Base Stats

Mr. Rime#0866

#0866Window Jul 08 – Aug 05M-1M-2M-3M-4M-5M-6M-72026-08-05DoublesSinglesM-1#155#192M-2#163#186M-3#130#181M-4#118#193
Past season
Type
  • Ice
  • Psychic
Abilities
  • Tangled FeetDoubles the Pokémon’s evasiveness if it is confused.
  • Screen CleanerWhen the Pokémon enters a battle, it removes the Light Screen, Reflect, and Aurora Veil statuses.
  • HiddenIce BodyThe Pokémon has 1/16 of its max HP restored at the end of every turn in snow.
Weight128.3 lbs · 58.2kg
@50
HP80155
Atk85105
Def7595
SpA110130
SpD100120
Spe7090
Σ520
Speed Range
81min900 EV12232 EV134max
#118

Doubles

Moves

Freeze-DryThis move is also super effective against Water-type Pokémon.7010068.1
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+34010047
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——42.2
Sheer ColdKnocks out the target. This move does not affect Ice types. The accuracy of this move is fixed at 30%. If used by Pokémon other than Ice types, the accuracy of this move is 20%.13037.7
Role PlayChanges the user’s Ability to be the same as the target’s.——30.8
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——23.6
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010023.4
Frost BreathAlways a critical hit.609020.5
CharmLowers the target’s Attack stat by 2 stages.—10012.3
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110709.3

Abilities

  • Screen CleanerWhen the Pokémon enters a battle, it removes the Light Screen, Reflect, and Aurora Veil statuses.76.5
  • Ice BodyThe Pokémon has 1/16 of its max HP restored at the end of every turn in snow.18.2
  • Tangled FeetDoubles the Pokémon’s evasiveness if it is confused.5.3

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.35.3
  • Never-Melt IceBoosts the power of the holder’s Ice-type moves by 20%.18.2
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.11.8
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.7.1
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.4.8
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.2.9
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.2.9
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.2.1
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.1.9
  • Colbur BerryHalves the damage taken when the holder is hit with a supereffective Dark-type move. Disappears for the duration of the battle after a single use.1.8

Natures

  • QuietSpASpe28.2
  • TimidSpeAtk27.4
  • ModestSpAAtk16.2
  • BoldDefAtk10.2
  • RelaxedDefSpe5.7
  • CalmSpDAtk4.8
  • SassySpDSpe3
  • JollySpeSpA1.2
  • MildSpADef0.9
  • ImpishDefSpA0.5

EV Spreads

HPAtkDefSpASpDSpe%
3202320020.7
2003203214.6
320200323.1
320032202.8
320250902.7
320320202.6
002320322.3
000322322
200323201.8
203203201.7
203232001.7
003232201.6
320203201.6
002323201.3
320032021.2
320002321.2
320320001
003232021
000323220.9
1803216000.9
3202401000.9
320020320.7
320032000.6
280632000.5
000320320.5
320322000.5
003202320.4
3201420000.4
002032320.4
320000320.4

Most common spreads (14, 60%)Most common spreads (30, 72%)

Teammates

Beats
Won with
Sheer ColdKnocks out the target. This move does not affect Ice types. The accuracy of this move is fixed at 30%. If used by Pokémon other than Ice types, the accuracy of this move is 20%.13046.1
Freeze-DryThis move is also super effective against Water-type Pokémon.7010027.8
Frost BreathAlways a critical hit.60906
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110705.8
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901005
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801002
Ice BeamHas a 10% chance of freezing the target.901001.8
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+3401001
Icy WindLowers targets’ Speed stats by 1 stage.foes55950.7
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.120700.5
Loses To
Beaten by
Heat WaveHas a 10% chance of burning targets.foes95909.7
Rock SlideHas a 30% chance of making targets flinch.foes75906.7
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201004.5
Hyper Voicefoes901003.6
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001003.2
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801003
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801002.9
Iron HeadHas a 20% chance of making the target flinch.801002.9
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.7
#193

Singles

Moves

Freeze-DryThis move is also super effective against Water-type Pokémon.7010072.3
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010057.6
Sheer ColdKnocks out the target. This move does not affect Ice types. The accuracy of this move is fixed at 30%. If used by Pokémon other than Ice types, the accuracy of this move is 20%.13024.3
Ice Shard+14010021.2
Ice BeamHas a 10% chance of freezing the target.9010017.2
Rapid SpinRemoves the Bound and Leech Seeded statuses from the user and removes the Sticky Web, Stealth Rock, Spikes, and Toxic Spikes statuses from the user’s side. Boosts the user’s Speed stat by 1 stage.5010017
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——15.3
Mirror CoatThe user retaliates to deal double the damage it took from an opponent’s special move during the turn this move is used.−5varies110015.3
EncoreGives the target the Encore status.—10015.1
ThunderboltHas a 10% chance of paralyzing the target.9010012.4

Abilities

  • Screen CleanerWhen the Pokémon enters a battle, it removes the Light Screen, Reflect, and Aurora Veil statuses.83.5
  • Ice BodyThe Pokémon has 1/16 of its max HP restored at the end of every turn in snow.10.9
  • Tangled FeetDoubles the Pokémon’s evasiveness if it is confused.5.7

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.33.9
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.16.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.11.2
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.5.6
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.4.9
  • Never-Melt IceBoosts the power of the holder’s Ice-type moves by 20%.4.6
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.3
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.2.8
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.2.7
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.1.8

