Base Stats

Gourgeist — Small Variety#0711

#0711Window Jun 17 – Jul 08M-1M-2M-3M-4M-5M-6M-72026-07-08DoublesSinglesM-1#212#211M-2#212#210M-3#234#231
Past season
Type
  • Ghost
  • Grass
Abilities
  • PickupIf the Pokémon is not already holding an item, at the end of the turn it will pick up an item that was consumed by another Pokémon.
  • FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.
  • HiddenInsomniaThe Pokémon cannot become drowsy or be put to sleep.
Weight20.9 lbs · 9.5kg
@50
HP55130
Atk85105
Def122142
SpA5878
SpD7595
Spe99119
Σ494
Speed Range
107min1190 EV15132 EV166max
#234

Doubles

Moves

PoltergeistThis move fails if the target isn’t holding an item.1109059.9
Trick-or-TreatGives the target the Trick-or-Treating status.—10036
Will-O-WispBurns the target.—8529.2
TrickThe user and the target swap their held items.—10026.6
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——25.5
Power Whip1208524.3
Seed Bomb8010023
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——22.5
Shadow Sneak+14010015.7
Leech SeedGives the target the Leech Seeded status.—9015.4

Abilities

  • FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.76.1
  • InsomniaThe Pokémon cannot become drowsy or be put to sleep.12.5
  • PickupIf the Pokémon is not already holding an item, at the end of the turn it will pick up an item that was consumed by another Pokémon.11.4

Items

  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.30.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.15
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.10
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.8.5
  • Silk ScarfBoosts the power of the holder’s Normal-type moves by 20%.5.4
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.4
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.3.6
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.2.5
  • Focus BandIf the holder takes damage from a move that would knock it out, there’s a 10% chance the holder will endure the hit with 1 HP.2.3
  • Spell TagBoosts the power of the holder’s Ghost-type moves by 20%.1.6

Natures

  • JollySpeSpA45.6
  • AdamantAtkSpA24.2
  • ImpishDefSpA8.2
  • SassySpDSpe4.5
  • CarefulSpDSpA3.6
  • BraveAtkSpe3.2
  • QuietSpASpe1.8
  • NaughtyAtkSpD1.7
  • RelaxedDefSpe1.4
  • NaiveSpeSpD1.1

EV Spreads

HPAtkDefSpASpDSpe%
0322003211
032002327.5
132001326.7
232000326
1025000314.5
3222000123.5
032320023.3
003202323.2
320203202.9
320002322.7
032203202.5
032003222.3
532280012.2
310003321.8
2601851701.8
3202300111.7
323200201.7
032320201.6
329002501.4
1332000211.2
322000321.2
002323201.2
032000321.2
10150010311.2
020032321.1
323220001
1625002231
320320200.9
1600018320.8
1123000320.8

Most common spreads (17, 65%)Most common spreads (30, 80%)

Teammates

Beats
Won with
ExplosionThe user faints upon using this move.all25010038.8
PoltergeistThis move fails if the target isn’t holding an item.1109025.1
Power Whip1208512.7
Seed Bomb801009.3
Shadow Sneak+1401005.7
Rock SlideHas a 30% chance of making targets flinch.foes75902.4
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.901002.1
Bullet SeedThe user attacks 2 to 5 times in a row.251001.3
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.951001.3
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901000.8
Loses To
Beaten by
Heat WaveHas a 10% chance of burning targets.foes959011
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110706.5
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201005.1
EruptionThe less HP the user has left, the lower this move’s power (ranging between 1 and 150).foes1501004.6
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801004.3
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110704
Hyper Voicefoes901003.8
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201003.3
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501002.9
Rock SlideHas a 30% chance of making targets flinch.foes75902.6
#231

