Base Stats

Qwilfish#0211

#0211Window Jun 17 – Jul 08M-1M-2M-3M-4M-5M-6M-72026-07-08DoublesSinglesM-3#218#212
Past season
Type
  • Water
  • Poison
Abilities
  • Poison PointWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being poisoned.
  • Swift SwimDoubles the Pokémon’s Speed stat in rain.
  • HiddenIntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.
Weight8.6 lbs · 3.9kg
@50
HP65140
Atk95115
Def85105
SpA5575
SpD5575
Spe85105
Σ440
Speed Range
94min1050 EV13732 EV150max
#218

Doubles

Moves

Barb BarrageHas a 50% chance of poisoning the target. This move’s power is doubled if the target is poisoned or badly poisoned.6010059.2
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——40
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.6010038.3
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.8510024.9
Aqua Jet+14010021.8
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—9019.1
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——17.4
WaterfallHas a 20% chance of making the target flinch.8010015.9
Poison JabHas a 30% chance of poisoning the target.8010015.9
TauntGives the target the Taunted status.—10014

Abilities

  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.69.7
  • Swift SwimDoubles the Pokémon’s Speed stat in rain.27.1
  • Poison PointWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being poisoned.3.2

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.14.5
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.13.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.11.7
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.11.2
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.11.1
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.6.2
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.3.6
  • Iron BallHalves the holder’s Speed stat. If the holder is off the ground, it will be grounded, meaning it can be affected by Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses.3.2
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.3.1
  • Poison BarbBoosts the power of the holder’s Poison-type moves by 20%.3

Natures

  • AdamantAtkSpA32.6
  • JollySpeSpA15.9
  • CarefulSpDSpA13.9
  • ImpishDefSpA13.6
  • RelaxedDefSpe4.6
  • LonelyAtkDef4
  • NaiveSpeSpD3.4
  • HastySpeDef2.8
  • NaughtyAtkSpD2.8
  • BraveAtkSpe2.3

EV Spreads

HPAtkDefSpASpDSpe%
2320003212.3
0322003211.7
0320023210
320203205.4
320320204.3
323220003.8
032003223.3
323200023.1
320003202.8
320322002.6
203203201.9
032000321.8
032203201.6
232320001.6
323200201.4
232003201.2
322320001.2
300250561.1
032320021.1
3201501900.8
3012032190.8
405025320.7
032101320.7
320002320.7
320902500.7
132001320.6
320200320.6
232001310.6
322000320.5
0150019320.5

Most common spreads (16, 69%)Most common spreads (30, 79%)

Teammates

Beats
Won with
Barb BarrageHas a 50% chance of poisoning the target. This move’s power is doubled if the target is poisoned or badly poisoned.6010028.5
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.8510014.5
WaterfallHas a 20% chance of making the target flinch.8010014.2
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.6010010.4
Aqua Jet+1401007.6
Poison JabHas a 30% chance of poisoning the target.801007.5
Gunk ShotHas a 30% chance of poisoning the target.120805.9
Fell StingerBoosts the user’s Attack stat by 3 stages if this move knocks out the target.501002
Self-DestructThe user faints upon using this move.all2001001.7
Icy WindLowers targets’ Speed stats by 1 stage.foes55951.5
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001009.1
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901006.1
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301003.8
ThunderboltHas a 10% chance of paralyzing the target.901003.7
Heat WaveHas a 10% chance of burning targets.foes95903.6
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.8
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.851002.8
Hyper Voicefoes901002.6
Zap CannonParalyzes the target.120502.4
#212

Singles

Moves

Barb BarrageHas a 50% chance of poisoning the target. This move’s power is doubled if the target is poisoned or badly poisoned.6010056.1
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.6010046.5
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——40.5
Toxic SpikesGives the opponent’s side the Toxic Spikes status.hazard——37.4
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—9022.7
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—9018.1
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.8510015.8
TauntGives the target the Taunted status.—10014.7
SpikesGives the opponent’s side the Spikes status.hazard——14.4
Aqua Jet+14010013.7

Abilities

  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.72.7
  • Swift SwimDoubles the Pokémon’s Speed stat in rain.18.7
  • Poison PointWhen the Pokémon is hit by a contact move, the attacker has a 30% chance of being poisoned.8.7

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.22.9
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.19.9
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.18.2
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.6.6
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.6.1
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.5.9
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.4
  • Poison BarbBoosts the power of the holder’s Poison-type moves by 20%.3.7
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.6
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.1.4

