4
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.2
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951002.2
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002
Sludge WaveHas a 10% chance of poisoning targets.all951001.9

Move Pool

Physical20

Supercell SlamIf this move misses or fails, the user takes damage equal to 1/2 of its max HP. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.10095
Wild ChargeThe user takes 1/4 of the damage dealt by this move.90100
Thunder FangHas a 10% chance of paralyzing the target and a 10% chance of making the target flinch.6595
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Quick Attack+140100
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.85100
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.9090
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
Throat ChopGives the target the Throat Chopped status.80100
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.70100
BiteHas a 30% chance of making the target flinch.60100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.6595
Fire FangHas a 10% chance of burning the target and a 10% chance of making the target flinch.6595
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special13

ThunderboltHas a 10% chance of paralyzing the target.90100
DischargeHas a 30% chance of paralyzing targets.all80100
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Rising VoltageThis move’s power is doubled if the target is under the effect of Electric Terrain.70100
Shock Wave60—
ElectrowebLowers targets’ Speed stats by 1 stage.foes5595
Charge BeamHas a 70% chance of boosting the user’s Sp. Atk stat by 1 stage.5090
Electro BallThe higher the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 40 and 150).1100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595

Status21

AgilityBoosts the user’s Speed stat by 2 stages.self——
Baby-Doll EyesLowers the target’s Attack stat by 1 stage.+1—100
ChargeBoosts the user’s Sp. Def stat by 1 stage. The user gains the Electric Boost status.self——
Confuse RayConfuses the target.—100
Eerie ImpulseLowers the target’s Sp. Atk stat by 2 stages.—100
Electric TerrainTurns the entire field into Electric Terrain for 5 turns.field——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
HowlBoosts the Attack stats of the user and its allies by 1 stage.party——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90