Singles

Moves

PoltergeistThis move fails if the target isn’t holding an item.1109059.4
Will-O-WispBurns the target.—8553.3
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——43.3
Leech SeedGives the target the Leech Seeded status.—9037.6
TrickThe user and the target swap their held items.—10035.6
Power Whip1208529.9
Shadow Sneak+14010018
ExplosionThe user faints upon using this move.all25010016.1
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——15.4
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——14

Abilities

  • FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.61.8
  • InsomniaThe Pokémon cannot become drowsy or be put to sleep.32.1
  • PickupIf the Pokémon is not already holding an item, at the end of the turn it will pick up an item that was consumed by another Pokémon.6.2

Items

  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.37.5
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.22.3
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.14.4
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.6.2
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.2.2
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.2.1
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.2
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1.4
  • Spell TagBoosts the power of the holder’s Ghost-type moves by 20%.1.1
  • Wide LensBoosts the accuracy of the holder’s moves by 10%.1

Natures

  • JollySpeSpA45
  • AdamantAtkSpA14.1
  • ImpishDefSpA10.4
  • TimidSpeAtk7
  • CarefulSpDSpA5.1
  • BraveAtkSpe4.1
  • CalmSpDAtk2.8
  • NaiveSpeSpD2.7
  • BoldDefAtk2.4
  • SassySpDSpe1.1

EV Spreads

HPAtkDefSpASpDSpe%
2320003217.1
132100328.5
032200326.7
032002326.5
032000324.5
320320204.2
310003233.7
203200322.8
322320002.1
320200322.1
032320201.8
1501018321.8
320003201.7
323200201.7
132001321.6
232003201.4
323220001.4
310003321.3
310301311.2
320203201.1
932000251.1
203203200.8
320002320.8
003202320.8
310300320.7
3201200220.7
320322000.7
032800260.7
032032200.7
032320020.6

Most common spreads (16, 68%)Most common spreads (30, 81%)

Teammates

Beats
Won with
PoltergeistThis move fails if the target isn’t holding an item.1109043.5
ExplosionThe user faints upon using this move.all25010024
Power Whip1208513.9
Shadow Sneak+1401009.9
Seed Bomb801003.1
Self-DestructThe user faints upon using this move.all2001000.9
Rock SlideHas a 30% chance of making targets flinch.foes75900.9
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.951000.8
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751000.6
Bullet SeedThe user attacks 2 to 5 times in a row.251000.4
Loses To
Beaten by
Dark PulseHas a 20% chance of making the target flinch.801005.5
FlamethrowerHas a 10% chance of burning the target.901005.5
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801004.9
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201004.2
Shadow Sneak+1401003.8
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003.5
Ice PunchHas a 10% chance of freezing the target.751003.1
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110703.1
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20903
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201002.9

Move Pool

Physical18

Power Whip12085
Seed Bomb80100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
Bullet SeedThe user attacks 2 to 5 times in a row.25100
PoltergeistThis move fails if the target isn’t holding an item.11090
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.90100
Shadow Sneak+140100
Astonish30100
ExplosionThe user faints upon using this move.all250100
Self-DestructThe user faints upon using this move.all200100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Brutal Swingall60100
Rock SlideHas a 30% chance of making targets flinch.foes7590
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090
Gyro BallThe lower the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 1 and 150).1100

Special17

Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HexThis move’s power is doubled if the target has a status condition.65100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.95100
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.75100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Sludge BombHas a 30% chance of poisoning the target.90100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Dark PulseHas a 20% chance of making the target flinch.80100

Status26

Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Confuse RayConfuses the target.—100
Cursevaries——
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——
DisableGives the target the Move Disabled status for 4 turns.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
HypnosisPuts the target to sleep.—60
ImprisonThe user gains the Sealing Off status.self——
Leech SeedGives the target the Leech Seeded status.—90
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
TrickThe user and the target swap their held items.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
Trick-or-TreatGives the target the Trick-or-Treating status.—100
Will-O-WispBurns the target.—85
Worry SeedChanges the target’s Ability to Insomnia.—100