Base Stats

Simipour#0516

#0516Window Jun 17 – Jul 08M-1M-2M-3M-4M-5M-6M-72026-07-08DoublesSinglesM-1#201#199M-2#199#200M-3#224#229
Past season
Type
  • Water
Abilities
  • GluttonyIf the Pokémon is holding a Berry to be eaten when its HP drops to 1/4 or less of its max, it will instead eat the Berry when its HP drops to 1/2 or less of its max.
  • HiddenTorrentBoosts the power of the Pokémon’s Water-type moves by 50% when its HP drops to 1/3 or less of its max.
Weight63.9 lbs · 29.0kg
@50
HP75150
Atk98118
Def6383
SpA98118
SpD6383
Spe101121
Σ498
Speed Range
108min1210 EV15332 EV168max
#224

Doubles

Moves

Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+34010077.8
ScaldHas a 30% chance of burning the target. Cures the user and target of being frozen.8010049.5
Ice BeamHas a 10% chance of freezing the target.9010036.3
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——30.8
Icy WindLowers targets’ Speed stats by 1 stage.foes559524.5
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.6010020.7
TauntGives the target the Taunted status.—10015.9
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).110015.1
SurfThis move’s power is doubled against targets that have the Submerged status.all9010013.8
Hydro Pump1108012.8

Abilities

  • TorrentBoosts the power of the Pokémon’s Water-type moves by 50% when its HP drops to 1/3 or less of its max.78.1
  • GluttonyIf the Pokémon is holding a Berry to be eaten when its HP drops to 1/4 or less of its max, it will instead eat the Berry when its HP drops to 1/2 or less of its max.21.9

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.31.7
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.16.6
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.10.6
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.8.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.4.4
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.4
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.3.5
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.3.2
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.2.8
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.2.6

Natures

  • TimidSpeAtk47.8
  • JollySpeSpA16.4
  • ModestSpAAtk13.8
  • NaiveSpeSpD8.7
  • AdamantAtkSpA4.9
  • QuietSpASpe2.5
  • MildSpADef2.2
  • CalmSpDAtk1.5
  • HastySpeDef1.3
  • BoldDefAtk0.3

EV Spreads

HPAtkDefSpASpDSpe%
2003203232.5
2320003210.2
002320327.4
132001325.6
101320324.2
032000323.5
320032203
000322322.9
0015320192.4
020320322.3
2140180322.1
203232001.9
320032021.7
1701700321.6
283200241.5
001321321.4
000320321.2
232000311
320132100.7
323200020.7
320232000.5
120310320.4
206322600.4
1303202100.4
032320020.4
320200320.4
200323200.3
100321320.3
13010019240.3
032002320.3

Most common spreads (14, 81%)Most common spreads (30, 92%)

Teammates

Beats
Won with
ScaldHas a 30% chance of burning the target. Cures the user and target of being frozen.8010025
Ice BeamHas a 10% chance of freezing the target.9010015
SurfThis move’s power is doubled against targets that have the Submerged status.all9010014.1
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.601007.9
WaterfallHas a 20% chance of making the target flinch.801005.8
Hydro Pump110805.6
Icy WindLowers targets’ Speed stats by 1 stage.foes55955.5
Rock SlideHas a 30% chance of making targets flinch.foes75904.2
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+3401003.3
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.851003.1
Loses To
Beaten by
DischargeHas a 30% chance of paralyzing targets.all801008.8
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201004.7
ThunderboltHas a 10% chance of paralyzing the target.901004.7
Hyper Voicefoes901004.7
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201004.3
Matcha GotchaHas a 20% chance of burning targets. The user’s HP is restored by 1/2 of the damage dealt by this move.foes80904.3
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001004.2
Rock SlideHas a 30% chance of making targets flinch.foes75903.5
Heat WaveHas a 10% chance of burning targets.foes95903.4
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301003.2
#229

