Base Stats

Sinistcha#1013

#1013Window Aug 05 – Sep 09M-1M-2M-3M-4M-5M-6M-72026-09-09DoublesSinglesM-1#6#83M-2#7#79M-3#2#65M-4#4#71M-5#6#82
Past season
Type
  • Grass
  • Ghost
Abilities
  • HospitalityWhen the Pokémon enters a battle, it restores 1/4 of its ally’s max HP.
  • HiddenHeatproofHalves the damage the Pokémon takes from Fire-type moves and from being burned.
Weight205 lbs · 93.0kg
@50
HP71146
Atk6080
Def106126
SpA121141
SpD80100
Spe7090
Σ508
Speed Range
81min900 EV12232 EV134max
#6

Doubles

Moves

Matcha GotchaHas a 20% chance of burning targets. The user’s HP is restored by 1/2 of the damage dealt by this move.foes809098.1
Rage PowderThe user redirects opponents’ moves toward itself. This effect works only on single-target moves. Grass-type Pokémon are unaffected.+2self——94.2
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——61.3
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——59.2
Life DewRestores 1/4 of the max HP of the user and its allies.party——42.5
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.8010021.9
Strength SapRestores the user’s HP by an amount equal to the target’s Attack stat. Lowers the target’s Attack stat by 1 stage.—10010.6
ImprisonThe user gains the Sealing Off status.self——2.7
ScaldHas a 30% chance of burning the target. Cures the user and target of being frozen.801001.5
HexThis move’s power is doubled if the target has a status condition.651001.1

Abilities

  • HospitalityWhen the Pokémon enters a battle, it restores 1/4 of its ally’s max HP.98.4
  • HeatproofHalves the damage the Pokémon takes from Fire-type moves and from being burned.1.6

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.27.7
  • Colbur BerryHalves the damage taken when the holder is hit with a supereffective Dark-type move. Disappears for the duration of the battle after a single use.21.4
  • Kasib BerryHalves the damage taken when the holder is hit with a supereffective Ghost-type move. Disappears for the duration of the battle after a single use.14
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.11.6
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.7.9
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.4.9
  • Coba BerryHalves the damage taken when the holder is hit with a supereffective Flying-type move. Disappears for the duration of the battle after a single use.3.2
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.3
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.3
  • Miracle SeedBoosts the power of the holder’s Grass-type moves by 20%.1.1

Natures

  • BoldDefAtk48
  • CalmSpDAtk20.1
  • ModestSpAAtk9.9
  • RelaxedDefSpe9.9
  • SassySpDSpe5.4
  • QuietSpASpe3.7
  • TimidSpeAtk2
  • MildSpADef0.3
  • GentleSpDDef0.1
  • HastySpeDef0.1

EV Spreads

HPAtkDefSpASpDSpe%
3204030015.9
32014020015.1
320203205.1
2901502204.2
320320202.7
320232002
320032201.8
3201002401.7
3202401001.6
203203201.4
3201601801.2
310503001.1
310702801.1
3101402101
2901402301
002323200.9
3201701700.9
320322000.9
320023200.8
3201012300.7
203232000.7
200323200.7
003232200.7
200320320.6
3201102300.6
320032020.6
3101502000.6
3201801600.5
320003200.5
3202001400.5

Most common spreads (15, 57%)Most common spreads (30, 67%)

Teammates

Beats
Won with
Matcha GotchaHas a 20% chance of burning targets. The user’s HP is restored by 1/2 of the damage dealt by this move.foes809086.5
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.8010011.2
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.130900.6
HexThis move’s power is doubled if the target has a status condition.651000.6
ScaldHas a 30% chance of burning the target. Cures the user and target of being frozen.801000.4
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751000.4
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901000.1
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.951000.1
Strugglerandom50—0.1
PoltergeistThis move fails if the target isn’t holding an item.11090~0
Loses To
Beaten by
Heat WaveHas a 10% chance of burning targets.foes95909.4
Kowtow CleaveThis move never misses.85—6.3
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501006.2
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201005.4
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110704.9
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201004.9
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801003.8
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003.4
Hyper Voicefoes901003.4
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110703.2
#82