Natures

  • ImpishDefSpA39.6
  • JollySpeSpA22.4
  • AdamantAtkSpA19.9
  • CarefulSpDSpA5.5
  • RelaxedDefSpe3.4
  • NaughtyAtkSpD2.1
  • BoldDefAtk1.8
  • TimidSpeAtk1.5
  • SassySpDSpe0.7
  • BraveAtkSpe0.6

EV Spreads

HPAtkDefSpASpDSpe%
3203202016.3
232000328.7
320320027.5
032200324.6
032002323.9
322320003.7
323200023.1
323220002.9
320250092.7
2714400212.6
032000322.5
132100322.5
320320002
310320301.6
310320031.3
320203201.3
323200201.2
232320001.2
203203201.1
320200321
032320021
132001321
032203200.8
310300320.7
203200320.7
320003220.7
320902500.7
320250900.6
313320000.6
310320020.4

Most common spreads (16, 67%)Most common spreads (30, 79%)

Teammates

Beats
Won with
Barb BarrageHas a 50% chance of poisoning the target. This move’s power is doubled if the target is poisoned or badly poisoned.6010026.4
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.8510016.9
WaterfallHas a 20% chance of making the target flinch.8010011.7
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.6010010.9
Aqua Jet+1401009.2
Self-DestructThe user faints upon using this move.all2001005.8
Poison JabHas a 30% chance of poisoning the target.801004.9
Gunk ShotHas a 30% chance of poisoning the target.120803.8
Fell StingerBoosts the user’s Attack stat by 3 stages if this move knocks out the target.501003.4
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).11001
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010014.2
ThunderboltHas a 10% chance of paralyzing the target.901005.2
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.851003.7
Thunder PunchHas a 10% chance of paralyzing the target.751003.1
Dark PulseHas a 20% chance of making the target flinch.801002.9
Freeze-DryThis move is also super effective against Water-type Pokémon.701002.9
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801002.8
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.7
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.6
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501002.5

Move Pool

Physical24

Gunk ShotHas a 30% chance of poisoning the target.12080
Poison JabHas a 30% chance of poisoning the target.80100
Barb BarrageHas a 50% chance of poisoning the target. This move’s power is doubled if the target is poisoned or badly poisoned.60100
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.85100
Aqua Tail9090
WaterfallHas a 20% chance of making the target flinch.80100
DiveThe user gains the Submerged status on the turn this move is used, then attacks on the following turn.80100
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.60100
Aqua Jet+140100
Self-DestructThe user faints upon using this move.all200100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Steel RollerRemoves any terrain. This move fails if there is no terrain on the field.130100
Gyro BallThe lower the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 1 and 150).1100
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
Throat ChopGives the target the Throat Chopped status.80100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Fell StingerBoosts the user’s Attack stat by 3 stages if this move knocks out the target.50100
Pin MissileThe user attacks 2 to 5 times in a row.2595
Scale ShotThe user attacks 2 to 5 times in a row. This move lowers the user’s Defense stat by 1 stage and boosts its Speed stat by 1 stage.2590
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100

Special18

Sludge WaveHas a 10% chance of poisoning targets.all95100
Sludge BombHas a 30% chance of poisoning the target.90100
VenoshockThis move’s power is doubled if the target is poisoned or badly poisoned.65100
Acid SprayLowers the target’s Sp. Def stat by 2 stages.40100
SurfThis move’s power is doubled against targets that have the Submerged status.all90100
Hydro Pump11080
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
WhirlpoolGives the target the Bound status. This move’s power is doubled if the target has the Submerged status.3585
Ice BeamHas a 10% chance of freezing the target.90100
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes11070
Icy WindLowers targets’ Speed stats by 1 stage.foes5595
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HexThis move’s power is doubled if the target has a status condition.65100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Spit UpThe higher the user’s Stockpiling level, the greater this move’s power (ranging between 100 and 300). This move fails unless the user has the Stockpiling status.1100
Mud ShotLowers the target’s Speed stat by 1 stage.5595

Status22

AcupressureBoosts the Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness of the user or an ally by 2 stages.self/ally——
AgilityBoosts the user’s Speed stat by 2 stages.self——
Cursevaries——
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
HazeEliminates every stat change on the entire field.field——
MinimizeBoosts the user’s evasiveness by 2 stages. The user gains the Minimized status.self——
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpikesGives the opponent’s side the Spikes status.hazard——
SpiteRemoves 4 PP from the move last used by the target.—100
StockpileBoosts the user’s Defense and Sp. Def stats by 1 stage. Raises the user’s Stockpiling level by 1. Can be used up to 3 times.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
TauntGives the target the Taunted status.—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—90
Toxic SpikesGives the opponent’s side the Toxic Spikes status.hazard——