Base Stats

Scovillain#0952

#0952Window Aug 05 – Sep 09M-1M-2M-3M-4M-5M-6M-72026-09-09DoublesSinglesM-1#36#51M-2#34#47M-3#57#69M-4#53#49M-5#38#42
Past season
Type
  • Grass
  • Fire
Abilities
  • ChlorophyllDoubles the Pokémon’s Speed stat in harsh sunlight.
  • InsomniaThe Pokémon cannot become drowsy or be put to sleep.
  • HiddenMoodyAt the end of every turn, one of the Pokémon’s stats will be boosted by 2 stages, but another will be lowered by 1 stage.
@50
HP65140
Atk108128
Def6585
SpA108128
SpD6585
Spe7595
Σ486
Speed Range
85min950 EV12732 EV139max
Mega Scovillain
Type
  • Grass
  • Fire
Abilities
  • Spicy SprayWhen the Pokémon takes damage from a move, it burns the attacker.
@50
HP65140
Atk138158
Def85105
SpA138158
SpD85105
Spe7595
Σ586
Speed Range
85min950 EV12732 EV139max
#38

Doubles

Moves

Rage PowderThe user redirects opponents’ moves toward itself. This effect works only on single-target moves. Grass-type Pokémon are unaffected.+2self——93.4
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——92
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510070.6
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309061.4
Leech SeedGives the target the Leech Seeded status.—9033.8
FlamethrowerHas a 10% chance of burning the target.9010028.4
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes701003.1
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901001.9
Spicy ExtractLowers the target’s Defense stat by 2 stages and boosts its Attack stat by 2 stages.——1.9
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.130901.8

Abilities

  • MoodyAt the end of every turn, one of the Pokémon’s stats will be boosted by 2 stages, but another will be lowered by 1 stage.84.4
  • ChlorophyllDoubles the Pokémon’s Speed stat in harsh sunlight.10.5
  • InsomniaThe Pokémon cannot become drowsy or be put to sleep.5.2

Items

  • ScovillainiteA held item that allows Scovillain to Mega Evolve.96.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.8
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.6
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.6
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.5
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.0.2
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.2
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.0.1
  • CharcoalBoosts the power of the holder’s Fire-type moves by 20%.0.1
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.1

Natures

  • BoldDefAtk61.8
  • CalmSpDAtk20.3
  • ModestSpAAtk8.5
  • RelaxedDefSpe2.5
  • TimidSpeAtk2
  • QuietSpASpe1.6
  • SassySpDSpe1.4
  • MildSpADef0.4
  • ImpishDefSpA0.2
  • Serious0.2

EV Spreads

HPAtkDefSpASpDSpe%
32019015018
3201501909.9
320320208.7
32010210125.2
320250902.3
3101501551.9
3201501541.9
310296001.6
203203201.6
320203201.4
3101701801.3
3201701701.3
3202201201.1
320322001.1
320250541
320902501
320250091
3201002400.9
200320320.9
320023200.8
320232000.8
3101921400.7
3201801600.7
320032020.7
320032200.7
310250640.7
320253510.6
3102501000.6
3101502000.6
3201501720.6

Most common spreads (15, 58%)Most common spreads (30, 70%)

Teammates

Beats
Won with
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309037.4
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510031.8
FlamethrowerHas a 10% chance of burning the target.9010023.2
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes701002.8
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.130900.9
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901000.9
Fire BlastHas a 10% chance of burning the target.110850.8
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201000.8
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201000.5
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.751000.2
Loses To
Beaten by
Rock SlideHas a 30% chance of making targets flinch.foes75906.8
Heat WaveHas a 10% chance of burning targets.foes95906.3
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201005.1
Dire ClawHas a 30% chance of leaving the target poisoned, paralyzed, or asleep.801004.8
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110704.5
Sludge BombHas a 30% chance of poisoning the target.901004.1
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.4
Hyper Voicefoes901002.8
Wave CrashThe user takes 1/3 of the damage dealt by this move.1201002.7
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001002.7
#42

