Base Stats

Whimsicott#0547

#0547Window Aug 05 – Sep 09M-1M-2M-3M-4M-5M-6M-72026-09-09DoublesSinglesM-1#14#57M-2#8#42M-3#4#52M-4#5#47M-5#5#53
Past season
Type
  • Grass
  • Fairy
Abilities
  • PranksterIncreases the priority of the Pokémon’s status moves by 1 stage. However, the Pokémon’s status moves no longer work against Dark-type Pokémon.
  • InfiltratorWhen using its moves, the Pokémon ignores the effects of targets’ Light Screen, Reflect, Aurora Veil, Safeguard, and substitutes.
  • HiddenChlorophyllDoubles the Pokémon’s Speed stat in harsh sunlight.
Weight14.6 lbs · 6.6kg
@50
HP60135
Atk6787
Def85105
SpA7797
SpD7595
Spe116136
Σ480
Speed Range
122min1360 EV16832 EV184max
#5

Doubles

Moves

TailwindGives the user’s side the Tailwind status for 4 turns.side——97.1
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510087
EncoreGives the target the Encore status.—10070.4
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——46.6
CharmLowers the target’s Attack stat by 2 stages.—10024.6
Sunny DaySummons harsh sunlight for 5 turns.field——9.9
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901007.5
TauntGives the target the Taunted status.—1007.4
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——6.8
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——5.2

Abilities

  • PranksterIncreases the priority of the Pokémon’s status moves by 1 stage. However, the Pokémon’s status moves no longer work against Dark-type Pokémon.98.4
  • ChlorophyllDoubles the Pokémon’s Speed stat in harsh sunlight.1.1
  • InfiltratorWhen using its moves, the Pokémon ignores the effects of targets’ Light Screen, Reflect, Aurora Veil, Safeguard, and substitutes.0.5

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.75.2
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.7.6
  • Fairy FeatherBoosts the power of the holder’s Fairy-type moves by 20%.3.9
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.3.1
  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.2.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.2.3
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.1
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.9
  • Coba BerryHalves the damage taken when the holder is hit with a supereffective Flying-type move. Disappears for the duration of the battle after a single use.0.9
  • Focus BandIf the holder takes damage from a move that would knock it out, there’s a 10% chance the holder will endure the hit with 1 HP.0.4

Natures

  • TimidSpeAtk76.2
  • ModestSpAAtk13.5
  • BoldDefAtk4.4
  • CalmSpDAtk3.4
  • QuietSpASpe0.6
  • HastySpeDef0.4
  • MildSpADef0.3
  • JollySpeSpA0.2
  • SassySpDSpe0.2
  • RelaxedDefSpe0.2

EV Spreads

HPAtkDefSpASpDSpe%
2003203248.8
002320327.3
000322324.7
000320322.1
280320062.1
320002321.5
1400320201.4
320032201.4
320020321.3
320200321.2
200680321.2
320232001
320032020.7
001321320.7
320320200.6
101320320.6
203203200.5
320203200.5
320000320.5
3201501900.4
3200231100.4
000323220.3
100320320.3
203200320.3
003232020.3

Most common spreads (10, 72%)Most common spreads (25, 80%)

Teammates

Beats
Won with
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510087.1
Dazzling Gleamfoes801004.9
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901004.1
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751002.1
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).11001.2
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201000.2
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901000.1
Beat UpThe target is attacked as many times as the number of Pokémon in the user’s party. Pokémon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokémon.11000.1
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701000.1
Strugglerandom50—0.1
Loses To
Beaten by
Heat WaveHas a 10% chance of burning targets.foes95909.8
Hyper Voicefoes901005.5
Iron HeadHas a 20% chance of making the target flinch.801004.7
Rock SlideHas a 30% chance of making targets flinch.foes75904.3
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110704.3
Dire ClawHas a 30% chance of leaving the target poisoned, paralyzed, or asleep.801003.9
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201003.9
Dual WingbeatThe user attacks twice in a row.40903.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001003.5
Sludge BombHas a 30% chance of poisoning the target.901003.1
#53

