Base Stats

Gyarados#0130

#0130Window Aug 05 – Sep 09M-1M-2M-3M-4M-5M-6M-72026-09-09DoublesSinglesM-1#44#19M-2#51#13M-3#67#15M-4#67#8M-5#68#7
Past season
Type
  • Water
  • Flying
Abilities
  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.
  • HiddenMoxieWhen the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage.
Weight518.1 lbs · 235.0kg
@50
HP95170
Atk125145
Def7999
SpA6080
SpD100120
Spe81101
Σ540
Speed Range
90min1010 EV13332 EV146max
Mega Gyarados
Type
  • Water
  • Dark
Abilities
  • Mold BreakerThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).
Weight672.4 lbs · 305.0kg
@50
HP95170
Atk155175
Def109129
SpA7090
SpD130150
Spe81101
Σ640
Speed Range
90min1010 EV13332 EV146max
#68

Doubles

Moves

WaterfallHas a 20% chance of making the target flinch.8010092.1
Dragon DanceBoosts the user’s Attack and Speed stats by 1 stage.self——61.4
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——59.6
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.8010047.5
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.659530
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010026.8
Power Whip1208520
TauntGives the target the Taunted status.—1006.8
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.751006.4
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.100805.2

Abilities

  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.92.1
  • MoxieWhen the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage.7.9

Items

  • GyaradositeA held item that allows Gyarados to Mega Evolve.59
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.10.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.7.3
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.4.6
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.2.7
  • Wacan BerryHalves the damage taken when the holder is hit with a supereffective Electric-type move. Disappears for the duration of the battle after a single use.1.8
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.1.8
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.1.7
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1.7
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.4

Natures

  • AdamantAtkSpA53.1
  • JollySpeSpA33
  • ImpishDefSpA3.4
  • CarefulSpDSpA2.9
  • BraveAtkSpe2
  • NaughtyAtkSpD1.1
  • LonelyAtkDef1
  • ModestSpAAtk0.6
  • NaiveSpeSpD0.4
  • HastySpeDef0.4

EV Spreads

HPAtkDefSpASpDSpe%
2320003222.7
032200325.3
1125000304.3
323220003.6
032002322.8
826000322.6
132100322.4
323200022.2
323200201.6
032000321.2
232003200.9
932100240.8
1115800320.8
320320200.8
032003220.8
232320000.8
2316000270.7
032320200.7
032320020.7
1915101300.7
132001320.6
926100300.5
323200000.5
032203200.5
1032000240.5
1532000190.4
532000290.4
3215000190.4
275101320.4
320203200.3

Most common spreads (14, 52%)Most common spreads (30, 61%)

Teammates

Beats
Won with
WaterfallHas a 20% chance of making the target flinch.8010047.5
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.8010021
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010011.1
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.65956.4
Power Whip120854
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.751002.9
Aqua Tail90901.3
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.100801
Iron HeadHas a 20% chance of making the target flinch.801000.8
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.751000.8
Loses To
Beaten by
Rock SlideHas a 30% chance of making targets flinch.foes75907.8
ThunderboltHas a 10% chance of paralyzing the target.901006.3
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201006
Hyper Voicefoes901004.6
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301004.4
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951002.9
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.7
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501002.4
Zap CannonParalyzes the target.120502.4
Heat WaveHas a 10% chance of burning targets.foes95902.2
#7

Singles

Moves

Dragon DanceBoosts the user’s Attack and Speed stats by 1 stage.self——79.5
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010073.9
WaterfallHas a 20% chance of making the target flinch.8010065.4
Power Whip1208561.2
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.659548.3
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.8010020.9
TauntGives the target the Taunted status.—10019
AvalancheThis move’s power is doubled if the target has already dealt damage to the user with a move in the same turn.−46010013.3
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.751006.5
Dragon TailIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−660902.1

Abilities

  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.98.7
  • MoxieWhen the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage.1.3

