Base Stats

Hatterene#0858

#0858Window Jun 17 – Jul 08M-1M-2M-3M-4M-5M-6M-72026-07-08DoublesSinglesM-1#61#67M-2#75#73M-3#68#82
Past season
Type
  • Psychic
  • Fairy
Abilities
  • HealerThe Pokémon has a 50% chance of curing the status conditions of its allies at the end of every turn.
  • AnticipationWhen the Pokémon enters a battle, it senses whether the opponents know any one-hit KO moves or moves that are super effective against it.
  • HiddenMagic BounceInstead of being affected by other Pokémon’s status moves, the Pokémon bounces them back at the user.
Weight11.2 lbs · 5.1kg
@50
HP57132
Atk90110
Def95115
SpA136156
SpD103123
Spe2949
Σ510
Speed Range
44min490 EV8132 EV89max
#68

Doubles

Moves

Dazzling Gleamfoes8010090.7
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——83.1
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——62.3
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010061.4
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.8010020.8
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.7510017
Psychic TerrainTurns the entire field into Psychic Terrain for 5 turns.field——7.9
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751006.2
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801005.2
Life DewRestores 1/4 of the max HP of the user and its allies.party——4.9

Abilities

  • Magic BounceInstead of being affected by other Pokémon’s status moves, the Pokémon bounces them back at the user.92.9
  • HealerThe Pokémon has a 50% chance of curing the status conditions of its allies at the end of every turn.4.9
  • AnticipationWhen the Pokémon enters a battle, it senses whether the opponents know any one-hit KO moves or moves that are super effective against it.2.2

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.25.3
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.23.4
  • Fairy FeatherBoosts the power of the holder’s Fairy-type moves by 20%.16.7
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.9.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.6.6
  • Babiri BerryHalves the damage taken when the holder is hit with a supereffective Steel-type move. Disappears for the duration of the battle after a single use.4.1
  • Twisted SpoonBoosts the power of the holder’s Psychic-type moves by 20%.2.3
  • Wise GlassesBoosts the power of the holder’s special moves by 10%.2.3
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.4
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1

Natures

  • QuietSpASpe67.5
  • ModestSpAAtk15.3
  • RelaxedDefSpe5.2
  • SassySpDSpe4
  • BoldDefAtk4
  • CalmSpDAtk2.4
  • MildSpADef0.8
  • TimidSpeAtk0.3
  • GentleSpDDef0.2
  • BraveAtkSpe0.1

EV Spreads

HPAtkDefSpASpDSpe%
3202320034.1
3200322012.6
003232204
002323203.7
200323203.7
203232002.5
320032002.2
270732001.9
320320201.3
203203201.1
320132101
280532100.9
320132000.8
320203200.7
3201501900.7
3201701700.6
320032020.6
3201024000.5
3201414600.5
000323220.4
320322000.4
0021321300.4
320826000.3
320023200.3
3202101300.3
003232020.3
320032100.3
310332000.3
320924100.3
320250900.3

Most common spreads (12, 69%)Most common spreads (30, 77%)

Teammates

Beats
Won with
Dazzling Gleamfoes8010065.5
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010013.3
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.8010012.8
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.751002.3
Misty ExplosionIf the user is under the effect of Misty Terrain, this move’s power is boosted by 50%. The user faints upon using this move.all1001001.8
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.501001
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751000.9
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801000.7
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801000.6
Dark PulseHas a 20% chance of making the target flinch.801000.5
Loses To
Beaten by
Iron HeadHas a 20% chance of making the target flinch.801009.4
Heat WaveHas a 10% chance of burning targets.foes95907.5
Hyper Voicefoes901005.7
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801004.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001004.1
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.9
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801003.1
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501002.8
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201002.6
Sludge BombHas a 30% chance of poisoning the target.901002.5
#82

Singles

Moves

Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——76.5
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.7510055.1
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010050.3
Misty ExplosionIf the user is under the effect of Misty Terrain, this move’s power is boosted by 50%. The user faints upon using this move.all10010044.1
Dazzling Gleamfoes8010031.6
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.5010027
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——18
Healing WishThe user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.self——15.4
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510013.3
Psychic NoiseGives the target the Healing Prevented status for 2 turns.7510012.3