Singles

Moves

Matcha GotchaHas a 20% chance of burning targets. The user’s HP is restored by 1/2 of the damage dealt by this move.foes809095.6
Strength SapRestores the user’s HP by an amount equal to the target’s Attack stat. Lowers the target’s Attack stat by 1 stage.—10091.8
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.8010076.7
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——60.7
ScaldHas a 30% chance of burning the target. Cures the user and target of being frozen.8010015.7
Cursevaries——9.8
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——9.7
HexThis move’s power is doubled if the target has a status condition.651005.9
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——5
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——3.7

Abilities

  • HeatproofHalves the damage the Pokémon takes from Fire-type moves and from being burned.93.4
  • HospitalityWhen the Pokémon enters a battle, it restores 1/4 of its ally’s max HP.6.6

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.35.8
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.20.4
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.20.1
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.4.3
  • Kasib BerryHalves the damage taken when the holder is hit with a supereffective Ghost-type move. Disappears for the duration of the battle after a single use.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.3.2
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.7
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.1.5
  • Colbur BerryHalves the damage taken when the holder is hit with a supereffective Dark-type move. Disappears for the duration of the battle after a single use.1.5
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.2

Natures

  • BoldDefAtk67.1
  • ModestSpAAtk14.1
  • CalmSpDAtk11.8
  • TimidSpeAtk2
  • RelaxedDefSpe1.8
  • QuietSpASpe1.7
  • SassySpDSpe0.9
  • MildSpADef0.2
  • HastySpeDef0.1
  • GentleSpDDef0.1

EV Spreads

HPAtkDefSpASpDSpe%
3203202028.7
320322007.7
310320304.9
320203203.7
320320023.1
320032202.2
320232001.9
3202401001.8
320320001.7
310323001.6
320403001.5
203232001.4
203203201.3
3201402001.2
003232201.1
320032020.8
002323200.8
310320030.8
200323200.7
003232020.7
320023200.6
310032300.6
320003200.6
310255410.6
200320320.6
002320320.6
320003220.5
000322320.5
310303200.5
000323220.5

Most common spreads (14, 63%)Most common spreads (30, 73%)

Teammates

Beats
Won with
Matcha GotchaHas a 20% chance of burning targets. The user’s HP is restored by 1/2 of the damage dealt by this move.foes809048.1
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.8010043.4
ScaldHas a 30% chance of burning the target. Cures the user and target of being frozen.801003.6
HexThis move’s power is doubled if the target has a status condition.651002.3
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.130901
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751000.6
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.951000.4
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901000.3
PoltergeistThis move fails if the target isn’t holding an item.110900.1
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090~0
Loses To
Beaten by
Dark PulseHas a 20% chance of making the target flinch.801006.5
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801006.1
FlamethrowerHas a 10% chance of burning the target.901005.4
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20903.9
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201003.7
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.7
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201003.4
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003.2
Ice BeamHas a 10% chance of freezing the target.901002.8
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951002.6

Move Pool

Physical3

PoltergeistThis move fails if the target isn’t holding an item.11090
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.90100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100

Special12

Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.13090
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Matcha GotchaHas a 20% chance of burning targets. The user’s HP is restored by 1/2 of the damage dealt by this move.foes8090
Magical Leaf60—
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HexThis move’s power is doubled if the target has a status condition.65100
Night ShadeDeals 50 HP of damage.1100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
ScaldHas a 30% chance of burning the target. Cures the user and target of being frozen.80100

Status21

Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
Cursevaries——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Grassy TerrainTurns the entire field into Grassy Terrain for 5 turns.field——
ImprisonThe user gains the Sealing Off status.self——
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
Life DewRestores 1/4 of the max HP of the user and its allies.party——
MementoLowers the target’s Attack and Sp. Atk stats by 2 stages. The user faints upon using this move.—100
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Rage PowderThe user redirects opponents’ moves toward itself. This effect works only on single-target moves. Grass-type Pokémon are unaffected.+2self——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
Strength SapRestores the user’s HP by an amount equal to the target’s Attack stat. Lowers the target’s Attack stat by 1 stage.—100
Stun SporeParalyzes the target. Grass-type Pokémon are unaffected.—75
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——