Base Stats

Pyroar#0668

#0668Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-3#41#97M-4#76#96M-5#85#90M-6#105#112
Past season
Type
  • Fire
  • Normal
Abilities
  • RivalryBoosts the power of the Pokémon’s moves by 25% against targets of the same gender, and lowers it by 25% against targets of the opposite gender. The power remains the same as usual if either Pokémon’s gender is unknown.
  • UnnerveMakes opponents unable to eat Berries.
  • HiddenMoxieWhen the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage.
Weight179.7 lbs · 81.5kg
@50
HP86161
Atk6888
Def7292
SpA109129
SpD6686
Spe106126
Σ507
Speed Range
113min1260 EV15832 EV173max
Mega Pyroar
Type
  • Fire
  • Normal
Abilities
  • Fire ManeBoosts the power of the Pokémon’s Fire-type moves by 50%.
Weight205.7 lbs · 93.3kg
@50
HP86161
Atk88108
Def92112
SpA129149
SpD86106
Spe126146
Σ607
Speed Range
131min1460 EV17832 EV195max
#105

Doubles

Moves

Heat WaveHas a 10% chance of burning targets.foes959096.7
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——96
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309065.4
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.7010029.8
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.12010027.7
Hyper Voicefoes9010024
FlamethrowerHas a 10% chance of burning the target.9010014.9
Dark PulseHas a 20% chance of making the target flinch.801009.4
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes55958.9
Sunny DaySummons harsh sunlight for 5 turns.field——7.5

Abilities

  • UnnerveMakes opponents unable to eat Berries.84
  • MoxieWhen the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage.8.6
  • RivalryBoosts the power of the Pokémon’s moves by 25% against targets of the same gender, and lowers it by 25% against targets of the opposite gender. The power remains the same as usual if either Pokémon’s gender is unknown.7.5

Items

  • PyroariteA held item that allows Pyroar to Mega Evolve.96.7
  • CharcoalBoosts the power of the holder’s Fire-type moves by 20%.1.2
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.4
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.3
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.2
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.1
  • Wide LensBoosts the accuracy of the holder’s moves by 10%.0.1
  • Passho BerryHalves the damage taken when the holder is hit with a supereffective Water-type move. Disappears for the duration of the battle after a single use.0.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.~0

Natures

  • TimidSpeAtk81
  • ModestSpAAtk16.3
  • NaiveSpeSpD0.6
  • HastySpeDef0.5
  • MildSpADef0.4
  • BoldDefAtk0.3
  • QuietSpASpe0.3
  • AdamantAtkSpA0.1
  • CalmSpDAtk0.1
  • JollySpeSpA0.1

EV Spreads

HPAtkDefSpASpDSpe%
2003203260.5
000322326.2
002320325.2
100321324.1
700320272.7
007320271.8
600320281.4
400320301
000320321
001321320.9
500320290.5
101320320.5
320032020.4
100320320.4
1402230270.4
007270320.4
300090270.4
320032200.3
300310320.3
1403220270.3
2000140320.3
320232000.3
601320270.3

Most common spreads (8, 83%)Most common spreads (23, 90%)

Teammates

Beats
Won with
Heat WaveHas a 10% chance of burning targets.foes959073
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309012.1
FlamethrowerHas a 10% chance of burning the target.901003.9
Hyper Voicefoes901003.3
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.701002.6
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201002.2
Dark PulseHas a 20% chance of making the target flinch.801000.7
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes55950.6
Fire BlastHas a 10% chance of burning the target.110850.5
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes701000.4
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010012.5
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801007.8
Hyper Voicefoes901005.4
Rock SlideHas a 30% chance of making targets flinch.foes75905
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501003.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001003.7
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901003.4
Wave CrashThe user takes 1/3 of the damage dealt by this move.1201003.2
Aura SphereThis move never misses.80—2.8
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes90852.7
#112

