Base Stats

Bellibolt#0939

#0939Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#93#39M-2#73#25M-3#97#45M-4#86#28M-5#78#36M-6#99#54M-7#172#71
Type
  • Electric
Abilities
  • ElectromorphosisWhen the Pokémon takes damage from a move, it gains the Electric Boost status.
  • StaticWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being paralyzed.
  • HiddenDampAll Pokémon become unable to use explosive moves. Explosive Abilities also fail to trigger.
Weight33.1 lbs · 15.0kg
@50
HP109184
Atk6484
Def91111
SpA103123
SpD83103
Spe4565
Σ495
Speed Range
58min650 EV9732 EV106max
#172

Doubles

Moves

Parabolic ChargeThe user’s HP is restored by 1/2 of the damage dealt by this move.all6510097.3
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——91.9
ThunderboltHas a 10% chance of paralyzing the target.9010067.6
SoakChanges the target’s type to Water.—10054.1
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——24.3
ReflectGives the user’s side the Reflect status for 5 turns.side——24.3
ChargeBoosts the user’s Sp. Def stat by 1 stage. The user gains the Electric Boost status.self——13.5
Slack OffRestores 1/2 of the user’s max HP.self——8.1
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes90855.4
Electric TerrainTurns the entire field into Electric Terrain for 5 turns.field——5.4

Abilities

  • ElectromorphosisWhen the Pokémon takes damage from a move, it gains the Electric Boost status.100

Items

  • Grassy SeedBoosts the holder’s Defense stat by 1 stage on Grassy Terrain. Disappears for the duration of the battle after a single use.48.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.35.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.13.5
  • MagnetBoosts the power of the holder’s Electric-type moves by 20%.2.7

Natures

  • QuietSpASpe40.5
  • ModestSpAAtk37.8
  • CalmSpDAtk13.5
  • SassySpDSpe5.4
  • RelaxedDefSpe2.7

EV Spreads

HPAtkDefSpASpDSpe%
32001717024.3
25014270016.2
16002525013.5
3209718013.5
320032208.1
2301032105.4
26016121205.4
3201517205.4
003223202.7
240513242.7
320232002.7

Most common spreads (11, 100%)Most common spreads (11, 100%)

Teammates

Beats
Won with
Parabolic ChargeThe user’s HP is restored by 1/2 of the damage dealt by this move.all6510073.9
ThunderboltHas a 10% chance of paralyzing the target.9010026.1
Loses To
Beaten by
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.909016.7
Wave CrashThe user takes 1/3 of the damage dealt by this move.12010016.7
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901008.3
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801008.3
Hyper Voicefoes901008.3
Dragon Pulse851008.3
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.130908.3
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201008.3
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801008.3
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501008.3
#71

Singles

Moves

Slack OffRestores 1/2 of the user’s max HP.self——87.1
SoakChanges the target’s type to Water.—10086.7
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—9073.7
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010069.6
Parabolic ChargeThe user’s HP is restored by 1/2 of the damage dealt by this move.all6510053.9
Acid SprayLowers the target’s Sp. Def stat by 2 stages.4010010.3
ThunderboltHas a 10% chance of paralyzing the target.901007.7
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes90853
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.1
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——2

Abilities

  • ElectromorphosisWhen the Pokémon takes damage from a move, it gains the Electric Boost status.98.8
  • StaticWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being paralyzed.1.2

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.58
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.24.3
  • Red CardWhen the holder takes damage from a move, the attacker is forced to switch out of battle. Disappears for the duration of the battle after a single use.8.5
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.4.7
  • MagnetBoosts the power of the holder’s Electric-type moves by 20%.1.8
  • Grassy SeedBoosts the holder’s Defense stat by 1 stage on Grassy Terrain. Disappears for the duration of the battle after a single use.0.9
  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.0.8
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.0.7
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.2
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.0.2

Natures

  • CalmSpDAtk66
  • BoldDefAtk18
  • ModestSpAAtk7.1
  • SassySpDSpe5.7
  • RelaxedDefSpe1.2
  • ImpishDefSpA1.1
  • QuietSpASpe0.9

EV Spreads

HPAtkDefSpASpDSpe%
3202032014.4
310003238.5
310303207.9
310402837.9
310902606
320032203.7
320320203.4
310302752.8
320023202.2
310403102.1
320212742.1
3201801602.1
320702702
310072801.5
310402651.4
320402731.3
250182751.3
320310031.2
320224171.2
1902522001.1
310802701.1
10019102701
310320030.9
320113200.8
270003270.7
310202760.7
3201102300.7
1707202200.7
270043230.7
3201601800.7

Most common spreads (16, 69%)Most common spreads (30, 82%)

Teammates

Beats
Won with
Parabolic ChargeThe user’s HP is restored by 1/2 of the damage dealt by this move.all6510054.4
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010044.6
ThunderboltHas a 10% chance of paralyzing the target.901000.5
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701000.2
Acid SprayLowers the target’s Sp. Def stat by 2 stages.401000.2
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010019.4
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201004.5
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951004.5
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130903.5
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.5
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90903.3
FlamethrowerHas a 10% chance of burning the target.901003.1
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801003.1
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.9
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801002.7

Move Pool

Physical6

Supercell SlamIf this move misses or fails, the user takes damage equal to 1/2 of its max HP. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.10095
Wild ChargeThe user takes 1/4 of the damage dealt by this move.90100
Spark65100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100

Special18

ThunderboltHas a 10% chance of paralyzing the target.90100
DischargeHas a 30% chance of paralyzing targets.all80100
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Parabolic ChargeThe user’s HP is restored by 1/2 of the damage dealt by this move.all65100
Zap CannonParalyzes the target.12050
ElectrowebLowers targets’ Speed stats by 1 stage.foes5595
Charge BeamHas a 70% chance of boosting the user’s Sp. Atk stat by 1 stage.5090
Electro BallThe higher the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 40 and 150).1100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Hyper Voicefoes90100
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.50100
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes9085
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Mud-SlapLowers the target’s accuracy by 1 stage.20100
Acid SprayLowers the target’s Sp. Def stat by 2 stages.40100

Status16

ChargeBoosts the user’s Sp. Def stat by 1 stage. The user gains the Electric Boost status.self——
Confuse RayConfuses the target.—100
Eerie ImpulseLowers the target’s Sp. Atk stat by 2 stages.—100
Electric TerrainTurns the entire field into Electric Terrain for 5 turns.field——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Slack OffRestores 1/2 of the user’s max HP.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SoakChanges the target’s type to Water.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—90