Base Stats

Zoroark#0571

#0571Window May 13 – Jun 17M-1M-2M-3M-4M-5M-6M-72026-06-17DoublesSinglesM-1#179#146M-2#186#145
Past season
Type
  • Dark
Abilities
  • IllusionThe Pokémon enters battle disguised as the last Pokémon in its party. It reverts to its usual appearance when it takes damage from a move.
Weight178.8 lbs · 81.1kg
@50
HP60135
Atk105125
Def6080
SpA120140
SpD6080
Spe105125
Σ510
Speed Range
112min1250 EV15732 EV172max
#186

Doubles

Moves

Night DazeHas a 40% chance of lowering the target’s accuracy by 1 stage.909570.5
Sludge BombHas a 30% chance of poisoning the target.9010046.4
FlamethrowerHas a 10% chance of burning the target.9010039.3
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——32.7
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010026
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010019.1
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.1207015.9
EncoreGives the target the Encore status.—10015.7
TauntGives the target the Taunted status.—10015.4
Dark PulseHas a 20% chance of making the target flinch.8010012.8

Abilities

  • IllusionThe Pokémon enters battle disguised as the last Pokémon in its party. It reverts to its usual appearance when it takes damage from a move.100

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.36.3
  • Black GlassesBoosts the power of the holder’s Dark-type moves by 20%.19.4
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.15.7
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.5.9
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.4.8
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.3.2
  • Focus BandIf the holder takes damage from a move that would knock it out, there’s a 10% chance the holder will endure the hit with 1 HP.2.7
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.2.4
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.1.5
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.1

Natures

  • TimidSpeAtk45.1
  • ModestSpAAtk28.4
  • SassySpDSpe7.2
  • HastySpeDef3.1
  • MildSpADef3
  • JollySpeSpA2.3
  • AdamantAtkSpA2.2
  • QuietSpASpe2.1
  • RashSpASpD1.7
  • NaiveSpeSpD1.4

EV Spreads

HPAtkDefSpASpDSpe%
2003203245.7
002320329.5
000322327.4
521898157.2
001321323.1
232000322.7
000320322.5
320032022
003232021.5
232032000.9
020320320.9
032032020.8
200032320.8
003232200.7
320232000.7
032002320.7
100320320.7
400320300.7
004310310.6
002323200.5
2212032000.4
032000320.4
203232000.3
032020320.3
000323220.3
2003210220.3
0002032140.3
0027240150.3
000321320.3

Most common spreads (11, 83%)Most common spreads (29, 92%)

Teammates

Beats
Won with
Night DazeHas a 40% chance of lowering the target’s accuracy by 1 stage.909545.3
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701007.4
Sludge BombHas a 30% chance of poisoning the target.901007.4
Dark PulseHas a 20% chance of making the target flinch.801006.8
FlamethrowerHas a 10% chance of burning the target.901006.6
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901006.4
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651005.8
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes55954
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.120703.8
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes701001.7
Loses To
Beaten by
Hyper Voicefoes901006.8
Heat WaveHas a 10% chance of burning targets.foes95906.5
Rock SlideHas a 30% chance of making targets flinch.foes75905.7
Dazzling Gleamfoes801004.6
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001004.3
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201004.3
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951003.1
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110702.6
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201002.1
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes90852.1
#145

Singles

Moves

Night DazeHas a 40% chance of lowering the target’s accuracy by 1 stage.909584
FlamethrowerHas a 10% chance of burning the target.9010042.6
Sludge BombHas a 30% chance of poisoning the target.9010041.6
EncoreGives the target the Encore status.—10036.9
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.1207020.1
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——19.6
CounterThe user retaliates to deal double the damage it took from an opponent’s physical move during the turn this move is used.−5varies110019.3
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010019.2
MementoLowers the target’s Attack and Sp. Atk stats by 2 stages. The user faints upon using this move.—10018.8
TauntGives the target the Taunted status.—10012.6

Abilities

  • IllusionThe Pokémon enters battle disguised as the last Pokémon in its party. It reverts to its usual appearance when it takes damage from a move.100

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.59.3
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.16.9
  • Black GlassesBoosts the power of the holder’s Dark-type moves by 20%.6.3
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.3.8
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.1.4
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.1.3
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1.3
  • LopunniteA held item that allows Lopunny to Mega Evolve.1.2
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.1
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.0.9

Natures

  • TimidSpeAtk53.1
  • ModestSpAAtk21.4
  • HastySpeDef10.6
  • MildSpADef4.7
  • NaiveSpeSpD3.5
  • JollySpeSpA2.7
  • AdamantAtkSpA1.7
  • RashSpASpD0.9
  • QuietSpASpe0.4
  • BoldDefAtk0.4

EV Spreads

HPAtkDefSpASpDSpe%
2003203249.9
0023203210.3
000322326.7
020320326.2
000320323
232000322
320032021.8
000323221.8
001321321.7
1500320190.9
100320320.7
101320320.6
003232020.6
040320300.6
2401000320.4
001320320.4
200323200.4
320032200.4
032000320.4
400320300.4
032200320.4
320020320.4
232320000.4
320232000.4
509320200.3
203232000.3
240505320.3
132000320.3

Most common spreads (10, 84%)Most common spreads (28, 92%)

Teammates

Beats
Won with
Night DazeHas a 40% chance of lowering the target’s accuracy by 1 stage.909555.2
FlamethrowerHas a 10% chance of burning the target.9010010.5
Sludge BombHas a 30% chance of poisoning the target.901007.5
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701006.4
CounterThe user retaliates to deal double the damage it took from an opponent’s physical move during the turn this move is used.−5varies11005.2
Dark PulseHas a 20% chance of making the target flinch.801004.4
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.120704.1
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651002
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901001.9
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).11000.7
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001007.2
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701004.1
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951003.8
Aqua Jet+1401003.7
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.5
Shadow Sneak+1401002.4
Aura SphereThis move never misses.80—2.3
Bullet Punch+1401002.3
FlamethrowerHas a 10% chance of burning the target.901002.2
Sludge WaveHas a 10% chance of poisoning targets.all951002.1

Move Pool

Physical25

Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
Throat ChopGives the target the Throat Chopped status.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.70100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Mega Kick12075
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Low SweepLowers the target’s Speed stat by 1 stage.65100
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
CounterThe user retaliates to deal double the damage it took from an opponent’s physical move during the turn this move is used.−5varies1100
BounceThe user gains the Sky-High status on the turn this move is used, then attacks on the following turn. This move has a 30% chance of paralyzing the target.8585
Aerial AceThis move never misses.60—
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100

Special18

Night DazeHas a 40% chance of lowering the target’s accuracy by 1 stage.9095
Dark PulseHas a 20% chance of making the target flinch.80100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
FlamethrowerHas a 10% chance of burning the target.90100
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes70100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
ExtrasensoryHas a 10% chance of making the target flinch.80100
Sludge BombHas a 30% chance of poisoning the target.90100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HexThis move’s power is doubled if the target has a status condition.65100
Night ShadeDeals 50 HP of damage.1100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100

Status28

AgilityBoosts the user’s Speed stat by 2 stages.self——
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
Confuse RayConfuses the target.—100
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Hone Clawsself——
ImprisonThe user gains the Sealing Off status.self——
MementoLowers the target’s Attack and Sp. Atk stats by 2 stages. The user faints upon using this move.—100
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
TauntGives the target the Taunted status.—100
TormentGives the target the Unable to Repeat status.—100
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—90
TrickThe user and the target swap their held items.—100