Base Stats

Salazzle#0758

#0758Window Jun 17 – Jul 08M-1M-2M-3M-4M-5M-6M-72026-07-08DoublesSinglesM-1#153#109M-2#149#111M-3#160#125
Past season
Type
  • Poison
  • Fire
Abilities
  • CorrosionThe Pokémon can poison or badly poison targets even if they’re Steel or Poison types.
  • HiddenObliviousThe Pokémon cannot gain the Infatuated or Taunted statuses and is unaffected by Intimidate.
Weight48.9 lbs · 22.2kg
@50
HP68143
Atk6484
Def6080
SpA111131
SpD6080
Spe117137
Σ480
Speed Range
123min1370 EV16932 EV185max
#160

Doubles

Moves

Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+34010063.7
Sludge BombHas a 30% chance of poisoning the target.9010060.5
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—9044.7
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——42.6
Heat WaveHas a 10% chance of burning targets.foes959041.4
FlamethrowerHas a 10% chance of burning the target.9010027.7
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309014
EncoreGives the target the Encore status.—10013.4
Sludge WaveHas a 10% chance of poisoning targets.all9510010.6
VenoshockThis move’s power is doubled if the target is poisoned or badly poisoned.651008.1

Abilities

  • CorrosionThe Pokémon can poison or badly poison targets even if they’re Steel or Poison types.75.1
  • ObliviousThe Pokémon cannot gain the Infatuated or Taunted statuses and is unaffected by Intimidate.24.9

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.57.6
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.7.7
  • CharcoalBoosts the power of the holder’s Fire-type moves by 20%.5.4
  • Poison BarbBoosts the power of the holder’s Poison-type moves by 20%.3.5
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.3.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.2.9
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.2.7
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.2.2
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.2
  • Wise GlassesBoosts the power of the holder’s special moves by 10%.2

Natures

  • TimidSpeAtk66.5
  • ModestSpAAtk21.8
  • HastySpeDef3
  • MildSpADef1.8
  • CalmSpDAtk1.5
  • JollySpeSpA1.3
  • NaiveSpeSpD1.2
  • QuietSpASpe1
  • BoldDefAtk0.9
  • GentleSpDDef0.3

EV Spreads

HPAtkDefSpASpDSpe%
2003203250.1
000322329.4
002320328.9
000320325.6
320020322
001321321.6
320200321.6
020320321.1
320032021.1
100320320.8
320232000.8
320023200.8
003232020.8
320000320.6
320032200.6
002323200.5
000323220.5
200323200.4
513465320.4
320002320.4
203200320.3
003232200.3
232000320.3
320320200.3
203232000.3

Most common spreads (10, 82%)Most common spreads (25, 90%)

Teammates

Beats
Won with
Heat WaveHas a 10% chance of burning targets.foes959033.5
Sludge BombHas a 30% chance of poisoning the target.9010026
FlamethrowerHas a 10% chance of burning the target.9010015.4
OverheatLowers the user’s Sp. Atk stat by 2 stages.130908
Sludge WaveHas a 10% chance of poisoning targets.all951005.4
VenoshockThis move’s power is doubled if the target is poisoned or badly poisoned.651002.6
Fire BlastHas a 10% chance of burning the target.110852.4
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+3401002
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes701002
Dragon Pulse851000.9
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010010.1
Rock SlideHas a 30% chance of making targets flinch.foes75909
Heat WaveHas a 10% chance of burning targets.foes95905.1
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901004.9
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.9
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501002.8
Hyper Voicefoes901002.8
Aqua Jet+1401002.4
Wave CrashThe user takes 1/3 of the damage dealt by this move.1201002.2
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.1
#125

Singles

Moves

ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—9086.2
EncoreGives the target the Encore status.—10048.8
FlamethrowerHas a 10% chance of burning the target.9010046.7
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.110037.1
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309028.6
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——24.5
Sludge WaveHas a 10% chance of poisoning targets.all9510017.8
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——16.9
Sludge BombHas a 30% chance of poisoning the target.9010013.1
DisableGives the target the Move Disabled status for 4 turns.—10011

Abilities

  • CorrosionThe Pokémon can poison or badly poison targets even if they’re Steel or Poison types.93.2
  • ObliviousThe Pokémon cannot gain the Infatuated or Taunted statuses and is unaffected by Intimidate.6.8

