Base Stats

Pelipper#0279

#0279Window Aug 05 – Sep 09M-1M-2M-3M-4M-5M-6M-72026-09-09DoublesSinglesM-1#10#40M-2#13#39M-3#11#28M-4#13#44M-5#14#51
Past season
Type
  • Water
  • Flying
Abilities
  • Keen EyeThe Pokémon ignores changes to targets’ evasiveness and its accuracy cannot be lowered.
  • DrizzleSummons rain for 5 turns when the Pokémon enters a battle.
  • HiddenRain DishThe Pokémon has 1/16 of its max HP restored at the end of every turn in rain.
Weight61.7 lbs · 28.0kg
@50
HP60135
Atk5070
Def100120
SpA95115
SpD7090
Spe6585
Σ440
Speed Range
76min850 EV11732 EV128max
#14

Doubles

Moves

HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.1107097.3
TailwindGives the user’s side the Tailwind status for 4 turns.side——82.5
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.5010079.4
Wide GuardDuring the turn this move is used, the user protects its side from moves that target all allies.+3side——62
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——29.6
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes908510.3
Ice BeamHas a 10% chance of freezing the target.901007.8
Rain DanceSummons rain for 5 turns.field——5.6
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701005.5
SurfThis move’s power is doubled against targets that have the Submerged status.all901003.4

Abilities

  • DrizzleSummons rain for 5 turns when the Pokémon enters a battle.99.9
  • Keen EyeThe Pokémon ignores changes to targets’ evasiveness and its accuracy cannot be lowered.0.1
  • Rain DishThe Pokémon has 1/16 of its max HP restored at the end of every turn in rain.0.1

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.36.3
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.34.7
  • Damp RockWhen the holder summons rain with its moves or Ability, the duration is extended by 3 turns. (Total duration: 8 turns)13
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.3.5
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.2.7
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.2.2
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.1.4
  • Wacan BerryHalves the damage taken when the holder is hit with a supereffective Electric-type move. Disappears for the duration of the battle after a single use.1.1
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.1.1
  • Sharp BeakBoosts the power of the holder’s Flying-type moves by 20%.0.7

Natures

  • ModestSpAAtk54.8
  • TimidSpeAtk21.3
  • BoldDefAtk10.4
  • CalmSpDAtk6.6
  • QuietSpASpe3.1
  • RelaxedDefSpe1.2
  • SassySpDSpe0.7
  • MildSpADef0.6
  • HastySpeDef0.4
  • JollySpeSpA0.2

EV Spreads

HPAtkDefSpASpDSpe%
2003203224.1
3201517114.7
000322323.8
320032203.5
002320323.4
320232002.4
3200230112.1
320032021.7
3107150131.5
000320321.3
320203201.3
203232001.2
002323201.2
310203211.1
320320201
3101518111
200323200.9
003232200.9
3100024110.8
003232020.8
320020320.6
3100115190.6
320002320.5
000323220.5
320322000.5
3100025100.5
3204019110.4
201301320.4
320032000.4
203203200.4

Most common spreads (14, 53%)Most common spreads (30, 64%)

Teammates

Beats
Won with
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.1107050.8
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.5010037.4
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes90855.9
SurfThis move’s power is doubled against targets that have the Submerged status.all901001.8
Ice BeamHas a 10% chance of freezing the target.901001.8
Hydro Pump110801
Icy WindLowers targets’ Speed stats by 1 stage.foes55950.5
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701000.3
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110700.2
Water PulseHas a 20% chance of confusing the target.601000.1
Loses To
Beaten by
ThunderboltHas a 10% chance of paralyzing the target.901008.2
Rock SlideHas a 30% chance of making targets flinch.foes75907.1
Hyper Voicefoes901004.3
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501004
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301003.9
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951003.1
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.5
Power Gem801002.5
Kowtow CleaveThis move never misses.85—2.4
Zap CannonParalyzes the target.120502.4
#51

Singles

Moves

HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.1107097.8
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010083.3
Ice BeamHas a 10% chance of freezing the target.9010054.7
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.5010046.9
SurfThis move’s power is doubled against targets that have the Submerged status.all9010041.8
TailwindGives the user’s side the Tailwind status for 4 turns.side——19.3
RoostRestores 1/2 of the user’s max HP. If the user is a Flying type, it will lose the Flying type for the turn.self——17.1
Hydro Pump1108010.3
Quick Attack+1401007.7
Rain DanceSummons rain for 5 turns.field——5

Abilities

  • DrizzleSummons rain for 5 turns when the Pokémon enters a battle.99.5
  • Keen EyeThe Pokémon ignores changes to targets’ evasiveness and its accuracy cannot be lowered.0.3
  • Rain DishThe Pokémon has 1/16 of its max HP restored at the end of every turn in rain.0.2

