Base Stats

Falinks#0870

#0870Window Jun 17 – Jul 08M-1M-2M-3M-4M-5M-6M-72026-07-08DoublesSinglesM-3#161#171
Past season
Type
  • Fighting
Abilities
  • Battle ArmorAttacks landed on the Pokémon will never be critical hits.
  • HiddenDefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.
Weight136.7 lbs · 62.0kg
@50
HP65140
Atk100120
Def100120
SpA7090
SpD6080
Spe7595
Σ470
Speed Range
85min950 EV12732 EV139max
Mega Falinks
Type
  • Fighting
Abilities
  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.
Weight218.3 lbs · 99.0kg
@50
HP65140
Atk135155
Def135155
SpA7090
SpD6585
Spe100120
Σ570
Speed Range
108min1200 EV15232 EV167max
#161

Doubles

Moves

Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010081.4
No RetreatBoosts the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed stats by 1 stage. The user gains the Can’t Escape status. This move can only be used once per time the user enters battle— otherwise it will fail.self——79
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——71.3
Rock SlideHas a 30% chance of making targets flinch.foes759042.5
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510033.2
Iron HeadHas a 20% chance of making the target flinch.8010016.1
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.7510011.3
Seed Bomb8010010.8
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+21001008.8
Throat ChopGives the target the Throat Chopped status.801007.4

Abilities

  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.95.9
  • Battle ArmorAttacks landed on the Pokémon will never be critical hits.4.1

Items

  • FalinksiteA held item that allows Falinks to Mega Evolve.93.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.1.7
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.9
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.5
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.5
  • Black BeltBoosts the power of the holder’s Fighting-type moves by 20%.0.4
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.3
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.3
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.0.3
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.0.3

Natures

  • AdamantAtkSpA63
  • JollySpeSpA18.9
  • ImpishDefSpA5.3
  • CarefulSpDSpA5
  • BraveAtkSpe4.8
  • NaughtyAtkSpD0.8
  • SassySpDSpe0.5
  • RelaxedDefSpe0.4
  • LonelyAtkDef0.3
  • NaiveSpeSpD0.2

EV Spreads

HPAtkDefSpASpDSpe%
2320003219.4
3221200118.8
032002325
295000325
323200204.5
032200323.7
323200022.9
323220002.4
232320001.8
032203201.4
032000321.3
232003201.1
032320201.1
320203201.1
032320020.9
3220000140.8
320320200.7
3151015140.7
1225000290.7
322003200.6
322000320.6
323200000.6
1632000180.5
032003220.5
1332000210.4
132001320.4
932000250.4
320002320.4
1620003000.4
203200320.4

Most common spreads (15, 60%)Most common spreads (30, 68%)

Teammates

Beats
Won with
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010042.7
Rock SlideHas a 30% chance of making targets flinch.foes759025.1
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651008.4
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751005.2
Iron HeadHas a 20% chance of making the target flinch.801004.3
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801003.1
Throat ChopGives the target the Throat Chopped status.801002.6
Seed Bomb801001.9
High Horsepower95951.5
Poison JabHas a 30% chance of poisoning the target.801001.4
Loses To
Beaten by
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110707.1
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951007
Heat WaveHas a 10% chance of burning targets.foes95906.3
Hyper Voicefoes901005.9
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901005.4
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201003.8
Dazzling Gleamfoes801003.1
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.851002.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001002.8
EruptionThe less HP the user has left, the lower this move’s power (ranging between 1 and 150).foes1501002.7
#171

Singles

Moves

No RetreatBoosts the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed stats by 1 stage. The user gains the Can’t Escape status. This move can only be used once per time the user enters battle— otherwise it will fail.self——88.9
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010082.4
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510051.8
Iron HeadHas a 20% chance of making the target flinch.8010035
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+210010021.6
Rock SlideHas a 30% chance of making targets flinch.foes759017.6
Poison JabHas a 30% chance of poisoning the target.8010016.6
Throat ChopGives the target the Throat Chopped status.8010013.4
High Horsepower959512.5
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751009.4

Abilities

  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.89.2
  • Battle ArmorAttacks landed on the Pokémon will never be critical hits.10.8

Items

  • FalinksiteA held item that allows Falinks to Mega Evolve.89.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.3.1
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.8
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.6
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.5
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.0.3
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.0.3
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.0.2
  • Chesto BerryCures being asleep. Disappears for the duration of the battle after a single use.0.2
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.0.2

Natures

  • AdamantAtkSpA59.1
  • JollySpeSpA28.9
  • ImpishDefSpA6.7
  • CarefulSpDSpA1.6
  • BraveAtkSpe1.2
  • NaughtyAtkSpD0.8
  • NaiveSpeSpD0.5
  • HastySpeDef0.3
  • RelaxedDefSpe0.2
  • LonelyAtkDef0.1

EV Spreads

HPAtkDefSpASpDSpe%
2320003227.6
132100327.3
032200324.7
032002323.4
132001323.3
0000003.3
323200023.3
323220002.1
323200201.8
1632000181.8
1032000241.7
232320001.5
032000321.4
032320021.2
203200321.1
2032000141
032203200.9
1732000170.9
3124110000.7
032320200.7
3201600180.7
032101320.6
322320000.6
932100240.6
320320200.6
1332000210.6
320320020.5
2024000220.5
332000310.4
1932000150.4

Most common spreads (14, 64%)Most common spreads (30, 75%)

Teammates

Beats
Won with
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010041.8
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510017.2
Iron HeadHas a 20% chance of making the target flinch.801009.3
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+21001005.1
High Horsepower95954.5
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801004.4
Throat ChopGives the target the Throat Chopped status.801004.3
Poison JabHas a 30% chance of poisoning the target.801003.5
Rock SlideHas a 30% chance of making targets flinch.foes75903.3
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751002.2
Loses To
Beaten by
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.851006
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90905.9
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001005.1
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951005.1
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.4
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901003.1
Bullet Punch+1401003.1
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201003
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.9
Shadow Sneak+1401002.6

Move Pool

Physical29

SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.80100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Upper HandMakes the target flinch. This move fails if the target isn’t about to use a priority attack.+365100
CounterThe user retaliates to deal double the damage it took from an opponent’s physical move during the turn this move is used.−5varies1100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Double HitThe user attacks twice in a row.3590
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
Megahorn12085
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+2100100
LungeLowers the target’s Attack stat by 1 stage.80100
High Horsepower9595
Throat ChopGives the target the Throat Chopped status.80100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Beat UpThe target is attacked as many times as the number of Pokémon in the user’s party. Pokémon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokémon.1100
Poison JabHas a 30% chance of poisoning the target.80100
Seed Bomb80100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Iron HeadHas a 20% chance of making the target flinch.80100
Smart StrikeThis move never misses.70—
Zen HeadbuttHas a 20% chance of making the target flinch.8090
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095

Special5

Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100

Status17

AgilityBoosts the user’s Speed stat by 2 stages.self——
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
CoachingBoosts allies’ Attack and Defense stats by 1 stage.allies——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
No RetreatBoosts the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed stats by 1 stage. The user gains the Can’t Escape status. This move can only be used once per time the user enters battle— otherwise it will fail.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
ScreechLowers the target’s Defense stat by 2 stages.—85
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——