Base Stats

Maushold#0925

#0925Window Jul 08 – Aug 05M-1M-2M-3M-4M-5M-6M-72026-08-05DoublesSinglesM-1#31#91M-2#30#90M-3#28#72M-4#26#54
Past season
Type
  • Normal
Abilities
  • Friend GuardReduces the damage allies take by 25%.
  • Cheek PouchThe Pokémon has 1/3 of its max HP restored when it eats a Berry, in addition to the Berry’s usual effect.
  • HiddenTechnicianBoosts the power of the Pokémon’s moves by 50% if their power is 60 or less.
Weight33.1 lbs · 15.0kg
@50
HP74149
Atk7595
Def7090
SpA6585
SpD7595
Spe111131
Σ470
Speed Range
117min1310 EV16332 EV179max
#26

Doubles

Moves

Follow MeThe user redirects opponents’ moves toward itself. This effect works only on single-target moves.+2self——85.5
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——77.8
Population BombThe user attacks 1 to 10 times in a row. The attack ends if the user misses.209059.7
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+23010036.5
Super FangDeals damage to the target equal to 1/2 of its remaining HP. Deals 1 HP of damage to a target that has only 1 HP left.19032.8
TauntGives the target the Taunted status.—10021.7
EncoreGives the target the Encore status.—10018.2
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——12.1
Beat UpThe target is attacked as many times as the number of Pokémon in the user’s party. Pokémon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokémon.110010.8
BiteHas a 30% chance of making the target flinch.601005.5

Abilities

  • Friend GuardReduces the damage allies take by 25%.53.5
  • TechnicianBoosts the power of the Pokémon’s moves by 50% if their power is 60 or less.45.7
  • Cheek PouchThe Pokémon has 1/3 of its max HP restored when it eats a Berry, in addition to the Berry’s usual effect.0.8

Items

  • Wide LensBoosts the accuracy of the holder’s moves by 10%.45.1
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.23
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.17
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.5
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.3.6
  • Silk ScarfBoosts the power of the holder’s Normal-type moves by 20%.1.2
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.1.1
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.6
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.6
  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.0.5

Natures

  • JollySpeSpA64
  • ImpishDefSpA12.1
  • TimidSpeAtk8
  • AdamantAtkSpA8
  • CarefulSpDSpA2.4
  • BoldDefAtk2
  • BraveAtkSpe0.6
  • NaiveSpeSpD0.6
  • CalmSpDAtk0.5
  • NaughtyAtkSpD0.5

EV Spreads

HPAtkDefSpASpDSpe%
2320003236
3202003210.5
3202001407
032200324.4
320101323
320002323
032002322.7
032000321.7
322000321.1
320320201
320000320.9
3001200240.7
323220000.6
323200020.6
032101320.6
320300400.6
400030320.5
2401800240.5
3201000240.5
3201901500.5
203203200.5
3201701700.4
132100320.4
203200320.4
323200200.4
3202001220.4
1032000240.4
3201501900.3
320900250.3
032320020.3

Most common spreads (12, 72%)Most common spreads (30, 80%)

Teammates

Beats
Won with
Population BombThe user attacks 1 to 10 times in a row. The attack ends if the user misses.209091
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+2301005.2
Beat UpThe target is attacked as many times as the number of Pokémon in the user’s party. Pokémon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokémon.11000.9
BiteHas a 30% chance of making the target flinch.601000.9
Bullet SeedThe user attacks 2 to 5 times in a row.251000.6
Super FangDeals damage to the target equal to 1/2 of its remaining HP. Deals 1 HP of damage to a target that has only 1 HP left.1900.2
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90900.2
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).11000.2
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.801000.2
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701000.2
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010011.4
Heat WaveHas a 10% chance of burning targets.foes95906.6
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001004.5
Hyper Voicefoes901004
Wave CrashThe user takes 1/3 of the damage dealt by this move.1201003.7
Rock SlideHas a 30% chance of making targets flinch.foes75903.7
Kowtow CleaveThis move never misses.85—2.4
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301002.4
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951002.2
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501002.1
#54

Singles

Moves

Population BombThe user attacks 1 to 10 times in a row. The attack ends if the user misses.209098.5
Tidy UpRemoves the Sticky Web, Stealth Rock, Substitute, Spikes, and Toxic Spikes statuses from the entire field. Boosts the user’s Attack and Speed stats by 1 stage.self——86
EncoreGives the target the Encore status.—10066.1
BiteHas a 30% chance of making the target flinch.6010051.8
Bullet SeedThe user attacks 2 to 5 times in a row.2510021.6
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——15.1
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90907
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.801006.7
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701005.2
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—904.4