Items

  • Damp RockWhen the holder summons rain with its moves or Ability, the duration is extended by 3 turns. (Total duration: 8 turns)65.2
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.12.1
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.10.7
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.4.7
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.8
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.8
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.0.6
  • Wacan BerryHalves the damage taken when the holder is hit with a supereffective Electric-type move. Disappears for the duration of the battle after a single use.0.5
  • Icy RockWhen the holder summons snow with its moves or Ability, the duration is extended by 3 turns. (Total duration: 8 turns)0.4

Natures

  • ModestSpAAtk32.9
  • RelaxedDefSpe22.9
  • TimidSpeAtk18.1
  • BoldDefAtk10.4
  • QuietSpASpe6.9
  • CalmSpDAtk3.9
  • SassySpDSpe2.3
  • MildSpADef0.6
  • RashSpASpD0.6
  • HastySpeDef0.4

EV Spreads

HPAtkDefSpASpDSpe%
2003203221.4
3203202015
320322006.1
320232005.8
320032204.7
002320323.9
000322322.9
320032022.3
320203202.1
320300401.8
203232001.3
000320321.1
320320021
002323201
003232201
003232020.8
320320000.8
200323200.7
320032000.6
001321320.5
320023200.5
320132100.5
320952000.5
3200181510.5
000323220.5
203203200.5
3202001400.5
320003200.4
3201002400.3
320020320.3

Most common spreads (14, 70%)Most common spreads (30, 79%)

Teammates

Beats
Won with
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.1107042.1
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.5010021
SurfThis move’s power is doubled against targets that have the Submerged status.all9010015.3
Ice BeamHas a 10% chance of freezing the target.901009.5
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701005.8
Hydro Pump110803.5
Quick Attack+1401002.1
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes90850.2
Icy WindLowers targets’ Speed stats by 1 stage.foes55950.2
Chilling WaterLowers the target’s Attack stat by 1 stage.501000.1
Loses To
Beaten by
ThunderboltHas a 10% chance of paralyzing the target.901007.4
Thunder PunchHas a 10% chance of paralyzing the target.751005.7
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951003.9
Freeze-DryThis move is also super effective against Water-type Pokémon.701003.3
Dark PulseHas a 20% chance of making the target flinch.801003.1
Power Gem801003.1
Zap CannonParalyzes the target.120503.1
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.7
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801002.6
Flower TrickThis move never misses and is always a critical hit.70—2.3

Move Pool

Physical18

Brave BirdThe user takes 1/3 of the damage dealt by this move.120100
FlyThe user gains the Sky-High status on the turn this move is used, then attacks on the following turn.9095
Aerial AceThis move never misses.60—
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100
Dual WingbeatThe user attacks twice in a row.4090
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.85100
WaterfallHas a 20% chance of making the target flinch.80100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Quick Attack+140100
Gunk ShotHas a 30% chance of poisoning the target.12080
Seed Bomb80100
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Steel WingHas a 10% chance of boosting the user’s Defense stat by 1 stage.7090

Special18

SurfThis move’s power is doubled against targets that have the Submerged status.all90100
Hydro Pump11080
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes9085
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
WhirlpoolGives the target the Bound status. This move’s power is doubled if the target has the Submerged status.3585
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
Air SlashHas a 30% chance of making the target flinch.7595
Air CutterThis move has a 1-stage Critical-Hit Ratio Boost.foes6095
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.50100
Spit UpThe higher the user’s Stockpiling level, the greater this move’s power (ranging between 100 and 300). This move fails unless the user has the Stockpiling status.1100
Ice BeamHas a 10% chance of freezing the target.90100
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes11070
Icy WindLowers targets’ Speed stats by 1 stage.foes5595

Status17

AgilityBoosts the user’s Speed stat by 2 stages.self——
Aqua RingThe user gains the Aqua Ring status.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Feather DanceLowers the target’s Attack stat by 2 stages.—100
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoostRestores 1/2 of the user’s max HP. If the user is a Flying type, it will lose the Flying type for the turn.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SnowscapeSummons snow for 5 turns.field——
SoakChanges the target’s type to Water.—100
StockpileBoosts the user’s Defense and Sp. Def stats by 1 stage. Raises the user’s Stockpiling level by 1. Can be used up to 3 times.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
SwallowThe higher the user’s Stockpiling level, the more HP the user restores. Level 1: 1/4 of the user’s max HP is restored. Level 2: 1/2 of the user’s max HP is restored. Level 3: The user’s HP is fully restored. This move fails unless the user has the Stockpiling status.self——
TailwindGives the user’s side the Tailwind status for 4 turns.side——
Wide GuardDuring the turn this move is used, the user protects its side from moves that target all allies.+3side——