Base Stats

Falinks#0870

#0870Window Jul 08 – Aug 05M-1M-2M-3M-4M-5M-6M-72026-08-05DoublesSinglesM-3#161#171M-4#188#184
Past season
Type
  • Fighting
Abilities
  • Battle ArmorAttacks landed on the Pokémon will never be critical hits.
  • HiddenDefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.
Weight136.7 lbs · 62.0kg
@50
HP65140
Atk100120
Def100120
SpA7090
SpD6080
Spe7595
Σ470
Speed Range
85min950 EV12732 EV139max
Mega Falinks
Type
  • Fighting
Abilities
  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.
Weight218.3 lbs · 99.0kg
@50
HP65140
Atk135155
Def135155
SpA7090
SpD6585
Spe100120
Σ570
Speed Range
108min1200 EV15232 EV167max
#188

Doubles

Moves

No RetreatBoosts the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed stats by 1 stage. The user gains the Can’t Escape status. This move can only be used once per time the user enters battle— otherwise it will fail.self——81.4
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010080.5
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——64.4
Rock SlideHas a 30% chance of making targets flinch.foes759048.8
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510026
Iron HeadHas a 20% chance of making the target flinch.8010019.2
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.7510010.2
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+21001009
Throat ChopGives the target the Throat Chopped status.801008.7
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801007.2

Abilities

  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.94.3
  • Battle ArmorAttacks landed on the Pokémon will never be critical hits.5.7

Items

  • FalinksiteA held item that allows Falinks to Mega Evolve.88.3
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.3.3
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.1.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.1.5
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.8
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.8
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.0.4
  • Poison BarbBoosts the power of the holder’s Poison-type moves by 20%.0.4
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.0.4
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.0.3

Natures

  • AdamantAtkSpA62.4
  • JollySpeSpA20
  • CarefulSpDSpA5.2
  • ImpishDefSpA4.5
  • BraveAtkSpe3.4
  • SassySpDSpe0.8
  • LonelyAtkDef0.6
  • NaughtyAtkSpD0.6
  • RelaxedDefSpe0.5
  • NaiveSpeSpD0.5

EV Spreads

HPAtkDefSpASpDSpe%
2320003218.9
032200325.4
032002324.4
3221200114.3
323200204.2
0250012293.9
323220002.5
323200022.5
232320001.8
1732000171.7
1620003001.7
232003201.6
295000321.4
322000321.3
032203201.3
032000321.1
320203201
032320200.9
532000290.9
932000250.9
132001320.9
032003220.8
032320020.8
1225000290.6
3151015140.5
320320200.5
330001320.5
3012000240.5
1832000160.4
2032000140.4

Most common spreads (15, 57%)Most common spreads (30, 68%)

Teammates

Beats
Won with
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010044.6
Rock SlideHas a 30% chance of making targets flinch.foes759026.5
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651006.4
Iron HeadHas a 20% chance of making the target flinch.801004.8
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801004.1
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751004
Throat ChopGives the target the Throat Chopped status.801002.3
Poison JabHas a 30% chance of poisoning the target.801001.4
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+21001001.3
High Horsepower95951.3
Loses To
Beaten by
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901006.2
Heat WaveHas a 10% chance of burning targets.foes95906.1
Hyper Voicefoes901005.8
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951005.5
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110704.8
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201003.9
Dazzling Gleamfoes801003
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001002.8
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110702.1
#184

Singles

Moves

No RetreatBoosts the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed stats by 1 stage. The user gains the Can’t Escape status. This move can only be used once per time the user enters battle— otherwise it will fail.self——87
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010082.6
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510049
Iron HeadHas a 20% chance of making the target flinch.8010036.1
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+210010026
Throat ChopGives the target the Throat Chopped status.8010018.9
Poison JabHas a 30% chance of poisoning the target.8010017.3
High Horsepower959515
Rock SlideHas a 30% chance of making targets flinch.foes759014.5
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801009.7

Abilities

  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.87.3
  • Battle ArmorAttacks landed on the Pokémon will never be critical hits.12.7

Items

  • FalinksiteA held item that allows Falinks to Mega Evolve.90.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.2.6
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.1.2
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.9
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.7
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.6
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.4
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.0.4
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.0.3
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.3

Natures

  • AdamantAtkSpA56.6
  • JollySpeSpA29.8
  • ImpishDefSpA8
  • CarefulSpDSpA1.7
  • BraveAtkSpe0.9
  • NaiveSpeSpD0.8
  • NaughtyAtkSpD0.6
  • LonelyAtkDef0.5
  • LaxDefSpD0.2
  • RelaxedDefSpe0.2

EV Spreads

HPAtkDefSpASpDSpe%
2320003233.5
132100327.9
032200324.6
032002324.3
132001323.4
323200022.6
323220002.3
232320001.8
1125000301.6
323200201.4
203200321.3
032000321.3
3201600181.2
1632000181.1
1123000320.9
032320020.9
2032000140.8
322320000.7
1332000210.6
032203200.6
3124110000.6
129004320.6
232003200.5
320320020.5
032320200.5
1732000170.5
032003220.4
632000280.4
1532001180.3
132000320.3

Most common spreads (13, 67%)Most common spreads (30, 77%)

Teammates

Beats
Won with
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010040.5
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510014.3
Iron HeadHas a 20% chance of making the target flinch.801008.4
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+21001006.8
Throat ChopGives the target the Throat Chopped status.801006.2
High Horsepower95955.2
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801005.1
Poison JabHas a 30% chance of poisoning the target.801003.7
Rock SlideHas a 30% chance of making targets flinch.foes75903.3
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751001.7
Loses To
Beaten by
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951006.3
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001005
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90904.5
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.851004.3
Air SlashHas a 30% chance of making the target flinch.75953.8
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901003.3
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003
Bullet Punch+1401002.6
Shadow Sneak+1401002.5
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.4

Move Pool

Physical29

SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.80100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Upper HandMakes the target flinch. This move fails if the target isn’t about to use a priority attack.+365100
CounterThe user retaliates to deal double the damage it took from an opponent’s physical move during the turn this move is used.−5varies1100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Double HitThe user attacks twice in a row.3590
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
Megahorn12085
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+2100100
LungeLowers the target’s Attack stat by 1 stage.80100
High Horsepower9595
Throat ChopGives the target the Throat Chopped status.80100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Beat UpThe target is attacked as many times as the number of Pokémon in the user’s party. Pokémon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokémon.1100
Poison JabHas a 30% chance of poisoning the target.80100
Seed Bomb80100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Iron HeadHas a 20% chance of making the target flinch.80100
Smart StrikeThis move never misses.70—
Zen HeadbuttHas a 20% chance of making the target flinch.8090
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095

Special5

Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100

Status17

AgilityBoosts the user’s Speed stat by 2 stages.self——
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
CoachingBoosts allies’ Attack and Defense stats by 1 stage.allies——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
No RetreatBoosts the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed stats by 1 stage. The user gains the Can’t Escape status. This move can only be used once per time the user enters battle— otherwise it will fail.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
ScreechLowers the target’s Defense stat by 2 stages.—85
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——