Abilities

  • Magic BounceInstead of being affected by other Pokémon’s status moves, the Pokémon bounces them back at the user.98.4
  • AnticipationWhen the Pokémon enters a battle, it senses whether the opponents know any one-hit KO moves or moves that are super effective against it.0.9
  • HealerThe Pokémon has a 50% chance of curing the status conditions of its allies at the end of every turn.0.8

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.40.9
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.20.5
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.12.2
  • Light ClayWhen the holder uses Light Screen, Reflect, or Aurora Veil, the duration is extended by 3 turns. (Total duration: 8 turns)3.9
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.3.4
  • Babiri BerryHalves the damage taken when the holder is hit with a supereffective Steel-type move. Disappears for the duration of the battle after a single use.3
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.2.6
  • Fairy FeatherBoosts the power of the holder’s Fairy-type moves by 20%.2.4
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.2
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.2

Natures

  • QuietSpASpe41.6
  • BoldDefAtk20
  • ModestSpAAtk18.5
  • RelaxedDefSpe9.3
  • CalmSpDAtk5.5
  • SassySpDSpe3.9
  • MildSpADef0.4
  • TimidSpeAtk0.3
  • GentleSpDDef0.1
  • ImpishDefSpA0.1

EV Spreads

HPAtkDefSpASpDSpe%
3202320024.7
3200322010
320320209.9
320322004.2
320203202.2
003232202.2
320032002
310332002
203232001.9
002323201.7
200323201.6
310320301.5
203203201.3
320132101.1
320250901
320320000.9
3201501900.8
322032000.8
320023200.7
320132000.7
3201701700.6
320270070.6
320270700.5
320032020.5
310323000.5
320003200.4
310032300.4
320320020.4
3202014000.3
003223200.3

Most common spreads (14, 66%)Most common spreads (30, 76%)

Teammates

Beats
Won with
Misty ExplosionIf the user is under the effect of Misty Terrain, this move’s power is boosted by 50%. The user faints upon using this move.all10010053.6
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010012.4
Dazzling Gleamfoes801009.4
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.501009.1
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.751008
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751002
Psychic NoiseGives the target the Healing Prevented status for 2 turns.751001.9
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801001.4
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.201000.7
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801000.5
Loses To
Beaten by
Bullet Punch+1401008.2
Shadow Sneak+1401006.5
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001006.5
Iron HeadHas a 20% chance of making the target flinch.801004.6
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801004.5
Sludge WaveHas a 10% chance of poisoning targets.all951004.3
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801004.1
FlamethrowerHas a 10% chance of burning the target.901003.4
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201003.1
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.4

Move Pool

Physical8

Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.9090
Psycho CutThis move has a 1-stage Critical-Hit Ratio Boost.70100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Power Whip12085
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Brutal Swingall60100
NuzzleParalyzes the target.20100

Special18

Future SightGives the target’s spot the Future Attack status.120100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.80100
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.80100
Psychic NoiseGives the target the Healing Prevented status for 2 turns.75100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100
Misty ExplosionIf the user is under the effect of Misty Terrain, this move’s power is boosted by 50%. The user faints upon using this move.all100100
Dazzling Gleamfoes80100
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.50100
Disarming Voicefoes40—
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Dark PulseHas a 20% chance of making the target flinch.80100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Magical Leaf60—
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.75100

Status35

After YouMakes the target move immediately after the user.——
AgilityBoosts the user’s Speed stat by 2 stages.self——
Aromatic MistBoosts an ally’s Sp. Def stat by 1 stage.ally——
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
GravityGives the entire field the Gravity status for 5 turns.field——
Guard SwapThe user swaps the changes to its Defense and Sp. Def stats with the changes to the target’s Defense and Sp. Def stats.——
Heal PulseRestores 1/2 of the target’s max HP.——
Healing WishThe user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
ImprisonThe user gains the Sealing Off status.self——
Life DewRestores 1/4 of the max HP of the user and its allies.party——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Magic PowderChanges the target’s type to Psychic. Grass-type Pokémon are unaffected.—100
Magic RoomGives the entire field the Magic Room status for 5 turns.field——
Misty TerrainTurns the entire field into Misty Terrain for 5 turns.field——
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
Power SwapThe user swaps the changes to its Attack and Sp. Atk stats with the changes to the target’s Attack and Sp. Atk stats.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Psychic TerrainTurns the entire field into Psychic Terrain for 5 turns.field——
QuashCauses the target to move last in the turn.—100
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
TrickThe user and the target swap their held items.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
Wonder RoomGives the entire field the Wonder Room status for 5 turns.field——