Base Stats

Pyroar#0668

#0668Window Jul 08 – Aug 05M-1M-2M-3M-4M-5M-6M-72026-08-05DoublesSinglesM-3#41#97M-4#76#96
Past season
Type
  • Fire
  • Normal
Abilities
  • RivalryBoosts the power of the Pokémon’s moves by 25% against targets of the same gender, and lowers it by 25% against targets of the opposite gender. The power remains the same as usual if either Pokémon’s gender is unknown.
  • UnnerveMakes opponents unable to eat Berries.
  • HiddenMoxieWhen the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage.
Weight179.7 lbs · 81.5kg
@50
HP86161
Atk6888
Def7292
SpA109129
SpD6686
Spe106126
Σ507
Speed Range
113min1260 EV15832 EV173max
Mega Pyroar
Type
  • Fire
  • Normal
Abilities
  • Fire ManeBoosts the power of the Pokémon’s Fire-type moves by 50%.
Weight205.7 lbs · 93.3kg
@50
HP86161
Atk88108
Def92112
SpA129149
SpD86106
Spe126146
Σ607
Speed Range
131min1460 EV17832 EV195max
#76

Doubles

Moves

Heat WaveHas a 10% chance of burning targets.foes959097.8
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——96
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309071.7
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.12010053.1
FlamethrowerHas a 10% chance of burning the target.9010014.5
Hyper Voicefoes9010013.5
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.7010013.3
YawnMakes the target drowsy. This move never misses.——9.8
Dark PulseHas a 20% chance of making the target flinch.801005.1
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.601004.3

Abilities

  • UnnerveMakes opponents unable to eat Berries.84.2
  • MoxieWhen the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage.8.6
  • RivalryBoosts the power of the Pokémon’s moves by 25% against targets of the same gender, and lowers it by 25% against targets of the opposite gender. The power remains the same as usual if either Pokémon’s gender is unknown.7.2

Items

  • PyroariteA held item that allows Pyroar to Mega Evolve.98.7
  • CharcoalBoosts the power of the holder’s Fire-type moves by 20%.0.3
  • MetronomeBoosts the power of a move that is used repeatedly. This boost will be 20% on the second usage, 40% on the third, and so on, up to a maximum boost of 100%. If the streak is broken, the move’s power returns to its usual value.0.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.1
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.1
  • Wise GlassesBoosts the power of the holder’s special moves by 10%.0.1
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.1
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.0.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.1
  • Wide LensBoosts the accuracy of the holder’s moves by 10%.~0

Natures

  • TimidSpeAtk77
  • ModestSpAAtk20.5
  • MildSpADef0.6
  • HastySpeDef0.5
  • QuietSpASpe0.4
  • BoldDefAtk0.2
  • NaiveSpeSpD0.1
  • JollySpeSpA0.1
  • CalmSpDAtk0.1
  • Serious0.1

EV Spreads

HPAtkDefSpASpDSpe%
2003203255
0073202712.2
002320325.7
000322325.3
700320272.4
000320322.1
1402230271.2
1403220270.5
320032020.5
001321320.5
600320280.5
320232000.4
100320320.4
101320320.4
1000320240.4
608230290.4
003310320.4
320032200.3
003232020.3
400320300.3
601320270.3
500320290.3
301321290.3
100321320.3

Most common spreads (9, 85%)Most common spreads (24, 90%)

Teammates

Beats
Won with
Heat WaveHas a 10% chance of burning targets.foes959074.1
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309012.8
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201004.9
FlamethrowerHas a 10% chance of burning the target.901003.5
Hyper Voicefoes901001.8
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.701001
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes701000.5
Fire BlastHas a 10% chance of burning the target.110850.4
Dark PulseHas a 20% chance of making the target flinch.801000.4
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.601000.3
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010012.6
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010011.5
Rock SlideHas a 30% chance of making targets flinch.foes75907.5
Wave CrashThe user takes 1/3 of the damage dealt by this move.1201005.4
Heat WaveHas a 10% chance of burning targets.foes95903.9
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901003.8
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501003.7
Hyper Voicefoes901002.6
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.4
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.120702.1
#96