Natures

  • ModestSpAAtk41.1
  • TimidSpeAtk26.9
  • QuietSpASpe6.9
  • CalmSpDAtk6.8
  • BoldDefAtk6.7
  • RelaxedDefSpe2.6
  • MildSpADef2
  • SassySpDSpe1.4
  • RashSpASpD1.1
  • GentleSpDDef1.1

EV Spreads

HPAtkDefSpASpDSpe%
2003203227
320232005
002320324.9
320032204
000322324
320200322.9
200323202.9
320032022.4
000323221.9
320203201.9
203232001.7
002323201.7
320320201.7
1400320201.6
000320321.6
003232021.4
003232201.4
203203201.3
003320311.2
320023201.2
320002320.6
2102520000.6
3202401000.6
320430000.6
3202410000.5
320003220.5
300531000.4
003202320.4
0002410320.4
320003200.4

Most common spreads (15, 65%)Most common spreads (30, 77%)

Teammates

Beats
Won with
Freeze-DryThis move is also super effective against Water-type Pokémon.7010038.9
Sheer ColdKnocks out the target. This move does not affect Ice types. The accuracy of this move is fixed at 30%. If used by Pokémon other than Ice types, the accuracy of this move is 20%.13014.3
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010014.1
Ice BeamHas a 10% chance of freezing the target.901007.8
Ice Shard+1401006.5
Mirror CoatThe user retaliates to deal double the damage it took from an opponent’s special move during the turn this move is used.−5varies11004.1
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.120701.6
ThunderboltHas a 10% chance of paralyzing the target.901001.5
Frost BreathAlways a critical hit.60901.4
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.201001.4
Loses To
Beaten by
FlamethrowerHas a 10% chance of burning the target.901005.7
Bullet Punch+1401004.4
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801004.3
Shadow Sneak+1401003.9
Dark PulseHas a 20% chance of making the target flinch.801003.6
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001003.6
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003.4
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801003.2
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201002.8
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.4

Move Pool

Physical21

Ice SpinnerRemoves any terrain.80100
Ice PunchHas a 10% chance of freezing the target.75100
AvalancheThis move’s power is doubled if the target has already dealt damage to the user with a move in the same turn.−460100
Ice Shard+140100
Icicle SpearThe user attacks 2 to 5 times in a row.25100
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.2090
Zen HeadbuttHas a 20% chance of making the target flinch.8090
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Mega Kick12075
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Rapid SpinRemoves the Bound and Leech Seeded statuses from the user and removes the Sticky Web, Stealth Rock, Spikes, and Toxic Spikes statuses from the user’s side. Boosts the user’s Speed stat by 1 stage.50100
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+340100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100

Special25

Future SightGives the target’s spot the Future Attack status.120100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.80100
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.80100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100
Mirror CoatThe user retaliates to deal double the damage it took from an opponent’s special move during the turn this move is used.−5varies1100
Ice BeamHas a 10% chance of freezing the target.90100
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes11070
Freeze-DryThis move is also super effective against Water-type Pokémon.70100
Frost BreathAlways a critical hit.6090
Icy WindLowers targets’ Speed stats by 1 stage.foes5595
Sheer ColdKnocks out the target. This move does not affect Ice types. The accuracy of this move is fixed at 30%. If used by Pokémon other than Ice types, the accuracy of this move is 20%.130
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
ThunderboltHas a 10% chance of paralyzing the target.90100
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Dazzling Gleamfoes80100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100

Status48

After YouMakes the target move immediately after the user.——
Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
BlockGives the target the Can’t Escape status.——
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
Confuse RayConfuses the target.—100
CopycatThe user mimics the move that was last used. This move fails if no other move has been used yet.self——
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Guard SwapThe user swaps the changes to its Defense and Sp. Def stats with the changes to the target’s Defense and Sp. Def stats.——
Hailfield——
HazeEliminates every stat change on the entire field.field——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
HypnosisPuts the target to sleep.—60
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Magic RoomGives the entire field the Magic Room status for 5 turns.field——
Misty TerrainTurns the entire field into Misty Terrain for 5 turns.field——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
Power SplitThe user adds its Attack stat to the target’s Attack stat, then splits the total in half for them to share. It does the same with each of their Sp. Atk stats.——
Power SwapThe user swaps the changes to its Attack and Sp. Atk stats with the changes to the target’s Attack and Sp. Atk stats.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psychic TerrainTurns the entire field into Psychic Terrain for 5 turns.field——
Rain DanceSummons rain for 5 turns.field——
RecycleRegenerates the last held item that the user consumed. The user then holds this item once more.self——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Role PlayChanges the user’s Ability to be the same as the target’s.——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
ScreechLowers the target’s Defense stat by 2 stages.—85
Skill SwapThe user and the target swap their Abilities.——
Slack OffRestores 1/2 of the user’s max HP.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SnowscapeSummons snow for 5 turns.field——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85
TauntGives the target the Taunted status.—100
Teeter DanceConfuses all other Pokémon on the field.all—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
TickleLowers the target’s Attack and Defense stats by 1 stage.—100
TormentGives the target the Unable to Repeat status.—100
TrickThe user and the target swap their held items.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
Wonder RoomGives the entire field the Wonder Room status for 5 turns.field——