Base Stats

Bellibolt#0939

#0939Window Apr 08 – May 13M-1M-2M-3M-4M-5M-6M-72026-05-13DoublesSinglesM-1#93#39
Past season
Type
  • Electric
Abilities
  • ElectromorphosisWhen the Pokémon takes damage from a move, it gains the Electric Boost status.
  • StaticWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being paralyzed.
  • HiddenDampAll Pokémon become unable to use explosive moves. Explosive Abilities also fail to trigger.
Weight33.1 lbs · 15.0kg
@50
HP109184
Atk6484
Def91111
SpA103123
SpD83103
Spe4565
Σ495
Speed Range
58min650 EV9732 EV106max
#93

Doubles

Moves

Parabolic ChargeThe user’s HP is restored by 1/2 of the damage dealt by this move.all6510088.4
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——67.3
SoakChanges the target’s type to Water.—10052.8
ThunderboltHas a 10% chance of paralyzing the target.9010040.5
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes908522.4
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010021.8
Slack OffRestores 1/2 of the user’s max HP.self——14.7
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.5010011.2
Acid SprayLowers the target’s Sp. Def stat by 2 stages.4010011.1
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110709.6

Abilities

  • ElectromorphosisWhen the Pokémon takes damage from a move, it gains the Electric Boost status.97.5
  • StaticWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being paralyzed.2
  • DampAll Pokémon become unable to use explosive moves. Explosive Abilities also fail to trigger.0.5

Items

  • MagnetBoosts the power of the holder’s Electric-type moves by 20%.30.8
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.26.9
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.21.5
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.6.7
  • Shell BellWhen the holder deals damage with its moves, its HP is restored by 1/8 of the damage dealt.6.2
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.3.1
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.5
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.8
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.0.6
  • Focus BandIf the holder takes damage from a move that would knock it out, there’s a 10% chance the holder will endure the hit with 1 HP.0.2

Natures

  • QuietSpASpe34.3
  • ModestSpAAtk32.8
  • BoldDefAtk10.6
  • CalmSpDAtk9.4
  • SassySpDSpe5.5
  • RelaxedDefSpe5.3
  • TimidSpeAtk0.9
  • MildSpADef0.4
  • BraveAtkSpe0.2
  • Bashful0.1

EV Spreads

HPAtkDefSpASpDSpe%
3200322018.6
3202320011
203232002.8
200323202.4
003232202.3
002323202.1
320320201.9
310303201.6
203203201.5
3201717001.4
320032021.4
320203201.3
320023201.1
003223200.9
2601170220.8
320322000.8
320032000.8
320003200.8
0017321700.8
3201901500.7
809321700.6
320132100.5
310027800.5
3201701700.5
320027700.5
260032800.5
290032500.5
320902500.5
310267200.4
200320320.4

Most common spreads (14, 50%)Most common spreads (30, 60%)

Teammates

Beats
Won with
Parabolic ChargeThe user’s HP is restored by 1/2 of the damage dealt by this move.all6510066.9
ThunderboltHas a 10% chance of paralyzing the target.9010016.1
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701003.8
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes90852.7
DischargeHas a 30% chance of paralyzing targets.all801002.7
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110702.5
ElectrowebLowers targets’ Speed stats by 1 stage.foes55952
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501001.2
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701000.6
Acid SprayLowers the target’s Sp. Def stat by 2 stages.401000.4
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001009.5
Hyper Voicefoes901005.1
Heat WaveHas a 10% chance of burning targets.foes95905
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501004.8
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901003.4
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.3
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201002.9
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501002.9
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110702.7
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.6
#39

Singles

Moves

Parabolic ChargeThe user’s HP is restored by 1/2 of the damage dealt by this move.all6510096.9
SoakChanges the target’s type to Water.—10086.5
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010067.3
Slack OffRestores 1/2 of the user’s max HP.self——66.1
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—9035.4
Acid SprayLowers the target’s Sp. Def stat by 2 stages.4010014.4
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701009.3
ThunderboltHas a 10% chance of paralyzing the target.901003.8
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——3
Electric TerrainTurns the entire field into Electric Terrain for 5 turns.field——2.6