Singles

Moves

FlamethrowerHas a 10% chance of burning the target.9010092.9
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309076.5
Hyper Voicefoes9010048.2
YawnMakes the target drowsy. This move never misses.——32.2
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.7010024.4
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——19.7
Flame ChargeBoosts the user’s Speed stat by 1 stage.5010016.6
TauntGives the target the Taunted status.—10013.6
Sunny DaySummons harsh sunlight for 5 turns.field——12.8
Dark PulseHas a 20% chance of making the target flinch.8010012.1

Abilities

  • UnnerveMakes opponents unable to eat Berries.76.2
  • MoxieWhen the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage.13.5
  • RivalryBoosts the power of the Pokémon’s moves by 25% against targets of the same gender, and lowers it by 25% against targets of the opposite gender. The power remains the same as usual if either Pokémon’s gender is unknown.10.3

Items

  • PyroariteA held item that allows Pyroar to Mega Evolve.97.6
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.3
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.3
  • MetronomeBoosts the power of a move that is used repeatedly. This boost will be 20% on the second usage, 40% on the third, and so on, up to a maximum boost of 100%. If the streak is broken, the move’s power returns to its usual value.0.3
  • CharcoalBoosts the power of the holder’s Fire-type moves by 20%.0.2
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.1
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.0.1
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.~0

Natures

  • TimidSpeAtk75.2
  • ModestSpAAtk22.4
  • HastySpeDef0.5
  • NaiveSpeSpD0.4
  • MildSpADef0.3
  • QuietSpASpe0.3
  • BoldDefAtk0.3
  • CalmSpDAtk0.2
  • JollySpeSpA0.1
  • AdamantAtkSpA0.1

EV Spreads

HPAtkDefSpASpDSpe%
2003203248.9
1401320199.3
400320307.5
002320327.3
000322325.9
1200320221.4
001321321.3
1400320201.2
000320321.2
800310270.9
1500320190.7
320032200.5
1600320180.5
1400321190.5
1000320240.4
101320320.4
700320270.4
320232000.3
600320280.3
320032020.3
500320290.3
401320290.3
001320320.3
100320320.3

Most common spreads (10, 85%)Most common spreads (24, 90%)

Teammates

Beats
Won with
FlamethrowerHas a 10% chance of burning the target.9010062.3
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309020.7
Hyper Voicefoes901006.3
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.701002.2
Fire BlastHas a 10% chance of burning the target.110852.2
Flame ChargeBoosts the user’s Speed stat by 1 stage.501002.1
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201001.4
Dark PulseHas a 20% chance of making the target flinch.801001.2
Heat WaveHas a 10% chance of burning targets.foes95900.7
Hyper BeamThe user gains the Recharging status on the turn after this move is used.150900.6
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010016.6
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201006.7
Sparkling AriaCures targets of their burns.all901004.6
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130903.6
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.120702.8
WaterfallHas a 20% chance of making the target flinch.801002.8
Aqua Jet+1401002.7
Wave CrashThe user takes 1/3 of the damage dealt by this move.1201002.6
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.2
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.2

Move Pool

Physical20

Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.120100
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
Fire FangHas a 10% chance of burning the target and a 10% chance of making the target flinch.6595
Flame ChargeBoosts the user’s Speed stat by 1 stage.50100
Wild ChargeThe user takes 1/4 of the damage dealt by this move.90100
Thunder FangHas a 10% chance of paralyzing the target and a 10% chance of making the target flinch.6595
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.85100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special16

Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Echoed Voice40100
OverheatLowers the user’s Sp. Atk stat by 2 stages.13090
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Heat WaveHas a 10% chance of burning targets.foes9590
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes70100
Fire SpinGives the target the Bound status.3585
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Dark PulseHas a 20% chance of making the target flinch.80100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.70100
Mud-SlapLowers the target’s accuracy by 1 stage.20100

Status14

EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
EntrainmentChanges the target’s Ability to be the same as the user’s.—100
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Noble RoarLowers the target’s Attack and Sp. Atk stats by 1 stage.—100
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
TauntGives the target the Taunted status.—100
Will-O-WispBurns the target.—85
YawnMakes the target drowsy. This move never misses.——