Abilities

  • TechnicianBoosts the power of the Pokémon’s moves by 50% if their power is 60 or less.95.4
  • Cheek PouchThe Pokémon has 1/3 of its max HP restored when it eats a Berry, in addition to the Berry’s usual effect.3.3
  • Friend GuardReduces the damage allies take by 25%.1.4

Items

  • Wide LensBoosts the accuracy of the holder’s moves by 10%.73
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.16.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.2.9
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.1.8
  • Silk ScarfBoosts the power of the holder’s Normal-type moves by 20%.1.1
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.1.1
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.7
  • Scope LensGives the holder a 1-stage Critical-Hit Ratio Boost.0.7
  • MetronomeBoosts the power of a move that is used repeatedly. This boost will be 20% on the second usage, 40% on the third, and so on, up to a maximum boost of 100%. If the streak is broken, the move’s power returns to its usual value.0.5
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.3

Natures

  • JollySpeSpA76.5
  • AdamantAtkSpA14.9
  • ImpishDefSpA2.2
  • NaiveSpeSpD1.6
  • HastySpeDef1.1
  • NaughtyAtkSpD1
  • LonelyAtkDef0.8
  • CarefulSpDSpA0.5
  • TimidSpeAtk0.3
  • BraveAtkSpe0.3

EV Spreads

HPAtkDefSpASpDSpe%
2320003261.1
0322003210.2
032002325.9
032000323.4
2432000101
323200020.9
10190010270.9
320200320.8
132100320.7
323220000.6
032101320.5
032003220.4
320320200.4
322000320.4
032320020.4
320320020.4
132000320.4
232320000.4
2232000120.4
323200200.4
1032000240.3
032320200.3
232003200.3
032203200.3

Most common spreads (8, 84%)Most common spreads (24, 91%)

Teammates

Beats
Won with
Population BombThe user attacks 1 to 10 times in a row. The attack ends if the user misses.209085.9
BiteHas a 30% chance of making the target flinch.601008.4
Bullet SeedThe user attacks 2 to 5 times in a row.251002.9
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.801000.7
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90900.5
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.701000.4
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+2301000.3
Mud ShotLowers the target’s Speed stat by 1 stage.55950.2
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701000.2
TrailblazeBoosts the user’s Speed stat by 1 stage.501000.1
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201008.5
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001005.6
Bullet Punch+1401004.2
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801003.8
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90903.7
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.120703
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.4
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.4
Sacred SwordThis move ignores the target’s stat changes when dealing damage.901002.4
Wave CrashThe user takes 1/3 of the damage dealt by this move.1201002.3

Move Pool

Physical21

Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Double HitThe user attacks twice in a row.3590
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+230100
Population BombThe user attacks 1 to 10 times in a row. The attack ends if the user misses.2090
Super FangDeals damage to the target equal to 1/2 of its remaining HP. Deals 1 HP of damage to a target that has only 1 HP left.190
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.9090
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
BiteHas a 30% chance of making the target flinch.60100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Beat UpThe target is attacked as many times as the number of Pokémon in the user’s party. Pokémon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokémon.1100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Seed Bomb80100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Bullet SeedThe user attacks 2 to 5 times in a row.25100
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Low SweepLowers the target’s Speed stat by 1 stage.65100
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Aerial AceThis move never misses.60—

Special8

Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Hyper Voicefoes90100
Echoed Voice40100
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Mud-SlapLowers the target’s accuracy by 1 stage.20100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100

Status22

After YouMakes the target move immediately after the user.——
AgilityBoosts the user’s Speed stat by 2 stages.self——
Baby-Doll EyesLowers the target’s Attack stat by 1 stage.+1—100
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
CharmLowers the target’s Attack stat by 2 stages.—100
CopycatThe user mimics the move that was last used. This move fails if no other move has been used yet.self——
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Follow MeThe user redirects opponents’ moves toward itself. This effect works only on single-target moves.+2self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwitcherooThe user and the target swap their held items.—100
TauntGives the target the Taunted status.—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
TickleLowers the target’s Attack and Defense stats by 1 stage.—100
Tidy UpRemoves the Sticky Web, Stealth Rock, Substitute, Spikes, and Toxic Spikes statuses from the entire field. Boosts the user’s Attack and Speed stats by 1 stage.self——