Base Stats

Flareon#0136

#0136Window Apr 08 – May 13M-1M-2M-3M-4M-5M-6M-72026-05-13DoublesSinglesM-1#195#177
Past season
Type
  • Fire
Abilities
  • Flash FireFire-type moves do not work on the Pokémon. Instead, they give the Pokémon the Flash Fire status.
  • HiddenGutsWhen the Pokémon has a status condition, its Attack stat is boosted by 50%. Being burned does not halve the damage dealt by the Pokémon’s physical moves.
Weight55.1 lbs · 25.0kg
@50
HP65140
Atk130150
Def6080
SpA95115
SpD110130
Spe6585
Σ525
Speed Range
76min850 EV11732 EV128max
#195

Doubles

Moves

Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.12010083.3
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.12010059.6
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——43.8
Quick Attack+14010038.6
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——29.4
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.7510013
TrailblazeBoosts the user’s Speed stat by 1 stage.5010011.1
Will-O-WispBurns the target.—8510.8
YawnMakes the target drowsy. This move never misses.——8.2
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——7.4

Abilities

  • Flash FireFire-type moves do not work on the Pokémon. Instead, they give the Pokémon the Flash Fire status.86.9
  • GutsWhen the Pokémon has a status condition, its Attack stat is boosted by 50%. Being burned does not halve the damage dealt by the Pokémon’s physical moves.13.1

Items

  • CharcoalBoosts the power of the holder’s Fire-type moves by 20%.22.8
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.21.4
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.9.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.6.8
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.6.7
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.6.3
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.6.2
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.4.2
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.3.5
  • Passho BerryHalves the damage taken when the holder is hit with a supereffective Water-type move. Disappears for the duration of the battle after a single use.2.7

Natures

  • AdamantAtkSpA43.7
  • BraveAtkSpe22.8
  • ImpishDefSpA6.8
  • JollySpeSpA6.5
  • CarefulSpDSpA3.8
  • SassySpDSpe3.3
  • RelaxedDefSpe2.6
  • ModestSpAAtk2.1
  • MildSpADef1.5
  • NaughtyAtkSpD1.1

EV Spreads

HPAtkDefSpASpDSpe%
3232200017.9
3232002010.7
323200026.8
232000325.6
232003204.1
232320003.2
032203202.3
032320022.1
032320202.1
320320202
3221000131.5
320032011.3
032200321.2
193255051.1
1730100181.1
1432002001.1
032000320.9
032002320.9
132100320.9
323202000.9
2032140000.8
3222000120.7
032003200.7
032003220.7
2701241400.7
023203200.6
0252300180.6
132001320.6
322320000.6
1602025500.5

Most common spreads (15, 63%)Most common spreads (30, 74%)

Teammates

Beats
Won with
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.12010062.2
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.12010012
Quick Attack+1401007.6
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.751003.7
Heat WaveHas a 10% chance of burning targets.foes95903
Flame ChargeBoosts the user’s Speed stat by 1 stage.501002.7
TrailblazeBoosts the user’s Speed stat by 1 stage.501001
Fire FangHas a 10% chance of burning the target and a 10% chance of making the target flinch.65950.8
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.701000.8
OverheatLowers the user’s Sp. Atk stat by 2 stages.130900.8
Loses To
Beaten by
Rock SlideHas a 30% chance of making targets flinch.foes759011.1
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010010.1
Hyper Voicefoes901004.5
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.8
Wave CrashThe user takes 1/3 of the damage dealt by this move.1201002.7
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.6
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501002.4
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501002.3
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.851002.1
ScaldHas a 30% chance of burning the target. Cures the user and target of being frozen.801002
#177

Singles

Moves

Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.12010084.3
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.12010061.9
Quick Attack+14010048.8
Will-O-WispBurns the target.—8526.4
Flame ChargeBoosts the user’s Speed stat by 1 stage.5010024.3
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.110019.5
YawnMakes the target drowsy. This move never misses.——17.6
WishGives the user’s spot the Wish status.self——16.2
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——11.7
TrailblazeBoosts the user’s Speed stat by 1 stage.501008.3