Items

  • GyaradositeA held item that allows Gyarados to Mega Evolve.74
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.14.4
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.3.9
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.2.9
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.1.6
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.7
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.3
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.3
  • Wide LensBoosts the accuracy of the holder’s moves by 10%.0.3
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.0.3

Natures

  • JollySpeSpA48.7
  • AdamantAtkSpA42.5
  • ImpishDefSpA6.9
  • CarefulSpDSpA1
  • NaughtyAtkSpD0.2
  • LonelyAtkDef0.1
  • BraveAtkSpe0.1
  • NaiveSpeSpD0.1
  • BoldDefAtk0.1
  • HastySpeDef0.1

EV Spreads

HPAtkDefSpASpDSpe%
1321003222.6
2320003219.4
131300315.4
032200323
132001322.5
331000321.5
3210220021.5
5321000191.3
3110200051.1
032002321.1
532000291.1
323220001
320320200.8
1932000150.8
032000320.8
313230000.7
320320020.7
315270030.7
323200020.7
310320300.6
1525000260.6
322320000.6
332000310.6
3110230020.6
332100300.5
320260080.5
531000300.5
2315002620.5
310320030.4
3111210120.4

Most common spreads (13, 62%)Most common spreads (30, 72%)

Teammates

Beats
Won with
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010033.7
WaterfallHas a 20% chance of making the target flinch.8010028.4
Power Whip1208513.2
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.659511.3
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.801008.1
AvalancheThis move’s power is doubled if the target has already dealt damage to the user with a move in the same turn.−4601002.8
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.751001.2
Aqua Tail90900.5
Iron HeadHas a 20% chance of making the target flinch.801000.2
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.100800.2
Loses To
Beaten by
ThunderboltHas a 10% chance of paralyzing the target.901005.6
Thunder PunchHas a 10% chance of paralyzing the target.751005.6
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201004.6
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951004.3
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001004
Flower TrickThis move never misses and is always a critical hit.70—3.8
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90902.8
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801002.4
Power Whip120852.4
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751002.2

Move Pool

Physical29

Aqua Tail9090
WaterfallHas a 20% chance of making the target flinch.80100
DiveThe user gains the Submerged status on the turn this move is used, then attacks on the following turn.80100
BounceThe user gains the Sky-High status on the turn this move is used, then attacks on the following turn. This move has a 30% chance of paralyzing the target.8585
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
ThrashThe user gains the Rampaging status.random120100
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
OutrageThe user gains the Rampaging status.random120100
Dragon RushHas a 20% chance of making the target flinch. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.10075
Dragon TailIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−66090
Scale ShotThe user attacks 2 to 5 times in a row. This move lowers the user’s Defense stat by 1 stage and boosts its Speed stat by 1 stage.2590
Power Whip12085
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
BiteHas a 30% chance of making the target flinch.60100
Brutal Swingall60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Iron HeadHas a 20% chance of making the target flinch.80100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.6595
AvalancheThis move’s power is doubled if the target has already dealt damage to the user with a move in the same turn.−460100

Special21

SurfThis move’s power is doubled against targets that have the Submerged status.all90100
Hydro Pump11080
ScaldHas a 30% chance of burning the target. Cures the user and target of being frozen.80100
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes9085
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
WhirlpoolGives the target the Bound status. This move’s power is doubled if the target has the Submerged status.3585
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Ice BeamHas a 10% chance of freezing the target.90100
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes11070
Icy WindLowers targets’ Speed stats by 1 stage.foes5595
ThunderboltHas a 10% chance of paralyzing the target.90100
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
Dragon Pulse85100
Dark PulseHas a 20% chance of making the target flinch.80100

Status17

Dragon CheerGives allies a Critical-Hit Ratio Boost. Dragon types receive a 2-stage boost. All other types receive a 1-stage boost.allies——
Dragon DanceBoosts the user’s Attack and Speed stats by 1 stage.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
SandstormSummons a sandstorm for 5 turns.field——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85
TauntGives the target the Taunted status.—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90