Base Stats

Musharna#0518

#0518Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-3#173#152M-4#183#167M-5#189#178M-6#218#213M-7#232#203
Type
  • Psychic
Abilities
  • ForewarnWhen the Pokémon enters a battle, it identifies the move with the highest power among all the moves the opponents know.
  • SynchronizeIf the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon’s move or Ability, that Pokémon will also be inflicted with the same status condition.
  • HiddenTelepathyThe Pokémon dodges attacks from its allies.
Weight133.4 lbs · 60.5kg
@50
HP116191
Atk5575
Def85105
SpA107127
SpD95115
Spe2949
Σ487
Speed Range
44min490 EV8132 EV89max
#232

Doubles

Moves

Healing WishThe user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.self——100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——100
Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——100
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.80100100

Abilities

  • SynchronizeIf the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon’s move or Ability, that Pokémon will also be inflicted with the same status condition.100

Items

  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.100

Natures

  • BoldDefAtk100

EV Spreads

HPAtkDefSpASpDSpe%
32032020100

Most common spreads (1, 100%)Most common spreads (1, 100%)

Teammates

Beats
Won with
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.8010066.7
Healing WishThe user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.self——33.3
Loses To
Beaten by
Healing WishThe user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.self——100
#203

Singles

Moves

Healing WishThe user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.self——100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——100
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510087
YawnMakes the target drowsy. This move never misses.——81.5
ReflectGives the user’s side the Reflect status for 5 turns.side——18.5
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010013

Abilities

  • ForewarnWhen the Pokémon enters a battle, it identifies the move with the highest power among all the moves the opponents know.75.9
  • SynchronizeIf the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon’s move or Ability, that Pokémon will also be inflicted with the same status condition.24.1

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.59.3
  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.35.2
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.5.6

Natures

  • RelaxedDefSpe90.7
  • SassySpDSpe5.6
  • BoldDefAtk3.7

EV Spreads

HPAtkDefSpASpDSpe%
3203202072.2
3202806016.7
1002702905.6
1803211505.6

Most common spreads (4, 100%)Most common spreads (4, 100%)

Teammates

Beats
Won with
Healing WishThe user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.self——85.7
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951009.5
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901004.8
Loses To
Beaten by
Healing WishThe user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.self——62.1
FlamethrowerHas a 10% chance of burning the target.901006.9
Dark PulseHas a 20% chance of making the target flinch.801006.9
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701003.4
Power Gem801003.4
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201003.4
Shadow Sneak+1401003.4
Icicle CrashHas a 30% chance of making the target flinch.85903.4
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951003.4
Dire ClawHas a 30% chance of leaving the target poisoned, paralyzed, or asleep.801003.4

Move Pool

Physical6

Zen HeadbuttHas a 20% chance of making the target flinch.8090
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Gyro BallThe lower the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 1 and 150).1100

Special14

Future SightGives the target’s spot the Future Attack status.120100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.80100
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.80100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Misty ExplosionIf the user is under the effect of Misty Terrain, this move’s power is boosted by 50%. The user faints upon using this move.all100100
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.95100
Dazzling Gleamfoes80100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Charge BeamHas a 70% chance of boosting the user’s Sp. Atk stat by 1 stage.5090

Status30

Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——
AmnesiaBoosts the user’s Sp. Def stat by 2 stages.self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
Cursevaries——
Double TeamBoosts the user’s evasiveness by 1 stage.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Guard SwapThe user swaps the changes to its Defense and Sp. Def stats with the changes to the target’s Defense and Sp. Def stats.——
Healing WishThe user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
HypnosisPuts the target to sleep.—60
ImprisonThe user gains the Sealing Off status.self——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
MoonlightRestores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead.self——
Power SwapThe user swaps the changes to its Attack and Sp. Atk stats with the changes to the target’s Attack and Sp. Atk stats.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psychic TerrainTurns the entire field into Psychic Terrain for 5 turns.field——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
TrickThe user and the target swap their held items.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
Wonder RoomGives the entire field the Wonder Room status for 5 turns.field——
YawnMakes the target drowsy. This move never misses.——