Abilities

  • Flash FireFire-type moves do not work on the Pokémon. Instead, they give the Pokémon the Flash Fire status.86.7
  • GutsWhen the Pokémon has a status condition, its Attack stat is boosted by 50%. Being burned does not halve the damage dealt by the Pokémon’s physical moves.13.3

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.25.2
  • CharcoalBoosts the power of the holder’s Fire-type moves by 20%.22.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.11.7
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.9.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.8.6
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.6.8
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.3.9
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.3.7
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1.2
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.1

Natures

  • AdamantAtkSpA44
  • JollySpeSpA21
  • CarefulSpDSpA12.4
  • BraveAtkSpe4.1
  • CalmSpDAtk2.9
  • LonelyAtkDef2.9
  • ImpishDefSpA2.7
  • NaiveSpeSpD2.1
  • ModestSpAAtk1.8
  • BoldDefAtk1.1

EV Spreads

HPAtkDefSpASpDSpe%
2320003214.6
132100328.1
323220004.2
132001323.6
032002323.4
323200023.2
323200202.8
232003202.5
2727001202.4
032200322.2
313200031.7
320203201.6
320003221.4
232320001.3
322003201.3
032000321.2
320320201.2
132103201.1
032203201.1
2300030130.9
132000320.9
313203000.7
132010320.6
320003040.6
3116190000.6
1732001700.6
310032930.6
310303200.5
130300320.5
032050290.5

Most common spreads (16, 56%)Most common spreads (30, 66%)

Teammates

Beats
Won with
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.12010062
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.12010010.7
Quick Attack+14010010.2
Flame ChargeBoosts the user’s Speed stat by 1 stage.501006.6
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.751001.7
FlamethrowerHas a 10% chance of burning the target.901001.6
OverheatLowers the user’s Sp. Atk stat by 2 stages.130901.3
Lava PlumeHas a 30% chance of burning targets.all801001.2
TrailblazeBoosts the user’s Speed stat by 1 stage.501000.8
BiteHas a 30% chance of making the target flinch.601000.7
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010014.2
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201004.7
Aqua Jet+1401002.7
Sparkling AriaCures targets of their burns.all901002.4
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.2
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.2
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651002.2
Shadow Sneak+1401002.2
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901001.9
ThunderboltHas a 10% chance of paralyzing the target.901001.8

Move Pool

Physical17

Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.120100
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
Fire FangHas a 10% chance of burning the target and a 10% chance of making the target flinch.6595
Flame ChargeBoosts the user’s Speed stat by 1 stage.50100
Last ResortThis move fails unless the user has already used all the other moves it knows.140100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
CovetIf the user is not already holding an item, it steals the target’s held item.60100
Quick Attack+140100
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
BiteHas a 30% chance of making the target flinch.60100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special17

OverheatLowers the user’s Sp. Atk stat by 2 stages.13090
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Heat WaveHas a 10% chance of burning targets.foes9590
Lava PlumeHas a 30% chance of burning targets.all80100
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes70100
Fire SpinGives the target the Bound status.3585
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.50100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Alluring VoiceConfuses the target if its stats were boosted during the turn this move is used.80100
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.70100
Mud-SlapLowers the target’s accuracy by 1 stage.20100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100

Status23

Baby-Doll EyesLowers the target’s Attack stat by 1 stage.+1—100
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
CopycatThe user mimics the move that was last used. This move fails if no other move has been used yet.self——
Cursevaries——
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
TickleLowers the target’s Attack and Defense stats by 1 stage.—100
Will-O-WispBurns the target.—85
WishGives the user’s spot the Wish status.self——
YawnMakes the target drowsy. This move never misses.——