Singles

Moves

Ice BeamHas a 10% chance of freezing the target.9010064.2
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+34010041
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.1207038.6
ScaldHas a 30% chance of burning the target. Cures the user and target of being frozen.8010034.9
Hydro Pump1108031.4
SurfThis move’s power is doubled against targets that have the Submerged status.all9010023.1
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.6010020.1
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).110019.2
TauntGives the target the Taunted status.—10014.3
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.8510011.5

Abilities

  • TorrentBoosts the power of the Pokémon’s Water-type moves by 50% when its HP drops to 1/3 or less of its max.90.5
  • GluttonyIf the Pokémon is holding a Berry to be eaten when its HP drops to 1/4 or less of its max, it will instead eat the Berry when its HP drops to 1/2 or less of its max.9.5

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.41
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.19.9
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.7.4
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.5.5
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.3.6
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.3.4
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.2.9
  • Wise GlassesBoosts the power of the holder’s special moves by 10%.2.4
  • Light BallWhen held by a Pikachu, doubles the holder’s Attack and Sp. Atk.1.5
  • Never-Melt IceBoosts the power of the holder’s Ice-type moves by 20%.1.2

Natures

  • TimidSpeAtk40.2
  • ModestSpAAtk21.7
  • JollySpeSpA11.5
  • HastySpeDef7
  • RashSpASpD4.3
  • MildSpADef3.7
  • NaiveSpeSpD2.9
  • AdamantAtkSpA2.8
  • BoldDefAtk1.9
  • ImpishDefSpA0.9

EV Spreads

HPAtkDefSpASpDSpe%
2003203233
101320327.1
020320326.8
100321325.7
002320325.6
000320325.5
232000324.3
032101323.3
000322322.6
001321322.6
132001321.2
303132001.2
132100321.1
0000001.1
203232000.8
032000320.7
032032020.6
110320320.6
032020320.6
1420000320.6
0000200.6
900270300.5
320320200.5
3201701700.4
320032020.4
0011230320.4
1100320230.4
032200320.4
270320700.4
320320020.4

Most common spreads (14, 81%)Most common spreads (30, 89%)

Teammates

Beats
Won with
Ice BeamHas a 10% chance of freezing the target.9010021.6
SurfThis move’s power is doubled against targets that have the Submerged status.all9010018.8
Hydro Pump1108017
ScaldHas a 30% chance of burning the target. Cures the user and target of being frozen.8010016.7
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.120706.9
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.851006.1
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+3401002.6
Ice PunchHas a 10% chance of freezing the target.751002.2
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).11001.9
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.601001.6
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001006.1
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201005.3
ThunderboltHas a 10% chance of paralyzing the target.901004.6
Shadow Sneak+1401003.8
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.4
Flower TrickThis move never misses and is always a critical hit.70—3.2
Thunder PunchHas a 10% chance of paralyzing the target.751003
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201002.9
Dark PulseHas a 20% chance of making the target flinch.801002.8
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.6

Move Pool

Physical26

LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.85100
WaterfallHas a 20% chance of making the target flinch.80100
DiveThe user gains the Submerged status on the turn this move is used, then attacks on the following turn.80100
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.60100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+340100
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Low SweepLowers the target’s Speed stat by 1 stage.65100
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Gunk ShotHas a 30% chance of poisoning the target.12080
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
Throat ChopGives the target the Throat Chopped status.80100
BiteHas a 30% chance of making the target flinch.60100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Ice PunchHas a 10% chance of freezing the target.75100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Lick30100
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100

Special15

SurfThis move’s power is doubled against targets that have the Submerged status.all90100
Hydro Pump11080
ScaldHas a 30% chance of burning the target. Cures the user and target of being frozen.80100
Brine65100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
BelchThis move fails unless the user has eaten a Berry during the battle.12090
Ice BeamHas a 10% chance of freezing the target.90100
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes11070
Icy WindLowers targets’ Speed stats by 1 stage.foes5595
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100

Status13

Aqua RingThe user gains the Aqua Ring status.self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RecycleRegenerates the last held item that the user consumed. The user then holds this item once more.self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
Stuff CheeksThe user eats its held Berry and boosts its Defense stat by 2 stages. This move can’t be used if the user is not holding a Berry.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
TauntGives the target the Taunted status.—100