Singles

Moves

MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510087.8
EncoreGives the target the Encore status.—10066.6
TailwindGives the user’s side the Tailwind status for 4 turns.side——50.4
Leech SeedGives the target the Leech Seeded status.—9042.7
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.110030.9
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——26.4
Cotton GuardBoosts the user’s Defense stat by 3 stages.self——19.8
MementoLowers the target’s Attack and Sp. Atk stats by 2 stages. The user faints upon using this move.—10018.4
TauntGives the target the Taunted status.—10010.8
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751009.3

Abilities

  • PranksterIncreases the priority of the Pokémon’s status moves by 1 stage. However, the Pokémon’s status moves no longer work against Dark-type Pokémon.96
  • ChlorophyllDoubles the Pokémon’s Speed stat in harsh sunlight.2.7
  • InfiltratorWhen using its moves, the Pokémon ignores the effects of targets’ Light Screen, Reflect, Aurora Veil, Safeguard, and substitutes.1.3

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.51
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.29.4
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.4.1
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.2.9
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.2.1
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.4
  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.1
  • Fairy FeatherBoosts the power of the holder’s Fairy-type moves by 20%.1
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.0.9
  • Light ClayWhen the holder uses Light Screen, Reflect, or Aurora Veil, the duration is extended by 3 turns. (Total duration: 8 turns)0.8

Natures

  • ModestSpAAtk33.9
  • TimidSpeAtk31.4
  • BoldDefAtk25.6
  • CalmSpDAtk6.5
  • MildSpADef0.6
  • HastySpeDef0.3
  • QuietSpASpe0.3
  • ImpishDefSpA0.3
  • RelaxedDefSpe0.3
  • SassySpDSpe0.2

EV Spreads

HPAtkDefSpASpDSpe%
2003203231
0023203214.2
3203202010
320320023.5
000322322.9
320322002.5
320203202
260320622
000320321.5
203203201.3
320032021
320032201
1400320201
320320000.9
320200320.8
320232000.7
1201606320.7
001321320.7
320002320.6
260320800.6
320020320.4
320003200.4
320000320.4
1002003240.4
203232000.4
003232020.3
000323220.3
320032000.3
200323200.3
3201501900.3

Most common spreads (13, 74%)Most common spreads (30, 82%)

Teammates

Beats
Won with
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510087.8
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751004.5
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.8
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801001.7
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).11001.4
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201000.8
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901000.3
Dazzling Gleamfoes801000.3
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701000.1
Strugglerandom50—0.1
Loses To
Beaten by
FlamethrowerHas a 10% chance of burning the target.901006.5
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20905.7
Bullet Punch+1401004.5
Sludge WaveHas a 10% chance of poisoning targets.all951004.5
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801004.2
Iron HeadHas a 20% chance of making the target flinch.801003.4
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951003.2
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201002.5
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801002.4
Shadow Sneak+1401002.2

Move Pool

Physical10

Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.9090
Seed Bomb80100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Beat UpThe target is attacked as many times as the number of Pokémon in the user’s party. Pokémon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokémon.1100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100

Special12

Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.95100
Dazzling Gleamfoes80100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070

Status28

AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
CharmLowers the target’s Attack stat by 2 stages.—100
Cotton GuardBoosts the user’s Defense stat by 3 stages.self——
Cotton SporeLowers targets’ Speed stats by 2 stages. Grass-type Pokémon are unaffected.foes—100
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Grassy TerrainTurns the entire field into Grassy Terrain for 5 turns.field——
GrowthBoosts the user’s Attack and Sp. Atk stats by 1 stage. In harsh sunlight, these stats will be boosted by 2 stages instead.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Leech SeedGives the target the Leech Seeded status.—90
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
MementoLowers the target’s Attack and Sp. Atk stats by 2 stages. The user faints upon using this move.—100
Misty TerrainTurns the entire field into Misty Terrain for 5 turns.field——
Poison PowderPoisons the target. Grass-type Pokémon are unaffected.—75
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
Stun SporeParalyzes the target. Grass-type Pokémon are unaffected.—75
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwitcherooThe user and the target swap their held items.—100
TailwindGives the user’s side the Tailwind status for 4 turns.side——
TauntGives the target the Taunted status.—100
TickleLowers the target’s Attack and Defense stats by 1 stage.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
Worry SeedChanges the target’s Ability to Insomnia.—100