Base Stats

Musharna#0518

#0518Window Jul 08 – Aug 05M-1M-2M-3M-4M-5M-6M-72026-08-05DoublesSinglesM-3#173#152M-4#183#167
Past season
Type
  • Psychic
Abilities
  • ForewarnWhen the Pokémon enters a battle, it identifies the move with the highest power among all the moves the opponents know.
  • SynchronizeIf the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon’s move or Ability, that Pokémon will also be inflicted with the same status condition.
  • HiddenTelepathyThe Pokémon dodges attacks from its allies.
Weight133.4 lbs · 60.5kg
@50
HP116191
Atk5575
Def85105
SpA107127
SpD95115
Spe2949
Σ487
Speed Range
44min490 EV8132 EV89max
#183

Doubles

Moves

Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——80.2
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010047.3
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510034.5
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——27.3
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.8010024.9
Psychic TerrainTurns the entire field into Psychic Terrain for 5 turns.field——22
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——21.4
MoonlightRestores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead.self——16.7
Dazzling Gleamfoes8010015.4
Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——13.6

Abilities

  • TelepathyThe Pokémon dodges attacks from its allies.70.8
  • SynchronizeIf the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon’s move or Ability, that Pokémon will also be inflicted with the same status condition.23.2
  • ForewarnWhen the Pokémon enters a battle, it identifies the move with the highest power among all the moves the opponents know.6.1

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.26.8
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.22.2
  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.13.8
  • Colbur BerryHalves the damage taken when the holder is hit with a supereffective Dark-type move. Disappears for the duration of the battle after a single use.8.7
  • Twisted SpoonBoosts the power of the holder’s Psychic-type moves by 20%.4.5
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.3.2
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.3.2
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.2.7
  • Light ClayWhen the holder uses Light Screen, Reflect, or Aurora Veil, the duration is extended by 3 turns. (Total duration: 8 turns)2.6
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.7

Natures

  • QuietSpASpe27.3
  • RelaxedDefSpe22.1
  • ModestSpAAtk17.5
  • BoldDefAtk12.4
  • SassySpDSpe9.7
  • CalmSpDAtk7.8
  • MildSpADef1.1
  • GentleSpDDef0.9
  • Serious0.3
  • ImpishDefSpA0.2

EV Spreads

HPAtkDefSpASpDSpe%
3200322011
3202320010.1
320320207.3
3201601805.5
203203203.7
200323202.9
203232002.7
3201501902
320203201.7
002323201.7
900322501.6
003232201.6
320023201.3
320250901.2
3201701701.1
320032000.9
320032020.9
3201402000.9
3202201200.9
3201901500.8
003223200.8
200320320.8
1100302500.7
320324700.7
903202500.7
3205141500.7
3202001400.7
9015321000.7
000323220.6
2025231600.6

Most common spreads (16, 56%)Most common spreads (30, 67%)

Teammates

Beats
Won with
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010033.8
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.8010029.7
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510015.1
Dazzling Gleamfoes801008.4
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.201002.4
Future SightGives the target’s spot the Future Attack status.1201002.3
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.2
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801002.1
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801001.9
Misty ExplosionIf the user is under the effect of Misty Terrain, this move’s power is boosted by 50%. The user faints upon using this move.all1001001
Loses To
Beaten by
Heat WaveHas a 10% chance of burning targets.foes95907
Kowtow CleaveThis move never misses.85—5.8
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651004.9
Hyper Voicefoes901004.7
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801004.5
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.7
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001003.4
Darkest LariatThis move ignores the target’s stat changes when dealing damage.851003.3
Rock SlideHas a 30% chance of making targets flinch.foes75902.5
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501002.1
#167

Singles

Moves

Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——88.2
Healing WishThe user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.self——80.9
YawnMakes the target drowsy. This move never misses.——69.9
Misty ExplosionIf the user is under the effect of Misty Terrain, this move’s power is boosted by 50%. The user faints upon using this move.all10010039.1
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010038
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510025
MoonlightRestores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead.self——10.8
Future SightGives the target’s spot the Future Attack status.1201005.3
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——5
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——4.6