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.71.2
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.10.4
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.3.3
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.2.5
  • CharcoalBoosts the power of the holder’s Fire-type moves by 20%.1.9
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.1.9
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.3
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.1.1
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.9
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.0.8

Natures

  • TimidSpeAtk85.7
  • ModestSpAAtk6.8
  • HastySpeDef2.4
  • JollySpeSpA1.5
  • NaiveSpeSpD1
  • MildSpADef0.7
  • BoldDefAtk0.7
  • CalmSpDAtk0.6
  • QuietSpASpe0.1
  • Serious0.1

EV Spreads

HPAtkDefSpASpDSpe%
2003203245.7
002320327
000322326.4
320200324.7
101320324.4
000320324.1
320020322.7
320101322.2
320002322.2
203200321.5
320000321.3
001321321.2
204320280.9
100320320.8
020320320.6
320032020.3
200032320.3
1801501320.3
0017017320.3
001320320.3

Most common spreads (10, 81%)Most common spreads (20, 87%)

Teammates

Beats
Won with
FlamethrowerHas a 10% chance of burning the target.9010037.8
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309029.8
Sludge WaveHas a 10% chance of poisoning targets.all9510011.5
Sludge BombHas a 30% chance of poisoning the target.901007.8
VenoshockThis move’s power is doubled if the target is poisoned or badly poisoned.651003.7
Fire BlastHas a 10% chance of burning the target.110853.7
Dragon Pulse851002.4
Heat WaveHas a 10% chance of burning targets.foes95901.1
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+3401000.5
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.951000.4
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010013.2
Shadow Sneak+1401003.8
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801003.2
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.7
Bullet Punch+1401002.6
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.6
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.5
Zap CannonParalyzes the target.120502.4
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651002.3
Aqua Jet+1401002.2

Move Pool

Physical31

Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.120100
Fire LashLowers the target’s Defense stat by 1 stage.90100
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
Fire FangHas a 10% chance of burning the target and a 10% chance of making the target flinch.6595
Flame ChargeBoosts the user’s Speed stat by 1 stage.50100
Gunk ShotHas a 30% chance of poisoning the target.12080
Poison JabHas a 30% chance of poisoning the target.80100
Cross PoisonHas a 10% chance of poisoning the target. This move has a 1-stage Critical-Hit Ratio Boost.70100
Poison FangHas a 50% chance of badly poisoning the target.50100
Poison Tail50100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+340100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Beat UpThe target is attacked as many times as the number of Pokémon in the user’s party. Pokémon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokémon.1100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.80100
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090
Dragon Claw80100
Breaking SwipeLowers targets’ Attack stats by 1 stage.foes60100
Dragon TailIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−66090
Scale ShotThe user attacks 2 to 5 times in a row. This move lowers the user’s Defense stat by 1 stage and boosts its Speed stat by 1 stage.2590
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special16

OverheatLowers the user’s Sp. Atk stat by 2 stages.13090
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Heat WaveHas a 10% chance of burning targets.foes9590
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes70100
BelchThis move fails unless the user has eaten a Berry during the battle.12090
Sludge WaveHas a 10% chance of poisoning targets.all95100
Sludge BombHas a 30% chance of poisoning the target.90100
VenoshockThis move’s power is doubled if the target is poisoned or badly poisoned.65100
Acid SprayLowers the target’s Sp. Def stat by 2 stages.40100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Dragon Pulse85100
Mud-SlapLowers the target’s accuracy by 1 stage.20100

Status24

AgilityBoosts the user’s Speed stat by 2 stages.self——
Corrosive GasCauses all other Pokémon on the field to lose their held items.all—100
DisableGives the target the Move Disabled status for 4 turns.—100
Dragon CheerGives allies a Critical-Hit Ratio Boost. Dragon types receive a 2-stage boost. All other types receive a 1-stage boost.allies——
Dragon DanceBoosts the user’s Attack and Speed stats by 1 stage.self——
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85
Sweet ScentLowers targets’ evasiveness by 2 stages.foes—100
TauntGives the target the Taunted status.—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
TormentGives the target the Unable to Repeat status.—100
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—90
Toxic SpikesGives the opponent’s side the Toxic Spikes status.hazard——
Will-O-WispBurns the target.—85