Singles

Moves

ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——86.9
Leech SeedGives the target the Leech Seeded status.—9085.8
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510067.7
FlamethrowerHas a 10% chance of burning the target.9010066.5
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.1309027.9
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes7010016.7
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——14.8
Fire SpinGives the target the Bound status.35857.5
Super FangDeals damage to the target equal to 1/2 of its remaining HP. Deals 1 HP of damage to a target that has only 1 HP left.1905.8
OverheatLowers the user’s Sp. Atk stat by 2 stages.130905.6

Abilities

  • MoodyAt the end of every turn, one of the Pokémon’s stats will be boosted by 2 stages, but another will be lowered by 1 stage.53.6
  • InsomniaThe Pokémon cannot become drowsy or be put to sleep.43.7
  • ChlorophyllDoubles the Pokémon’s Speed stat in harsh sunlight.2.7

Items

  • ScovillainiteA held item that allows Scovillain to Mega Evolve.91.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.5.9
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.0.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.5
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.3
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.3
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.0.1
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.1
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.1
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.0.1

Natures

  • BoldDefAtk47.9
  • ModestSpAAtk23.3
  • CalmSpDAtk19
  • TimidSpeAtk4.2
  • CarefulSpDSpA1.2
  • RelaxedDefSpe0.9
  • QuietSpASpe0.8
  • SassySpDSpe0.5
  • AdamantAtkSpA0.4
  • ImpishDefSpA0.3

EV Spreads

HPAtkDefSpASpDSpe%
3203202018.6
320322008.2
320203205.3
3101601904.4
320250904.3
320722413.8
320320022.9
310303202.2
310320302
310023211.3
310322101.1
310322011.1
320320001.1
320232001.1
320032021.1
203203201
320023201
200320321
310323000.9
3201901500.9
3101322000.8
3101161620.7
320032200.6
3201501900.5
310320030.5
320003220.5
3201701700.5
2100013320.5
210607320.4
320902500.4

Most common spreads (15, 58%)Most common spreads (30, 69%)

Teammates

Beats
Won with
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510038.6
FlamethrowerHas a 10% chance of burning the target.9010037.5
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.1309011.6
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes701005.2
OverheatLowers the user’s Sp. Atk stat by 2 stages.130902.6
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201001.7
Fire SpinGives the target the Bound status.35850.6
Fire BlastHas a 10% chance of burning the target.110850.5
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901000.5
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201000.3
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001007.5
Sludge WaveHas a 10% chance of poisoning targets.all951007.1
FlamethrowerHas a 10% chance of burning the target.901003.9
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.8
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130903.5
Air SlashHas a 30% chance of making the target flinch.75953.4
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201003.1
Sludge BombHas a 30% chance of poisoning the target.901002.3
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801002.3
Sparkling AriaCures targets of their burns.all901002.3

Move Pool

Physical19

Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.120100
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
Fire FangHas a 10% chance of burning the target and a 10% chance of making the target flinch.6595
Seed Bomb80100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Bullet SeedThe user attacks 2 to 5 times in a row.25100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Double HitThe user attacks twice in a row.3590
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
Super FangDeals damage to the target equal to 1/2 of its remaining HP. Deals 1 HP of damage to a target that has only 1 HP left.190
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
BiteHas a 30% chance of making the target flinch.60100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
Zen HeadbuttHas a 20% chance of making the target flinch.8090
Thunder FangHas a 10% chance of paralyzing the target and a 10% chance of making the target flinch.6595

Special11

Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.13090
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
OverheatLowers the user’s Sp. Atk stat by 2 stages.13090
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes70100
Fire SpinGives the target the Bound status.3585
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090

Status18

EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Grassy TerrainTurns the entire field into Grassy Terrain for 5 turns.field——
GrowthBoosts the user’s Attack and Sp. Atk stats by 1 stage. In harsh sunlight, these stats will be boosted by 2 stages instead.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
IngrainThe user gains the Ingrained status.self——
Leech SeedGives the target the Leech Seeded status.—90
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rage PowderThe user redirects opponents’ moves toward itself. This effect works only on single-target moves. Grass-type Pokémon are unaffected.+2self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SandstormSummons a sandstorm for 5 turns.field——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
Spicy ExtractLowers the target’s Defense stat by 2 stages and boosts its Attack stat by 2 stages.——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85
Will-O-WispBurns the target.—85
Worry SeedChanges the target’s Ability to Insomnia.—100