Abilities

  • ElectromorphosisWhen the Pokémon takes damage from a move, it gains the Electric Boost status.99.2
  • StaticWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being paralyzed.0.6
  • DampAll Pokémon become unable to use explosive moves. Explosive Abilities also fail to trigger.0.2

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.36.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.34.2
  • MagnetBoosts the power of the holder’s Electric-type moves by 20%.12.7
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.11.5
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1.2
  • Shell BellWhen the holder deals damage with its moves, its HP is restored by 1/8 of the damage dealt.0.9
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.9
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.7
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.2
  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.0.1

Natures

  • CalmSpDAtk51.1
  • SassySpDSpe13.3
  • BoldDefAtk12.9
  • ModestSpAAtk11.2
  • RelaxedDefSpe7.1
  • QuietSpASpe3.7
  • TimidSpeAtk0.2
  • CarefulSpDSpA0.1
  • MildSpADef0.1
  • GentleSpDDef0.1

EV Spreads

HPAtkDefSpASpDSpe%
3103032015.1
3202032010.9
310003236.6
320023206.1
3202301104.4
320320203.1
310033202.7
320322001.9
290422831.9
310092331.7
320232001.7
320032201.7
320003201.1
320003221
310320300.9
200323200.9
203203200.8
203232000.7
250903200.6
320003130.6
300003240.6
320320000.5
320032020.5
310802700.5
003232200.5
002323200.5
310213200.4
320702700.4
003223200.4
3201701700.4

Most common spreads (15, 61%)Most common spreads (30, 69%)

Teammates

Beats
Won with
Parabolic ChargeThe user’s HP is restored by 1/2 of the damage dealt by this move.all6510081.7
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010012.5
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.4
ThunderboltHas a 10% chance of paralyzing the target.901001.5
Acid SprayLowers the target’s Sp. Def stat by 2 stages.401000.7
DischargeHas a 30% chance of paralyzing targets.all801000.3
Mud ShotLowers the target’s Speed stat by 1 stage.55950.2
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes90850.1
Chilling WaterLowers the target’s Attack stat by 1 stage.501000.1
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110700.1
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010022.6
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201006.1
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130903.8
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.3
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951003.2
FlamethrowerHas a 10% chance of burning the target.901003
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.5
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201002.3
PoltergeistThis move fails if the target isn’t holding an item.110902.1
Sludge WaveHas a 10% chance of poisoning targets.all951002

Move Pool

Physical6

Supercell SlamIf this move misses or fails, the user takes damage equal to 1/2 of its max HP. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.10095
Wild ChargeThe user takes 1/4 of the damage dealt by this move.90100
Spark65100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100

Special18

ThunderboltHas a 10% chance of paralyzing the target.90100
DischargeHas a 30% chance of paralyzing targets.all80100
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Parabolic ChargeThe user’s HP is restored by 1/2 of the damage dealt by this move.all65100
Zap CannonParalyzes the target.12050
ElectrowebLowers targets’ Speed stats by 1 stage.foes5595
Charge BeamHas a 70% chance of boosting the user’s Sp. Atk stat by 1 stage.5090
Electro BallThe higher the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 40 and 150).1100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Hyper Voicefoes90100
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.50100
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes9085
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Mud-SlapLowers the target’s accuracy by 1 stage.20100
Acid SprayLowers the target’s Sp. Def stat by 2 stages.40100

Status16

ChargeBoosts the user’s Sp. Def stat by 1 stage. The user gains the Electric Boost status.self——
Confuse RayConfuses the target.—100
Eerie ImpulseLowers the target’s Sp. Atk stat by 2 stages.—100
Electric TerrainTurns the entire field into Electric Terrain for 5 turns.field——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Slack OffRestores 1/2 of the user’s max HP.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SoakChanges the target’s type to Water.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—90