Abilities

  • ForewarnWhen the Pokémon enters a battle, it identifies the move with the highest power among all the moves the opponents know.59.8
  • SynchronizeIf the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon’s move or Ability, that Pokémon will also be inflicted with the same status condition.38.1
  • TelepathyThe Pokémon dodges attacks from its allies.2.2

Items

  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.49.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.20.2
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.9.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.3.4
  • Kasib BerryHalves the damage taken when the holder is hit with a supereffective Ghost-type move. Disappears for the duration of the battle after a single use.2.9
  • Light ClayWhen the holder uses Light Screen, Reflect, or Aurora Veil, the duration is extended by 3 turns. (Total duration: 8 turns)2.8
  • Colbur BerryHalves the damage taken when the holder is hit with a supereffective Dark-type move. Disappears for the duration of the battle after a single use.2.1
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1.8
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.6
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.2

Natures

  • RelaxedDefSpe49
  • BoldDefAtk20.2
  • SassySpDSpe12.1
  • CalmSpDAtk8
  • QuietSpASpe4.7
  • ModestSpAAtk4.2
  • CarefulSpDSpA0.9
  • MildSpADef0.2
  • ImpishDefSpA0.1
  • GentleSpDDef0.1

EV Spreads

HPAtkDefSpASpDSpe%
3203202032.7
32022012021.7
203203203.7
320203203.3
3201601803
320232002.4
320322001.9
320250901.9
320032201.6
320320001.3
3201901501.2
200323201.1
203232000.9
3201501900.9
002323200.8
3201701700.7
3202101300.7
320280600.7
320270700.6
320023200.6
003223200.5
003232200.5
320902500.5
320290500.5
300324000.4
3202001400.4
003203200.4
3201402000.4
3202401000.3
000323220.3

Most common spreads (12, 76%)Most common spreads (30, 86%)

Teammates

Beats
Won with
Misty ExplosionIf the user is under the effect of Misty Terrain, this move’s power is boosted by 50%. The user faints upon using this move.all10010056.8
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010020.7
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510012.6
Future SightGives the target’s spot the Future Attack status.1201002.6
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801002
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.201001.9
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801001.1
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901001.1
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801000.6
Dazzling Gleamfoes801000.3
Loses To
Beaten by
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801006.2
Dark PulseHas a 20% chance of making the target flinch.801005.5
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001004.9
Shadow Sneak+1401004.5
FlamethrowerHas a 10% chance of burning the target.901004.3
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201003.9
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003.9
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.701002.8
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501002.6
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.801002.4

Move Pool

Physical6

Zen HeadbuttHas a 20% chance of making the target flinch.8090
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Gyro BallThe lower the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 1 and 150).1100

Special14

Future SightGives the target’s spot the Future Attack status.120100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.80100
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.80100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Misty ExplosionIf the user is under the effect of Misty Terrain, this move’s power is boosted by 50%. The user faints upon using this move.all100100
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.95100
Dazzling Gleamfoes80100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Charge BeamHas a 70% chance of boosting the user’s Sp. Atk stat by 1 stage.5090

Status30

Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——
AmnesiaBoosts the user’s Sp. Def stat by 2 stages.self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
Cursevaries——
Double TeamBoosts the user’s evasiveness by 1 stage.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Guard SwapThe user swaps the changes to its Defense and Sp. Def stats with the changes to the target’s Defense and Sp. Def stats.——
Healing WishThe user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
HypnosisPuts the target to sleep.—60
ImprisonThe user gains the Sealing Off status.self——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
MoonlightRestores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead.self——
Power SwapThe user swaps the changes to its Attack and Sp. Atk stats with the changes to the target’s Attack and Sp. Atk stats.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psychic TerrainTurns the entire field into Psychic Terrain for 5 turns.field——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
TrickThe user and the target swap their held items.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
Wonder RoomGives the entire field the Wonder Room status for 5 turns.field——
YawnMakes the target drowsy. This move never misses.——