Singles

Moves

FlamethrowerHas a 10% chance of burning the target.9010092.6
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309076.4
YawnMakes the target drowsy. This move never misses.——55.1
Hyper Voicefoes9010036.8
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——31.9
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.7010019
Dark PulseHas a 20% chance of making the target flinch.8010011.9
Flame ChargeBoosts the user’s Speed stat by 1 stage.5010011.5
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——10.8
Will-O-WispBurns the target.—8510.4

Abilities

  • UnnerveMakes opponents unable to eat Berries.78.3
  • MoxieWhen the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage.12.2
  • RivalryBoosts the power of the Pokémon’s moves by 25% against targets of the same gender, and lowers it by 25% against targets of the opposite gender. The power remains the same as usual if either Pokémon’s gender is unknown.9.5

Items

  • PyroariteA held item that allows Pyroar to Mega Evolve.96.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.1.1
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.6
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.2
  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.0.2
  • CharcoalBoosts the power of the holder’s Fire-type moves by 20%.0.2
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.0.1
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.0.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.1

Natures

  • TimidSpeAtk56.9
  • ModestSpAAtk40.9
  • HastySpeDef0.4
  • BoldDefAtk0.4
  • CalmSpDAtk0.4
  • MildSpADef0.3
  • AdamantAtkSpA0.1
  • NaiveSpeSpD0.1
  • JollySpeSpA0.1
  • RashSpASpD0.1

EV Spreads

HPAtkDefSpASpDSpe%
2003203247
10003202415.1
002320325.6
000322324.5
400320303.9
700320271.6
001321321.2
601320271
000320320.9
401320290.9
1401320190.8
600320280.6
320232000.6
800320260.5
800310270.5
1400320200.5
320032200.5
600321270.4
1000290270.4
320032020.4
300032040.4
101320320.3
400320290.3

Most common spreads (10, 82%)Most common spreads (23, 88%)

Teammates

Beats
Won with
FlamethrowerHas a 10% chance of burning the target.9010062
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309020.8
Hyper Voicefoes901006.9
Fire BlastHas a 10% chance of burning the target.110852
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.701002
Flame ChargeBoosts the user’s Speed stat by 1 stage.501001.6
Dark PulseHas a 20% chance of making the target flinch.801001.3
Hyper BeamThe user gains the Recharging status on the turn after this move is used.150901
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201001
Heat WaveHas a 10% chance of burning targets.foes95900.9
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010019.3
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201006.5
Sparkling AriaCures targets of their burns.all901006.4
Aura SphereThis move never misses.80—6.1
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.7
SurfThis move’s power is doubled against targets that have the Submerged status.all901002.4
Aqua Jet+1401002.3
High Jump KickIf this move misses or fails, the user takes damage equal to 1/2 of its max HP.130902.3
Power Gem801002.2
Wave CrashThe user takes 1/3 of the damage dealt by this move.1201002.1

Move Pool

Physical20

Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.120100
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
Fire FangHas a 10% chance of burning the target and a 10% chance of making the target flinch.6595
Flame ChargeBoosts the user’s Speed stat by 1 stage.50100
Wild ChargeThe user takes 1/4 of the damage dealt by this move.90100
Thunder FangHas a 10% chance of paralyzing the target and a 10% chance of making the target flinch.6595
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.85100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special16

Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Echoed Voice40100
OverheatLowers the user’s Sp. Atk stat by 2 stages.13090
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Heat WaveHas a 10% chance of burning targets.foes9590
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes70100
Fire SpinGives the target the Bound status.3585
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Dark PulseHas a 20% chance of making the target flinch.80100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.70100
Mud-SlapLowers the target’s accuracy by 1 stage.20100

Status14

EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
EntrainmentChanges the target’s Ability to be the same as the user’s.—100
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Noble RoarLowers the target’s Attack and Sp. Atk stats by 1 stage.—100
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
TauntGives the target the Taunted status.—100
Will-O-WispBurns the target.—85
YawnMakes the target drowsy. This move never misses.——