Base Stats

Pinsir#0127

#0127Window Apr 08 – May 13M-1M-2M-3M-4M-5M-6M-72026-05-13DoublesSinglesM-1#169#103
Past season
Type
  • Bug
Abilities
  • Hyper CutterThe Pokémon’s Attack stat cannot be lowered by other Pokémon’s moves or Abilities.
  • Mold BreakerThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).
  • HiddenMoxieWhen the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage.
Weight121.3 lbs · 55.0kg
@50
HP65140
Atk125145
Def100120
SpA5575
SpD7090
Spe85105
Σ500
Speed Range
94min1050 EV13732 EV150max
Mega Pinsir
Type
  • Bug
  • Flying
Abilities
  • AerilateThe Pokémon’s Normal-type moves become Flying-type moves and their power is boosted by 20%.
Weight130.1 lbs · 59.0kg
@50
HP65140
Atk155175
Def120140
SpA6585
SpD90110
Spe105125
Σ600
Speed Range
112min1250 EV15732 EV172max
#169

Doubles

Moves

Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.8510061.7
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——48.6
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+23010046.3
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010045
Quick Attack+14010029.3
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——21.1
LungeLowers the target’s Attack stat by 1 stage.8010019.8
Rock SlideHas a 30% chance of making targets flinch.foes759017.4
X-Scissor8010016.2
Storm ThrowAlways a critical hit.6010013.9

Abilities

  • Hyper CutterThe Pokémon’s Attack stat cannot be lowered by other Pokémon’s moves or Abilities.73.8
  • Mold BreakerThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).13.3
  • MoxieWhen the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage.13

Items

  • PinsiriteA held item that allows Pinsir to Mega Evolve.91.6
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.8
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.1.7
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.1.2
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.1.1
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.4
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.0.3
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.0.3
  • Shell BellWhen the holder deals damage with its moves, its HP is restored by 1/8 of the damage dealt.0.3
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.2

Natures

  • JollySpeSpA53
  • AdamantAtkSpA37.6
  • NaughtyAtkSpD4.3
  • BraveAtkSpe1.5
  • ImpishDefSpA0.9
  • CarefulSpDSpA0.8
  • LonelyAtkDef0.3
  • NaiveSpeSpD0.3
  • HastySpeDef0.3
  • TimidSpeAtk0.2

EV Spreads

HPAtkDefSpASpDSpe%
2320003237.1
032002327.4
032200326.6
032320024.4
313200034.1
432000303
132100322.9
323200022.4
132001322.3
032000322.3
132000321.6
323220001.5
323200201
032203200.9
320200320.8
10321400100.8
1932000150.7
232002300.7
232003200.5
332001300.4
032001320.4
2032001400.4
630000300.3
320002320.3
032003220.3
312510180.3
528100320.3
1191015300.3
312500640.3
0816025170.3

Most common spreads (13, 77%)Most common spreads (30, 85%)

Teammates

Beats
Won with
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.8510031.2
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+23010018.7
Quick Attack+14010011.4
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201008.5
Rock SlideHas a 30% chance of making targets flinch.foes75904.6
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001004
LungeLowers the target’s Attack stat by 1 stage.801003.5
Giga ImpactThe user gains the Recharging status on the turn after this move is used.150903.4
ThrashThe user gains the Rampaging status.random1201003.1
Storm ThrowAlways a critical hit.601002.9
Loses To
Beaten by
Rock SlideHas a 30% chance of making targets flinch.foes759014
Heat WaveHas a 10% chance of burning targets.foes95907.3
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201005.9
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110704.9
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110704.6
Hyper Voicefoes901003.6
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301003.2
ThunderboltHas a 10% chance of paralyzing the target.901002.7
EruptionThe less HP the user has left, the lower this move’s power (ranging between 1 and 150).foes1501002.6
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501002.6
#103

Singles

Moves

Quick Attack+14010078.2
Swords DanceBoosts the user’s Attack stat by 2 stages.self——74.9
ThrashThe user gains the Rampaging status.random12010053.2
Storm ThrowAlways a critical hit.6010044.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010043.6
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.8510035.5
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010014.7
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+23010011.3
GuillotineKnocks out the target. The accuracy of this move is fixed at 30%.1309.6
LungeLowers the target’s Attack stat by 1 stage.801007

Abilities

  • MoxieWhen the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage.55
  • Hyper CutterThe Pokémon’s Attack stat cannot be lowered by other Pokémon’s moves or Abilities.27.3
  • Mold BreakerThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).17.7

Items

  • PinsiriteA held item that allows Pinsir to Mega Evolve.96.2
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.1.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.9
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.4
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.3
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.1
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.0.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.1
  • Silver PowderBoosts the power of the holder’s Bug-type moves by 20%.0.1
  • Light BallWhen held by a Pikachu, doubles the holder’s Attack and Sp. Atk.0.1

Natures

  • JollySpeSpA80.7
  • AdamantAtkSpA17.2
  • ImpishDefSpA0.6
  • CarefulSpDSpA0.3
  • NaughtyAtkSpD0.3
  • HastySpeDef0.2
  • BraveAtkSpe0.2
  • NaiveSpeSpD0.2
  • LonelyAtkDef0.1
  • TimidSpeAtk0.1

EV Spreads

HPAtkDefSpASpDSpe%
1321003232.1
2320003227.2
132001329.6
032200325.8
032002323.4
032000322.3
132000321.8
432000301.2
132102300.9
332100300.8
323200020.7
279000300.6
032101320.6
320200320.5
032100320.4
332000310.4
332001300.4
323200200.4
323220000.4
132300300.3
1932001140.3
331000320.3
320002320.3

Most common spreads (10, 85%)Most common spreads (23, 91%)

Teammates

Beats
Won with
ThrashThe user gains the Rampaging status.random12010028.5
Quick Attack+14010028
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.8510014.4
Storm ThrowAlways a critical hit.6010010
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001008.4
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+2301003
GuillotineKnocks out the target. The accuracy of this move is fixed at 30%.1302.2
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.701000.8
LungeLowers the target’s Attack stat by 1 stage.801000.8
Loses To
Beaten by
FlamethrowerHas a 10% chance of burning the target.901006.3
ThunderboltHas a 10% chance of paralyzing the target.901004.5
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.7
Rock TombLowers the target’s Speed stat by 1 stage.60953.5
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20903
Bullet Punch+1401003
Rock SlideHas a 30% chance of making targets flinch.foes75903
Shadow Sneak+1401002.5
Power Gem801002.4
OutrageThe user gains the Rampaging status.random1201002.3

Move Pool

Physical35

X-Scissor80100
LungeLowers the target’s Attack stat by 1 stage.80100
Bug BiteIf the target is holding a Berry, the user eats that Berry and gains its effect.60100
PounceLowers the target’s Speed stat by 1 stage.50100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
ThrashThe user gains the Rampaging status.random120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
SlashThis move has a 1-stage Critical-Hit Ratio Boost.80100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Quick Attack+140100
Double HitThe user attacks twice in a row.3590
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+230100
BindGives the target the Bound status.1585
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
GuillotineKnocks out the target. The accuracy of this move is fixed at 30%.130
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Storm ThrowAlways a critical hit.60100
Circle ThrowIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−66090
Seismic TossDeals 50 HP of damage.1100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
High Horsepower9595
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Throat ChopGives the target the Throat Chopped status.80100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Brutal Swingall60100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Aerial AceThis move never misses.60—
Hard PressThe more HP the target has left, the greater this move’s power (ranging between 1 and 100).1100

Special4

Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070

Status15

AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
Stealth RockGives the opponent’s side the Stealth Rock status.hazard——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——